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In the original Escape Velocity, about five years before Nova, it was fuel. That's why it's still called that.
NCB's used to be Mission Bits.
Bounty Hunters used to be a Kestrel that showed up in every other system to harass you because you'd dominated Pirate bases.
Argosies were a medium-large freighter that could be upgraded into something decent, but usually a stepping stone before getting a Corvette.
The Rebellion was Red.
It's sort of like legacy code, but for a video game.
This post has been edited by Eugene Chin : 21 October 2007 - 03:48 PM
Go, red team!
Sorry, couldn't resist. I always was a rebel at heart.
EV and EVO were the games that always held more appeal to me than EVN. They were simple, spartan, retro, and had realistic stories. You never became a demigod in EV.
This post has been edited by Shlimazel : 21 October 2007 - 03:55 PM
@shlimazel, on Oct 21 2007, 04:52 PM, said in Dudes that leave and don't come back:
You never became a demigod in EV.
Which is one of the things I'm doing to make Nebula a better storyline than stock EVN.
@shlimazel, on Oct 21 2007, 01:52 PM, said in Dudes that leave and don't come back:
Yes you did... "They'll try to kill with a forkliiiiiifft!" But I do agree with you on their appeal.