[ANN] -- Pillars of Garendall 1.0.1 and Trinity released!

Posted Image

Pillars of Garendall 1.0.1 has just been released, along with a companion plugin called "Trinity" that greatly extends the game. The Pillars of Garendall 1.0.1 update and the Trinity plugin are both free to registered users, and can be downloaded from the Pillars of Garendall web site:

(url="http://"http://www.AmbrosiaSW.com/games/pog/")http://www.AmbrosiaSW.com/games/pog/(/url)

The Pillars of Garendall 1.0.1 update provides speed improvements, bug fixes, and other enhancements. The Trinity plugin adds three new specialties to choose from: swordsman, ranger, and conjurer. Each specialty starts with different base statistics and equipment. In addition to this extended character development and new original items, the player of each class has a special new location of his own to discover in the Kingdom of Garendall. The ranger and conjurer also have a new appearance.

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Andrew Welch / el Presidente / Ambrosia Software, Inc.
Never argue with an idiot. They drag you down to their level then beat you with experience.

The screenshots page has been updated as well; check it out:

(url="http://"http://www.AmbrosiaSW.com/games/pog/screenshots.html")http://www.AmbrosiaS...creenshots.html(/url)

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Andrew Welch / el Presidente / Ambrosia Software, Inc.
Never argue with an idiot. They drag you down to their level then beat you with experience.

Quote

Originally posted by andrew:
The Pillars of Garendall 1.0.1 update provides speed improvements, bug fixes, and other enhancements.

My favourite enhancement by far has got to be the the new "piece-count" item lists. There was nothing worse that frantically switching to the items screen, surrounded by Dark Spirits an having to scroll through pages of apples, concoctions and infusions before getting to the healing potion that might heal you enough to withstand the next hit... man, I hate those ghosties. Great work guys.

jon.

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w0000t!!!!! Great work guys!!
(This means that CS will be comeing out soon!)

Greenus 🙂

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Redus, blueus, yellowus,
greenus!

Quote

Originally posted by andrew:
**Posted Image

Pillars of Garendall 1.0.1 has just been released, along with a companion plugin called "Trinity" that greatly extends the game. The Pillars of Garendall 1.0.1 update and the Trinity plugin are both free to registered users, and can be downloaded from the Pillars of Garendall web site:

http://www.AmbrosiaSW.com/games/pog/

The Pillars of Garendall 1.0.1 update provides speed improvements, bug fixes, and other enhancements. The Trinity plugin adds three new specialties to choose from: swordsman, ranger, and conjurer. Each specialty starts with different base statistics and equipment. In addition to this extended character development and new original items, the player of each class has a special new location of his own to discover in the Kingdom of Garendall. The ranger and conjurer also have a new appearance.

**

Thankyou Ambrosia and Beenox. No time for more. I am now going to play the game.

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CRH

Thanks for posting this message at 4:00pm. I noticed it on the downloads page
a bit earlier, and was able to download it before the flood of downloads began.

Woo woo!

Very nice job from what I've seen so far.

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Shoot 'em with everything you've got. If anything still lives, shoot 'em again.

I have it, since yesterday evening.
Everything works fine and looks good, but the same story again? All the long way?
I'm not sure, if I want play it again....

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Best Regards
Frank


"HE who has won against every Cyclops , Mindhunters and Molespiders out there....Thank you Heldan"

I've downloaded the update and the Trinty plugin, and have not been able to get the plugin to work. But I was never able to get the sample plugin to work either. I'm using a G4 with system OS 9.2.1. Why are the plugins working for me?

Greg

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Quote

Originally posted by Bandit:
**I've downloaded the update and the Trinty plugin, and have not been able to get the plugin to work. But I was never able to get the sample plugin to work either. I'm using a G4 with system OS 9.2.1. Why are the plugins working for me?

Greg

**

Are you takeing the folder itself to the plug folder or the data files within? all you need to do is drag and drop the folder in the plugs. Don't know why its not working if thats not the case.

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Ecky- ecky- ecky- ecky- pikang- zoop- boing- goodem- zoo- owli- zhiv'

I drag the entire Trinity folder to the plugin folder,but again even the sample plugin didn't work, either.

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Quote

Originally posted by Bandit:
**I drag the entire Trinity folder to the plugin folder,but again even the sample plugin didn't work, either.

**

The folder is called "(x) Trinity Plugin" is that the one you put in?

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Ecky- ecky- ecky- ecky- pikang- zoop- boing- goodem- zoo- owli- zhiv'

AHA! I dragged the (x)folder out of the Trinity folder and presto. I still don't know why that sample plugin wouldn't work. Oh well. Thanks for the instant help.

Greg

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Quote

Originally posted by Bandit:
**AHA! I dragged the (x)folder out of the Trinity folder and presto. I still don't know why that sample plugin wouldn't work. Oh well. Thanks for the instant help.

Greg

**

The sample one would work the same way, its the "Techno Plugin" inside sample_pog_plugin Folder

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Ecky- ecky- ecky- ecky- pikang- zoop- boing- goodem- zoo- owli- zhiv'

if I downlode Trinity can I keep playing my game or will i need to start again?

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Quote

Originally posted by racussg:
**if I downlode Trinity can I keep playing my game or will i need to start again?

**

You can load Trinity in a old game, but you cant go to all the special class specific places.

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Ecky- ecky- ecky- ecky- pikang- zoop- boing- goodem- zoo- owli- zhiv'

Quote

Originally posted by ArcAngel Counterstrike:
**You can load Trinity in a old game, but you cant go to all the special class specific places.

**

Well... it appears to me that loading Trinity in an old game causes you to be treated like a swordsman - so, you can't go to "all" the special class specific places, but what character can?

I started new games as a ranger and a swordsman but only for a few levels. (Although I enjoyed POG, I think it may be a while before I can stomach playing the whole game over again - not to mention twice to cover both ranger and conjurer.) I then loaded Trinity into my old game (with a character that can kill giants slowly and usually does not get killed by them - level 25, 210 hp which, yes, is pretty weak for this level compared to other postings I've seen) and it worked pretty well though not perfectly - here is what happens:

-Press the "V" key - game says you are a swordsman and have no special abilities (Trinity does not recognize my innate charm I guess).
-You can enter the Swordsman's guild. For some reason it started me at level 3 in the arena (coincidentally I had done arena levels 1 and 2 in my "new" Trinity game but that shouldn't affect a separate game unless Trinity has its own memory file). I then proceeded to blow through all arena levels (11?). I also got a goblin bag, bagged a goblin and got the reward.
-Visited Gewin. Gewin says "I see by your outfit that you are a default" I think he meant swordsman so I restrained my temper despite the mortal insult of being called a default. The various plants are missing from his sales list (will he sell them to a swordsman in a "new" Trinity game? AAC's new list says they are "swordsman usable"). However, he will sell other ordinary items and he gives away Gewin gate stones for free (these were 50 gp in my new ranger game). (Actually the price was listed as 0 but I'm not sure that I didn't get charged anyhow - this may have happened with the salesman and the Berglum gate stone too...)
-Found the salesman. He will sell you anything. Oddly, the Berglum and Fantrima gate stones worked "out of the box" but the Dernath and Gwyden gate stones did not until I re-visited those towns.
-Walked up to Norgha and Galion but could not enter as I'm not a ranger or conjurer (so how could a swordsman, even in a new game, get gate stones to these places? These stones are also listed as "swordsman usable" in AAC's new list which by the way is a great list).
-Visited the archery range.
I don't know if there are other new locations yet. I only re-walked through a fraction of the screens
Next I will go grab some seashells and see if I can make the seashell powder (the salesman sold me a grinder).
One ill effect (probably of the 1.0.1 update, not Trinity) is that the Ring of Gods bug which bumped my speed to 14 is fixed so I am back to 11. Bummer - that extra speed removed some of the tedium of getting around. I just wish I could use the metal shovel like a ranger.

Cool plug-in technology though!

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I said you could not enter all class areas since when I use it, they wont let me in the Swordsman's guild because I am a default. Guess its just me.

And I see I skipped erasing the swordsmen from some of the new items, sorry about that, easy fix.

And so even if you can use the old saved game to get into the Swordsman's guild, its still better I think to start a new game, then the arena and goblin hunting will be of more use.

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Ecky- ecky- ecky- ecky- pikang- zoop- boing- goodem- zoo- owli- zhiv'

Quote

Originally posted by ArcAngel Counterstrike:
**You can load Trinity in a old game, but you cant go to all the special class specific places.

**

I just downloaded Trinity after playing PoG 1.02 for awhile. I had the same question. You had the answer. Thanks AAC. This board is a god send for a novice gamer like me.

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"Whatever is not a mystery
is guesswork"

DanOh, please do not grave-dig topics that are over two years old. Or even two months old for that matter. In this case you are going to have a bunch of people thinking that the new version we've all been waiting for has arrived.

It would have been far better to start a new topic about what your research found.

BTW, when you start playing Trinity with a character created previously, you get the following notice as you load the game:

**WARNING!
This game was created without the Trinity plugin installed. It is strongly advised to start a new game when playing this plugin. Some features may not work. **

I think they put that there for a reason. 🙂 ~RD

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My Doctor said I was having too much wine, women, and song - so I gave up singing because 2 out of 3 is not so bad.
The (url="http://"http://www.evula.org/rduck/")Kingdom of Garendall(/url) sectional map is easily printed from gif format pages.
(url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/damsels.sit?path=pog/addons&file;=damselsV1.1.sit")Damsels in Distress(/url) - A plugin for PoG. (url="http://"http://www.evula.org/rduck/RD-DEL.jpg")RD-DEL(/url)

(This message has been edited by Rubber Ducky (edited 01-25-2004).)

Darn, got me excited.

I have a character that I made in the original, and now use in trinity. Looks like a swordsman, except that he doesn't gain skill every 3 levels, but he can use bows.

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Going to war without France is like going deer hunting without your accordian.
"You're dumb." -Rawzer to whitedevil, whitedevil2, Ory 'hara, and poger825.
What doesn't kill you just leaves you writhing in pain and agony.