Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
player is charged to travel
I've been playing around creating a few systems, putting planets in them, creating pointless missions - that kind of thing. But, whenever my player jumps from system to system a substantial amount of money is lost. Once the amount of money drops below zero the amount sky-rockets to something like 271 million (or something crazy like that). I'm curious if anyone could tell me what I've done to create this. Thanks!
Hm can you post a pilotlog? (thinking it might well be a ränk) I suppose it could also be a problem with the mďsn resources, but we'll look into that later, if the rank isn't the problem. A debuglog could always be useful too to post (same instruction page as for the pilotlog).
This post has been edited by Pace (haldora) : 02 February 2005 - 08:02 AM
Thanks for the suggestions, but I went back to a saved copy of my plugin and the problem hasn't reappeaered so far.