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Hey, I was just wanting to know what the best programs are to make new ship graphics in Nova. Seperatly, I was wondering what the best programs were for the following things: Shipyard Pics, Desc. pics(when u double click on the ship in the shipyard), sprites, and the ship itself(image needed for sprites). Thx!
KE EDIT: I was also wondering what would be the best program for running lights, engine glows, and to make the ship bank. Thx! ------------------ All Hail Stave Jobs... All hail Steve Jo..ow!
(This message has been edited by bongaonga1 (edited 08-31-2004).)
It would have been a good idea to do a search first, because this is one of the most frequently asked questions. However:
Quote
Originally posted by what_is_the_matrix a while back, and reposted several days ago: ** POV-Ray (free), Wings 3D (free), Blender (free), Modo (currently in private beta), Alias Maya 5.0 Personal Learning Edition (free - not full featured w/ watermarks), Softimage XSI Experience ($19.95 - not full featured w/ less obtrusive watermarks than PLE), Animation Master ($299), Zbrush ($399), Eovia Carrara Studio 3 ($399), Maxon Cinema 4D 9 ($595), Strata 3DPro 3.9 ($695), Eovia Amapi 7 Pro ($799), Rhinoceros 3.0 ($895), Houdini 6.x ($1299-$17000), Softimage 3D 4.0 ($1495), Newtek Lightwave 3D 8.1 ($1595), Softimage XSI (no price quoted, but probably more expensive than Lightwave), Alias Maya Complete 6.0 ($1999), Discreet 3D Studio Max 7 ($3055), Alias Maya Unlimited 6.0 ($6999)
Start with Wings, Blender, Mechanisto, or basically anything free, and work with it until you figure out that you aren't getting the results that you want with it. For instance, if you want to make a complex shape that you simply can't make with the free programs. It's at this point that you want to move on to a more expensive program. The "Big Four" programs are Maya, 3DSMax, Softimage, and Lightwave. If you plan on going into a graphics career in the gaming industry, then 3DSMax is your best bet, because it's the most prevalent program. Maya, Soft, and Lightwave are more widespread in the movie industry. Strata and Carrara are still good, but basically choose a program that fits your modeling style, etc. It'll be a bit easier to choose which expensive program you want to invest in when you have the experience to know what you want from the program. Pretty much all of these programs are available for all platforms except for (to the best of my knowledge) Houdini, Softimage, Rhinoceros, and 3DSMax, which are not available for the Macintosh.**
Just so you knw, ATMOS used Lightwave to make Nova's ships. I and several others use Lightwave as well.
Good luck.
Matrix
------------------ "Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen
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(This message has been edited by what_is_the_matrix (edited 08-31-2004).)
Ok, so what do you suggest for banking, running lights, and engine glows? Same things? O, and I dont like searching
(edited by Mazca: Twenty smileys aren't necessary.)
------------------ All Hail Stave Jobs... All hail Steve Jo..ow! Tha Hurt! I mean, who throws a shoe, honestly?
(This message has been edited by Mazca (edited 08-31-2004).)
Use the same program to do all parts of your ship unless you're going to add miscellaneous items like engine glows in Photoshop (which probably isn't worth your time).
Actually, the most important thing is first to get good at the program before worrying about fancy touches, and that takes hours and hours of practice over months.
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Originally posted by bongaonga1: **Ok, so what do you suggest for banking, running lights, and engine glows? Same things? **
yes.