Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
My mom was wondering what all the attributes in pog REALLY mean. Does luck really give you a better chance of getting a hit on an opponant? What about getting things in rockpiles and holes? Perception is of no use to a swordsman? I looked around for a user-type manual that addressed this, but didn't find an "In-depth" discussion on this. I looked at the discussion on statistics in the Coldstone user manual, but of course that doesn't necessarily apply to the pog game, depending on what the makers decided. Any comments or help here?
------------------
Quote
Originally posted by Yoggy: Does luck really give you a better chance of getting a hit on an opponant? What about getting things in rockpiles and holes? Perception is of no use to a swordsman?
Luck does not give you a better chance of hitting an opponant, but it does give you a better chance of that opponant dropping good stuff when he dies. I do not know if the rockpiles are affected by luck, I suspect not.
Perception only affects ranged weapons which a swordsman cannot use.
Edit: typo ------------------ My Doctor said I was having too much wine, women, and song - so I gave up singing because 2 out of 3 is not so bad. The (url="http://"http://www.evula.org/rduck/")Kingdom of Garendall(/url) sectional map is easily printed from gif format pages. (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/damsels.sit?path=pog/addons&file;=damselsV1.1.sit")Damsels in Distress(/url) - A plugin for PoG. (url="http://"http://www.evula.org/rduck/RD-DEL.jpg")RD-DEL(/url)
(This message has been edited by Rubber Ducky (edited 01-15-2004).)
Strength-Past 15=1 more dmg per hit per point Dexterity-Hit more often with swords and bows. Get hit less often Vitality-Every point after 12 or 15-1 more hp per level Perception-Same as dex, but with bows only Luck-Find and get items more often, everytime you strike, a roll is done 1-100, if the number is under your luck amount, you're hit passes through his armor. Speed-How fast you walk (duh)
I think that is it...
------------------ Going to war without France is like going deer hunting without your accordian. "You're dumb." -Rawzer to whitedevil, whitedevil2, Ory 'hara, and poger825.
And "Awareness" - being able to see critters' positions when in map mode.
------------------ "Whatever is not a mystery is guesswork"
Originally posted by SlaVitiCkus: Luck-Find and get items more often, every-time you strike, a roll is done 1-100, if the number is under your luck amount, you're hit passes through his armor.
Are you sure about this (not contesting it just confused)? And if that is true what happens when your luck gets above 100? It's been a few years since I played last but I have had stats over 100 before, way over in fact. Is there a "roll-over" effect?
Above 100, always passes through armor. Very sure of this fact.
------------------ Going to war without France is like going deer hunting without your accordian. "You're dumb." -Rawzer to whitedevil, whitedevil2, Ory 'hara, and poger825. What doesn't kill you just leaves you writhing in pain and agony.
hrmm, that makes absolutely no sense. I'll just jack my luck and see what happens