Reset Set and Launch Trap Mission (Pirate Thread) Plug-in

Hi,

I'm a relatively new EV NOVA fan, but I'm playing on 1.0.6 on Windows. I'm playing the Pirate thread right now and am stuck in an inconsistent state for the "Set and Launch Trap" mission. (http://www.ev-nova.n...e.html#Pirate10) I haven't successfully completed the mission, though I've tried once. Since then, I've landed, so I can't just reload. The problem is that Koria shows up with the red you-should-go-here tick on the galaxy map, but when I go there (and go in the Bar, or any other place) nothing happens.

I asked the guys in #nova on Ambrosia's IRC server, and they suggested that I come here and beg and plead for someone to write a plug in that would flip the right bits.

grovel

Thanks for any help,

William

Here's my pilotlog.txt:

EV Nova pilot data dump

Output on 8/9/2004 at 4:45 PM

Game version: 1.0.6

Plugins loaded:
none

Pilot name: Ace of Spades
Pilot nickname: Ace
Pilot gender: male
Strict play: no
Seen intro screen: yes
Ship name: Unrelenting
Ship type: Unrelenting (374)
Current system: Aral (168)
Legal status: 18 (in system 168)
Game date: 10/29/1182
Fuel: 700.00
Cash: 1913507
Kills: 12042

Current cargo:
none

Active missions:
Set and Launch Trap (710):
travelObjComplete: yes
shipObjComplete: no
missionFailed: no
flags: 1804
flags2: 0000
canAbort: no
timeLeft: -32000
destStellar: -1
returnStellar: 421
initialShipCount: 1
specialShipCount: 0
specialShipDude: 265
specialShipGoal: 2
specialShipBehavior: 0
specialShipStart: 1
specialShipSyst: 40
specialShipsKilled: 1
specialShipsBoarded: 0
specialShipsDisabled: 1
specialShipsJumpedIn: 1
specialShipsJumpedOut: 0
specialShipNameIndex: -1
specialShipSubtitleIndex: 5
specialShipPreselectType: 3
auxShipCount: -1
auxShipsLeft: -1
auxShipDude: 128
auxShipSyst: -1
cargoType: 16
cargoQty: 0
pickupMode: 2
dropoffMode: 1
cargoLoaded: no
scanMask: FFFF8800
compGovt: -1
compReward: 0
datePostIncrement: 0
pay: -10128

Silent Mission (827):
travelObjComplete: yes
shipObjComplete: yes
missionFailed: no
flags: 0C00
flags2: 0000
canAbort: no
timeLeft: -32000
destStellar: -1
returnStellar: -1
initialShipCount: 7
specialShipCount: 0
specialShipDude: 172
specialShipGoal: -1
specialShipBehavior: 0
specialShipStart: 1
specialShipSyst: 40
specialShipsKilled: 7
specialShipsBoarded: 0
specialShipsDisabled: 7
specialShipsJumpedIn: 7
specialShipsJumpedOut: 0
specialShipNameIndex: -1
specialShipSubtitleIndex: -1
specialShipPreselectType: 0
auxShipCount: -1
auxShipsLeft: -1
auxShipDude: 128
auxShipSyst: -1
cargoType: -1
cargoQty: 0
pickupMode: -1
dropoffMode: -1
cargoLoaded: no
scanMask: 0000
compGovt: -1
compReward: 0
datePostIncrement: 0
pay: 0

Silent misn (808):
travelObjComplete: yes
shipObjComplete: yes
missionFailed: no
flags: 0C00
flags2: 0000
canAbort: no
timeLeft: -32000
destStellar: -1
returnStellar: -1
initialShipCount: 6
specialShipCount: 0
specialShipDude: 266
specialShipGoal: -1
specialShipBehavior: 1
specialShipStart: 1
specialShipSyst: -6
specialShipsKilled: 6
specialShipsBoarded: 0
specialShipsDisabled: 6
specialShipsJumpedIn: 1
specialShipsJumpedOut: 0
specialShipNameIndex: -1
specialShipSubtitleIndex: -1
specialShipPreselectType: 2
auxShipCount: -1
auxShipsLeft: -1
auxShipDude: 128
auxShipSyst: -1
cargoType: -1
cargoQty: 0
pickupMode: -1
dropoffMode: -1
cargoLoaded: no
scanMask: 0000
compGovt: -1
compReward: 0
datePostIncrement: 0
pay: 0

Mission bits currently set:
b0
b9
b10
b11
b12
b13
b14
b15
b16
b26
b27
b28
b29
b30
b31
b32
b33
b34
b42
b47
b48
b49
b179
b341
b425
b426
b427
b429
b431
b432
b433
b435
b437
b438
b439
b441
b443
b444
b445
b511
b518
b600
b601
b602
b603
b604
b605
b606
b607
b608
b650
b651
b652
b653
b666
b681
b800
b802
b805
b810
b813
b814
b815
b817
b819
b4000
b6006
b6008
b6009
b6016
b6023
b6024
b6026
b6028
b7778
b7779
b7781
b7786
b7787
b7788
b8888
b8889
b9215

Escorts:
none

Items currently owned:
4 Heavy Blaster Turret (132)
2 Quad Light Blaster Turret (133)
2 Polaron Cannon (147)
2 Fusion Pulse Cannon (149)
1972 Chaingun Ammunition (170)
2 100mm Fixed Railgun (171)
4 200mm Fixed Railgun (173)
1 Fission Reactor (179)
1 Gravimetric Sensors (184)
1 IFF Decoder (185)
1 Auto-recharger (186)
5 Mass Retool (192)
1 Afterburner (197)
2 Port & Polish (198)
1 Overdrive (199)
1 Vectored Thrust (200)
1 Sutherland Alluvial Dampener (201)
1 Horizontal Booster (202)
1 Sensor Boost (203)
1 Sensor Boost (213)
1 Sensor Boost (214)
2 Storm Chaingun (215)
4 Pirate Viper Bay (218)
1 Pirate Viper (219)
2 Marine Platoon (227)
1 Civilian IR Jammer (238)
1 Civilian Radar Jammer (239)
1 Pirate Jammer (248)
1 Ion Dissipator (262)
1 Exotic Ships & Weapons License (265)
2 Pirate Thunderhead Bay (284)
1 Illegal Ionic Particle Cannon (332)
1 Sigma Engine Tune-up (333)
1 Sigma Electrical Rewiring (334)
1 Sigma Mount Reinforcement (335)
2 Sigma Mass Addition (341)
1 Cheap Military IR Jammer (361)
1 Cheap Military Radar Jammer (362)
3 Hellhound Missile Launcher (435)
50 Hellhound Missile (436)
1 Repair Droids (437)

Stellars currently dominated:
none

Stellars currently destroyed:
none

Active ranks:
Pirate Guild-Master (143)
United Shipping Courier (145)
Have Access to Hypergate System (147)

Active disasters:
An enormous food surplus (128) on Port Kane (137) - 2 days left
A glut on the market (129) on Georgia (175) - 15 days left
A minor drought (130) on Altia (163) - 15 days left
A seasonal lull (131) on Gineia (213) - 15 days left
An excess of trade (132) on New Ireland (139) - 22 days left
A recent increase in trade (133) on Lodestone (182) - 15 days left
A spate of break-downs (134) on Greenwich (185) - 15 days left
A good harvest of bio-agents (135) on Hargen (143) - 7 days left
An excellent harvest (136) on Tre'ar Vilarn (245) - 10 days left
An enormous surplus (137) on Ver'ar Pised (248) - 72 days left
Damage due to student pranks (138) on Romule (305) - 27 days left
An excellent harvest (139) on Aria (334) - 49 days left
A large number of prisoner deaths (140) on Eguit (316) - 0 days left
A series of good raids (141) on Houseless (318) - 15 days left
Damage due to student pranks (142) on Palein (328) - 39 days left
The discovery of a new ore deposit (143) on Atar (331) - 31 days left
The discovery of a new drug (144) on Tranquility (354) - 46 days left
A shortage in supply (145) on Heraan (360) - 2 days left
Another good harvest (146) on Stlap (378) - 7 days left

Active cron events:
156 - durationCounter: 47 holdoffCounter: 0
161 - durationCounter: 21 holdoffCounter: 118
162 - durationCounter: 21 holdoffCounter: 56
163 - durationCounter: 21 holdoffCounter: 112
164 - durationCounter: 21 holdoffCounter: 22
165 - durationCounter: 21 holdoffCounter: 58
166 - durationCounter: 21 holdoffCounter: 140
167 - durationCounter: 21 holdoffCounter: 50
168 - durationCounter: 21 holdoffCounter: 93
169 - durationCounter: 21 holdoffCounter: 25
170 - durationCounter: 8 holdoffCounter: 0
171 - durationCounter: 14 holdoffCounter: 15
172 - durationCounter: 8 holdoffCounter: 0
173 - durationCounter: 10 holdoffCounter: 4
179 - durationCounter: 2 holdoffCounter: 0
184 - durationCounter: -1939 holdoffCounter: 0
185 - durationCounter: -1934 holdoffCounter: 0
186 - durationCounter: 2 holdoffCounter: 0
187 - durationCounter: 2 holdoffCounter: 0
189 - durationCounter: 5 holdoffCounter: 0
191 - durationCounter: 1 holdoffCounter: 0
192 - durationCounter: -1942 holdoffCounter: 0
380 - durationCounter: 0 holdoffCounter: 12

- end of log -

------------------

You have to board the ship with a special subtitle (Howling Wolf, Hell-Hound, Old Grey Fox, Black Dragon, Footpad, Silent Footfall, Ball and Chain, Raven Stone, Lone Horseman, or Old Veteran) before traveling to Rebel II. According to your pilotlog, you haven't boarded it yet.

------------------
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Quote

Originally posted by orcaloverbri9:
**You have to board the ship with a special subtitle (Howling Wolf, Hell-Hound, Old Grey Fox, Black Dragon, Footpad, Silent Footfall, Ball and Chain, Raven Stone, Lone Horseman, or Old Veteran) before traveling to Rebel II. According to your pilotlog, you haven't boarded it yet.

**

Right, so that's the thing: the battle no longer appears in the Aral system. Hence, there's no ship to board!

------------------

Abort Pirate Trap ™ courtesy of Slagblah. It aborts the Set and Launch Trap mission and lets you get it again. hqx for Mac users: (url="http://"http://home.comcast.net/~slagblah/hqx/AbortTrap.hqx")http://home.comcast....x/AbortTrap.hqx(/url) zip for Windows users: (url="http://"http://home.comcast.net/~slagblah/zip/AbortTrap.zip")http://home.comcast....p/AbortTrap.zip(/url)

------------------
I am eager to try to answer mission questions
"There is nothing certain but and taxes"- Benjamin Franklin

Hey thanks! That worked!

My kudos!

William

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Ordinarily this type of topic belongs on the (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=26&SUBMIT;=GoDaysPrune=60&mrxak;=cool")Nova Board(/url). Since you've already had your question answered, I won't bother moving it, but just for future reference...

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