Complete TC

I would like to announce that i am already underway of a total TC. Its not nearly finished so be patient(sp?).It is not based on anything, so it will be completely new. I am looking for someone to do the graphics, as i am just too lazy. You will, of course, get credit once the release comes out. The whole universe will be changed, also with new (and improved) weapons, new missions. Plenty of new governments that will either like you, or LOATH your guts. New ships (i need graphics!). I will completely remodel the EVN universe. So if your interested in helping me. E-Mail me, or if im on IM me. THIS WILL NOT BECOME VAPORWARE!! thanx πŸ˜‰

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Hugs, Not Drugs

What kind of TC? Will it be based on something completly new?

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" Hey big bird, ready for the counting game?!? Count the shells suckadog!! "

Yea, completely new. I know a lot of people have TC's that are based on star wars and stuff. But in this one it is completely new. No copying or anything πŸ™‚

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Hugs, Not Drugs

If you aren't doing graphics because you're 'too lazy' then I think it will become vapourware, very soon. If you have even a hint of laziness in your personality you have little chance of completing a TC. Sorry.

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Go get your knife.

Hey, thats not very nice... Actually i dont know how to do graphics... But im too ashamed to say so. I have already recruited a very good weapon graphic designer. Too bad he doesnt do ship grahpics. So here is one last shout out call to someone who does ship graphics. πŸ™‚ Thanx
-Tekk

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Hugs, Not Drugs

Tell us more about this. What is the idea? What are all the new concepts if any? How many ships do you need?

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Stephen
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Quote

Originally posted by TheLoser:
**What kind of TC? Will it be based on something completly new?

**

sigh

Quote

Originally posted by Lord Tekk:
It is not based on anything, so it will be completely new.

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Ok... I havent gone everything planned out already. Its still in its early developmental stages. But there is not one straightforward plot line. There will be a couple of them. I am putting in some new weapons and ships, but not new sounds or explosion graphics. I am not going to tell the plot lines 'cus i think it would spoil it. I will also expand to EVN universe to make the game more exiting. πŸ˜‰
Oh and asdf, i will only need a few ship graphics. E-mail me if your interested.

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Hugs, Not Drugs

i don't have much experiance at all but if what you want is simple, I would like to do a ship or two. Could you scetch the ships and email me?

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Stephen
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im not a very good drawer πŸ˜‰ but i will try to make em. Ill email u

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Hugs, Not Drugs

I find that if people do crappy mock-up's in Graphic Converter then it makes it a thousand times easier to work with than a simple description... πŸ™‚

~A~

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"How can I make it go faster?" -Me-

Lord Tekk, I don't mean to be rude, but your TC is not likely to go anywhere. Unless you get your butt behind it and take care of it yourself. Generaly, going out and telling people how great your plug will not actualy make anything of your plug untill you actualy make something of it. Making graphics is a major part of a TC, and you should consider it the main challenge to be able to make graphics good enough.

If you can't do it yourself then it's gona die. If you can't pour your heart and soul into it then its gona die.

A better idea might be to start by getting experience by making smaller plugs, like add-ons to mission strings.

Good luck anyway.

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"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

How come everyones being so mean :frown: im going to finish this. and btw, i have decided to make my own graphics thank you. I just cant find a good program for that. (i have another post about that) This is going to get done even if it takes a year...

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Hugs, Not Drugs

It'll take longer than that, believe me.

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Tekk, people aren't being mean. It's just that over the last five years we've probably seen a five hundred people announce they are going to make a TC, and, aside from Nova (originally planned as a TC for EVO), I've never seen one of the pre-announced TCs actually be released.

There was a good crop of what would now be called TCs released for original EV. By a good crop, I'm thinking about five or six. There's always a market for TCs based on TV series or films. The Star Wars and Babylon 5 ones were quite popular as downloads. However, as far as I am aware, there was only one TC based on an entirely new universe released for EVO.

Making a TC in the grand sense involves you in all of the following:
A new galaxy
All new planets with descriptions
All new planet graphics and landing graphics
A tweaked interface
Splash screens
All new weapon graphics and some totally different weapons
All new ship graphics and some totally different ships
All new outfit graphics and some totally different outfits
All new governments
All new dudes, pers and fleets
All new set of minor missions (eg, flight training missions)
Enough of a main mission thread to take at least 24 hours to play through
New pilot challenges that haven't been seen before
New twists on the EV game engine to help recover the 'wow' factor
New ranks, legal status, pilot skills, ship names and other hidden strings
New music
New sounds

However, all of that only qualifies you for the words 'Total Conversion'. It doesn't actually mean that your TC will be playable or interesting.

Most people who have tried to produce a TC have failed. However, many people who have had a really strong idea for a plugin have succeeded in making an excellent game - eg, Angels of Vengeance, Eye of Orion, TOPS Mods, Clavius and Beyond, Oreste.

Ultimately the scenario is far more than filling in all the blanks and changing everything that can be changed. It's an entire ethos, with a history of how your universe came to be and a set of tensions and rivalries between planets and governments, and between trading concerns, and with a criminal fringe of some kind. What makes a TC live is when it all comes together so that even the most jaded plugin developer who plays it feels like the outfits and ships really were invented because of the situation in that universe, and the missions really could not have happened any other way and couldn't have happened in any other universe.

This is when the game becomes magic and you forget that there are only xx types of outfits and all outfits have to be variations on them, and that there are only yy types of weapons and zz variables for designing ships.

Even then it might not make a very good game. To make it work you have to play through your entire plot five or six times and carefully balance every mission so that it's achievable within what they player will have at that stage but not so easy that it becomes facile nor so difficult that they either give up or write a cheat.

Then the missions have to have that human quality which makes the player keep on wanting to know what happens next. There has to be a balanced progression, and there have to be payoffs so that the player knows they've really had an adventure to be proud of.

If all that sounds easy, remember that all EV editors ever made are intrinsically buggy - and that includes ResEdit. You'll need to save rows and rows of backups and you may well crash your machine so often that it causes your hard disk to fail. A lot of TCs or big projects have failed because of computer failure.

Then on top of that you need to remember that the graphics you produce for ship #73 are likely to be much more mature and sophisticated than the graphics you did for ship #1. So you'll then want to go back and at least re-render but probably redesign the first ships. The same goes for weapons, landing pics and outfit pics.

Then there's the whole question of beta-testing, debugging and (heaven help us) proof reading. There's nothing to spoil the hypnotic quality of a great plugin like bad spelling or grammar, but tonnes of stuff has been released without a proper proof read. Releasing a plugin which hasn't been thoroughly beta-tested is liable to make you a laughing stock. Someone released a very promising EVO plugin called the Universe Next Door, which was universally ridiculed because it was buggy.

So, don't be discouraged - just be aware that the comments people are making are on the back of a lot of collective experience. If you can achieve your TC in just a single year, then I take my hat off to you - as far as I know, that would be a speed record.

Regards

Martin

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M A R T I N Β• T U R N E R
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Thanx for the Pep talk... lol πŸ˜„

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Hugs, Not Drugs

(This message has been edited by Lord Tekk (edited 08-24-2003).)

you are way too ambicious tekk,,,,, start small, end big.... publicity is the first step into vaporwarelandia

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Play that funky music white boy!

No im not, im already working with my friend on it. Its gonna take a hell of a long time, but its gonna get done.

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Hugs, Not Drugs

Quote

Originally posted by Mazca:
**If you aren't doing graphics because you're 'too lazy' then I think it will become vapourware, very soon. If you have even a hint of laziness in your personality you have little chance of completing a TC. Sorry.

**

I'm lazy as hell (and hell's pretty lazy) and I'm still chugging along... πŸ˜›

Divals

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