Mission Computer

well, i've been paying EVN for a ong time, and now im finally getting bored(i know, it scares me too!), and i've gotten mission computer, and tried to fiddle around and make something withn it. but failed miserabel, and the ernd result was something tha was worthy of the trash can. and, well, basically, im wondering if anyone knows of any good tutorials on how to make something as small as a weapon, to something as big as a TC with mission computer. now, i really dont care if it shows me how to do everything, but a tutorial one how to make a few things like a system, or planet, or government or a mission string or anyhting would be really nice. oh, and yes, ive tried reading the bible, but got confused. im bad with all that "computer programming" ling. meaning i prefer simple english.

please, im desperate, im etting really bored now, and have a few good ideas for a plug, and wouldnt mind being able to go into mission computer, and know what im doing in there, and make a few plugins, even if theyre lowsy, ill be able to entertain myself, and be creative at the same time. and maybe some day, a might make a plugin worthy of beijng posted on the addons page.

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Originally posted by Septcanmat:
**well, i've been paying EVN for a ong time, and now im finally getting bored(i know, it scares me too!), and i've gotten mission computer, and tried to fiddle around and make something withn it. but failed miserabel, and the ernd result was something tha was worthy of the trash can. and, well, basically, im wondering if anyone knows of any good tutorials on how to make something as small as a weapon, to something as big as a TC with mission computer. now, i really dont care if it shows me how to do everything, but a tutorial one how to make a few things like a system, or planet, or government or a mission string or anyhting would be really nice. oh, and yes, ive tried reading the bible, but got confused. im bad with all that "computer programming" ling. meaning i prefer simple english.

please, im desperate, im etting really bored now, and have a few good ideas for a plug, and wouldnt mind being able to go into mission computer, and know what im doing in there, and make a few plugins, even if theyre lowsy, ill be able to entertain myself, and be creative at the same time. and maybe some day, a might make a plugin worthy of beijng posted on the addons page.

**

speaking of TC's, there are several that arent going to fail and will extend nova's pleasure. Waiting for those is a good Idea. There are also ports of EVO and EV to Nova, If you haven't already played them, you should.

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Cmon people, the (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=20&SUBMIT;=Go")Chronicles(/url) are worth looking at.

Quote

Originally posted by Septcanmat:
well, i've been paying EVN for a ong time, and now im finally getting bored(i know, it scares me too!), and i've gotten mission computer, and tried to fiddle around and make something withn it. but failed miserabel, and the ernd result was something tha was worthy of the trash can. and, well, basically, im wondering if anyone knows of any good tutorials on how to make something as small as a weapon, to something as big as a TC with mission computer. now, i really dont care if it shows me how to do everything, but a tutorial one how to make a few things like a system, or planet, or government or a mission string or anyhting would be really nice. oh, and yes, ive tried reading the bible, but got confused. im bad with all that "computer programming" ling. meaning i prefer simple english.

Try printing out the Nova bible (I know it's long, but I find it's much easier to use that way), and setting it to the left of your keyboard. Now get a stack of scratch paper and set it to the right of your keyboard along with a pencil or pen. Now open up Mission Computer. Create a new plugin. Copy one of the ship resources out of one of the Nova Data files (make sure it's a common ship like the Starbridge or the Valkyrie) and put it in what was your blank plugin.

Now here's what you do. Referring to the ship resource section of the Nova Bible (conveniently labeled shďp) take a look at the ship's stats and see what each number means according to the bible. Now make a single changle. Let's see what happens when we replace the number in the price field with 0. Save the plugin into your Nova Plug-ins folder as "My 1337 First Plugin!!!!" (your name may vary). Start up Nova and see what happened to the Starbridge. We use the plugin format because any resource in the Nova Data files that conflicts with a plugin's resource will automatically be overridden. Thus we can make changes to the ship, without making that change possibly permanent. Anyway, start a new pilot, go to the shipyard at Earth and try to buy the Starbridge. What happened? Well what should have happened is that suddenly the Starbridge doesn't cost anything. Wow! Just changing one number can make a difference. Okay, quit Nova and open the plug in MC again. Make another change. Write down what you think you did, and see what actually happens. If what you think you did does not match what actually happened, then check the Nova bible again. It should hopefully shed some light on what went wrong. Just remember that if you open a pilot whose stats were modified with a plugin (ie. using a modified ship), it will continue to use the stats that the ship had before you made modifications. You'll have to buy the ship again to get the new stats. Now try copying a weapon and modifying its stats. There you go! You're on your way to making your own plugins with new ships completely!

Matrix

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"Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen

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Quote

Originally posted by what_is_the_matrix:
Just remember that if you open a pilot whose stats were modified with a plugin (ie. using a modified ship), it will continue to use the stats that the ship had before you made modifications. You'll have to buy the ship again to get the new stats.

Are ya sure about that (I dunno, never tried)? It seems to me the pilot file just stores the ID of the ship, so Nova look for the data everytime for our own ship. It was in EV(O)

By the way, though the information it contains is mostly outdated, the (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&forum;=EV+Plug-in+Developer+FAQs&number;=29&DaysPrune;=20&LastLogin;=")plug-in FAQ(/url) still has useful basic information.

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The (url="http://"https://secure.ambrosiasw.com/cgi-bin/store/hazel.cgi?action=serve&item;=breakdown.html&BREAKDOWN;_SKUID=1480")Ambrosia Mac CD(/url) with other registrations - 5$. Paying for (url="http://"http://www.ambrosiasw.com/games/evn/")EV Nova(/url) as it's such a great game - 30$.
The (url="http://"http://www.ambrosiasw.com/games/evn/tshirts.html")1337 EV Nova T-shirt(/url) - 22$. The (url="http://"http://w00tware.ev-nova.net/")NovaTools(/url) by wOOtWare to tinker with your Nova - FREE!
The feeling you're a Nova geek - priceless.
There are things you can't buy or that are free, for everything else, there's indeed Eurocard Mastercard.

Quote

Originally posted by Zacha Pedro:
**Are ya sure about that (I dunno, never tried)? It seems to me the pilot file just stores the ID of the ship, so Nova look for the data everytime for our own ship. It was in EV(O)
**

Well don't quote me on it, but I think it's true. In any rate, it's always safer to start a new pilot when testing a plug.

Matrix

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"Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen

(url="http://"http://htf.mondominishows.com/valentine/main.asp?seed=7375&serial;=214877")The funniest valentine I've ever gotten.(/url)

I have found that when modifying a ship already being used it is best to start a new pilot.
This is because the new weapon setup will not be added to your ship and maybe speed and other stuff. Pretty much what changes is the sprite, that's all.
I would recommend that you start by copying some weapons and outfits from the data files, I think #3 or 4.
Then start changing stuff, see what happens, read the descriptions inside Mission Computer, and be glad you aren't using ResEdit.

I too have found the Nova Bible to be generally too complex. While it is amazingly useful for other people, for a amateur like me it has only a few useful bits of info. Although that is changing. It became much easier to use when I copied it into AppleWorks and added page breaks, somehow that helped.

If you have any questions, post them here, people seem glad to help. I'm speaking from my own experience.

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Unfortunately, at this time, there are no real 'guides'. There are a few small guides that walk you through a few specific tasks. I suggest reading the Nova Bible (its in the Documentation folder in the root nova directory) Also, a friend of mine: Zouhj is working on a plug-in guide as we speak. You can get a small preview of it here: (url="http://"http://www.ev-nova.net/forums/viewtopic.php?t=5914")http://www.ev-nova.n...opic.php?t=5914(/url)

He hopes to get the full guide at about 100 Pages. I am not sure when he wants to release it tho.

Anyway, good luck,

-- Xeres