Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
I don't understand how it's different from using the lights. Why would you need to rerender everything?
From what I understand altframes (ie Leviathan) must display sequentially as if an animation. Having the damaged frames alternate with the not so damaged frames seems a bit counterproductive. Anyway all signs are pointing to this not really working, so nevermind, but thanks for all the help everyone
rmx, see my post. AltFrames are a set of sprites overlayed on the ship; what you are thinking of, as I said, is using the base sprite set for animations. Again, for an example of a behavior similar to what you want, see the Thunderforge.