Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
Precisely what do I do with the strange key found in the top of the Learning Tree? Once again, aid is appreciated.
------------------
Quote
Originally posted by Raistlin Majere: **Precisely what do I do with the strange key found in the top of the Learning Tree? Once again, aid is appreciated. **
That key gets you into a crypt on the way to High Garendall. Without it you cannot find the Garendall Standard and become a knight or complete the quests for Orobas. If it's in your inventory, you'll never know you needed it. But if you don't have it you just can't get there. ~RD
------------------ My Doctor said I was having too much wine, women, and song - so I gave up singing because 2 out of 3 is not so bad. The (url="http://"http://www.evula.org/rduck/")Kingdom of Garendall(/url) sectional map is easily printed from gif format pages. Find those areas you missed the first time around. You'll want to explore those hidden areas now made accessible with Spells Expander.
Originally posted by Rubber Ducky: **That key gets you into a crypt on the way to High Garendall. Without it you cannot find the Garendall Standard and become a knight or complete the quests for Orobas. If it's in your inventory, you'll never know you needed it. But if you don't have it you just can't get there. ~RD
**
Unless you have "blink" or those spells. Something ought to be done forbidding you from entering that area with those spells...
------------------ Going to war without France is like going deer hunting without your accordian.
Originally posted by SlaVitiCkus: Unless you have "blink" or those spells.
To use Blink or Relocate to avoid going through the crypt is to miss the fun and goodies which can be found there. I assume that one would want to play the game as it was designed first because you don't know what's ahead of you and what you might need. If one wants to do that kind of thing later after they have explored the territory, that's fine. It is their game and they can play it as they wish.
There is a danger in playing a new plugin that one might bypass an important part of the story and thus never get a quest or item that they need. Sometimes a plugin writer might have invisable "triplines" which call certain events and relocation would mess up the way the story was intended to be.
Originally posted by SlaVitiCkus: Unless you have "blink" or those spells. Something ought to be done forbidding you from entering that area with those spells...
While technically I could write a blocker so that you can't use either of those spells until you have recovered the key... what would be the magical justification? Ie, why would a spell not work until a key is found? Story-wise, sure. But magic-wise?
Naw, I prefer to give the player the ability and then they can do with it as they wish. If they want to "cheat" and get into an area before they normally would be able to, that is their choice.
------------------ (url="http://"http://stark.evula.net/pogwalkthrough.htm")PoG Walkthrough and Compendium(/url) | (url="http://"http://stark.evula.net/plugins/dev_tools.htm")PoG Dev Tools(/url) | (url="http://"http://stark.evula.net/plugins/spells_expander.htm")Spells Expander(/url) (url="http://"http://stark.evula.net")Stark.evula.net(/url) | (url="http://"http://www.evula.net")EVula.net(/url) | (url="http://"http://mail.ambrosiasw.com/mailman/listinfo/coldstone_dev")Coldstone-dev mailing list(/url) | (url="http://"http://ucplugs.evula.net/pog.html")PoG Upcoming Plug-Ins Directory(/url)
You mean like getting portal early on and beating a bunch of missions in seconds? Once I tried that. It was crazy because I worked for twnety minutes for portal, but then beat the rest of the game in ten minutes.
Was this loophole intended? or was it a mistake?
------------------ LabRat : Lover of all computer games and worshipper of the Mac
Originally posted by LabRat: Was this loophole intended? or was it a mistake?
Neither.
I consider a loophole an unintended consequence which allows for something that otherwise would be prohibited. And a mistake, obviously, is something unanticipated.
I knew that portal would be able to do this, but chose to allow for it anyways. As I said, if you wish to beat the game in 10 minutes with portal, then I feel you will only cheapen/shorten your experience with the game. But this is your decision to make. I only provide you with tool; you can do what you want with it.