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I had an idea for a utility plugin after Dernath Merchant was released, but I found out today that my ideas would work (or not the way I wanted them to). So, tell me what you would like to see in a plugin. Any spells, (ranger) potions, items, or enemies you would like to see/use? I don't do maps or major quests, but tell me what you would like to see in a plugin (that wouldn't be too hard to make), and I'll see if I can handle it. I have a few ideas of my own, however, but I would like to know what some other members would like.
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There are way too few Ranger skills in my opinion, maybe add a plug that adds more? Or perhaps some really cool ability for swordsmen. Maybe a few "Transformation" spells or potions.
------------------ He who hesitates is probably right
I'd like to see more abilities:
For Swordmen: "Go Berzerk". Increase damage, speed, and hit probability for some time.
For Conjurer: "Healing". Heal the caster. The greatest the level, the better the effect.
"Vampiric touch" (choose another name if you want). Take <random number> xp from the target and give 'em to the caster. Work only on very short range (hand to hand) (is it possible ?)
"petrify" The target can't move, attack or defend itself, armor is lowered. Only for a short time.
For Ranger: "Healing potion". Several versions, create some different versions of the healing stuff.
Maybe some hidden dungeons/caves/crypt/whatever with ancient powerful weapons and artifacts.
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There are already enough healing spells with spells for the conjurer with SE. But thanks for the ideas, I'll combine them with some of my own and then release a plugin that adds more spells. Maybe some of them can be picked up in the Mage's Tower room with Spells Expander (there would be more reason to get a room) if you got spells with it). Ranger mixtures are harder to make, but it's doable. Thanks for the ideas.
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