The wonderful thing about the internet is you need not be geographically near to someone in order for collaboration to occur. If you are familiar with the process of creating plug-ins for EV Nova but have a specific effect you can't quite discern how to synthesize, by all means describe it in plain terms. When you get a response detailing how to pull it off, you can adapt it to your specific scenario. Conversely, should you learn your goal to be impossible within the bounds of the current game engine, then you'll know.
On the other hand, if you are new to creating plug-ins and don't know how to start, we can also help you with that. If you are on Mac OS X, download the latest version of MissionComputer. On Windows, snag EVNEW. On Mac OS 9, should you be so lucky, install ResEdit with NovaTools. In order for us to further assist you, we'll need to know what level of experience you have making plug-ins for the Escape Velocity games.
This post has been edited by Qaanol : 10 August 2009 - 08:19 PM