Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
re: jumpin and the Krypt Mind Attack
Part 1
Just cloud-talk: is there a way to imbue an entire system with a gravitational bias? Like a field that would draw all ships within the system in a particular direction. My research suggests that answer is 'no', but it's worth asking the community at large...
Parts 2 & 3 on page two.
This post has been edited by Hudson : 23 May 2005 - 08:29 AM
Maybe, but you would have to have something with very high gravity. And even then it might not cover the whole system, but it would cover most of it.
How far out does the effect of the gravity from stellars extend? The best way to make the gravity all pull in one direction is to make a line of invisible high gravity spobs away from the system center. That will approximate a gravitational field pulling in the direction of that line, well if theNova engine handles gravity like reality.
*<-- <-- <- <- *<-- <-- <- <- *<-- <-- <- <- *<-- <-- <- <- *<-- <-- <- <- *<-- <-- <- <- *
Gravity affects everything in the system, no matter how far away you are. Making a line of spöbs is probably the best bet.
~ SP
Why not just one spob away in the corner of the system? Having a line would be weird if you found yourself in the middle of it.
the gravity wouldnt be uniform though, It would still be proportional... i think inversely to the distance of the ship to the line. For a single spob, it is inversely proportional to the square of the distance, so it falls off fast. That is, if it is handled like real gravity, which it probably is (though ive not testeD)
NebuchadnezzaR, on Feb 13 2005, 05:40 AM, said:
the gravity wouldnt be uniform though, It would still be proportional... i think inversely to the distance of the ship to the line. For a single spob, it is inversely proportional to the square of the distance, so it falls off fast. That is, if it is handled like real gravity, which it probably is (though ive not testeD) View Post
Oh wait, I was thinking of the line the other way to how Keldor Sarn shows it. But even that way the gravity would still be proportional.
I've expiremented with gravety some, a line of spobs wouldn't pull all in the same direction, they would pull in all directions, would make ships very confused if you are to have AIs in your system and you would have some time menouvering in a system like that even with a vellos, and could crash the computer, good luck. Sounds like a cool plug. I once tried to make a black hole. I gave a wormhole "deadly stellar" and very high grav, crashed my computer, if it hadn't been virus season I would have got farther.
P.S. I will try again at a new Black Hole plug soon.
Okay thanks for the feedback guys. I'm sensing a big fat 'no'.
I remember that in Polycon there was a system with a black hole that pulled the ships towards it... I don't know how they did it, but I was convinced... You might want to check that out - it was in a system controlled by these weird reptillian-like space creatures...
I found a way to get gravity over the entire system, though it only works once. Simply land on mars, quit nova, open the data file that has the spob data in Mission Computer, have mission computer crash on saving a simple change, relaunch Nova and notice that mars is no longer around, and also notice the mother of all gravity wells has appeared to the galactic north. It was strong enough that Leviathans were zooming by pointing backwards faster than I could fly forwards...
Okay, now that's just weird. And it's so funny I'm going to have to try it. :laugh:
Funny... Does that work with EVNEW? And how do you crash a program, I've never learned how to purposefully do that?
I didn't have it crash on purpose, it just happened.
I think the gravity well might have been caused by me landing on Mars and then Mars being deleted, so that when I reloaded the game the planet I was suppose to be on didn't exist... The effect only last until you land on another planet, or jump out of system I believe..
Hudson, on Feb 16 2005, 03:06 AM, said:
Okay thanks for the feedback guys. I'm sensing a big fat 'no'. View Post
I want to say that it is possilble - again, check out Polycon.
Quote
he gravity wouldnt be uniform though, It would still be proportional... i think inversely to the distance of the ship to the line. For a single spob, it is inversely proportional to the square of the distance, so it falls off fast. That is, if it is handled like real gravity, which it probably is (though ive not testeD)
Due to the nature of the formula, assuming it´s newtons gravity formula which is used. Would not placing an object with large enough gravity far enough away. Create a pretty uniform gravity. That is unless there is an upper bound for gravity, or outer reach of a system.
Incredibly far away, and incredibly high gravity would be the best.
The max gravity for a spob is somewhere around 32000. And systems only go out so far, but it should be far enough.
Is it possible to position a stellar outside of the system bounds so that you can never fly there?
Guy, on Feb 17 2005, 02:44 PM, said:
Is it possible to position a stellar outside of the system bounds so that you can never fly there? View Post
Maybe, but I don't think so. A system is basicly a loop. You fly out far enough in one direction eventually you will end up on the other side of the system.
general11, on Feb 17 2005, 02:48 PM, said:
Maybe, but I don't think so. A system is basicly a loop.View Post
Wouldn't that mean that it might be easier to position it outside the system? ....Maybe?