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Straytoaster: Fungus's hideaway was an addition of Trinity(if I'm not mistaken) and thus will not be listed in version 1 of the compendium/walkthrough.
Version 2 which I will begin as soon as I call Version 1 complete will feature plug-in information, including trinity specials, etc. I will also list 3rd party plug-ins, for those authors or players that send me plug-in compendium info(I will check some of them out, but will not commit to looking at all plug-ins that will eventually come down the pipe).
------------------ "In the mornings, when I'm usually wide awake, I love to take a walk through the gardens and down by the lake, where I often see a duck and a drake, and I wonder as I walk by, just what they'd say if they could speak although I know that's an absurd thought." -- Conjunction Junction by Schoolhouse Rock
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Originally posted by Stark Bledfast: **Straytoaster: Fungus's hideaway was an addition of Trinity(if I'm not mistaken) and thus will not be listed in version 1 of the compendium/walkthrough.
**
Its from PoG not Trinity.
if you want help on version 2 I would be willing to write a few sections for you.
------------------ The iMac with the shiny Chrome finish.
Anyone beaten the "maze" for the mage's tower yet? I can't get passed the 3rd level.
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There's been about a thousand topics on this. Just look around in the posts.
Another update uploaded. Additions include "Fungus's Getaway" and "Seashells." Kudos to Straytoaster for mailing me a write-up on these two for inclusion.
Anything else? Or shall I call this puppy done?
Originally posted by Stark Bledfast: **Another update uploaded. Additions include "Fungus's Getaway" and "Seashells." Kudos to Straytoaster for mailing me a write-up on these two for inclusion.
A seperate page for the missions and items in Trinity.
------------------ luck is beating the odds, bad luck is when they are the odds of having something bad happen to you.
Version 1 (the current version) is only dealing with the standard game of POG. Version 2(which will begin production as soon as V1 is considered "done," packaged, and uploaded) will contain additional information on plug-ins including Trinity.
The seashells are a part of the standard game(just can't do anythign with them except sell them, as the compendium states) and thus are included in this version. In the next version there will be info about the grinder and using them for XP points.
Fungus I was told is also part of the standard game, and not a trinity add-on(I didn't verify this). If this is incorrect let me know and I will correct it for V1.
You want completion. I just checked this out. Picked up a dagger of ferret from a cyclops in the cave on cyclops coast. Stats say +1 speed and +3 dexterity. These were there and it also gives +15 undead protection. I am using no plug-ins. I think my first dagger of ferret was picked up in the northern territories but I have had as many as 3 at a time usually from either cyclops or sea monsters (the big guys). The +15 undead protection is important because it is not given in the description of the weapon.
------------------ I knew I was marrying Miss Right, I just didn't know her first name was Always.
Most excellent. I'll include that in the compendium info. Thanks.
(edited to include following info:) Compendium updated and uploaded with the info on the dagger of ferret and to add a missed bold html tag. (/edit)
(This message has been edited by Stark Bledfast (edited 02-26-2002).)
Originally posted by Stark Bledfast: **Most excellent. I'll include that in the compendium info. Thanks.
Don't forget to add it to the PoG web links page.
A minor correction: in the Dagger of Ferret's description, you said that you can get the Dagger from Archmages. However, this is not true. You actually get them from Rogue Mages.
The following is a list of the various types of Mages, and how to identify them (perhaps you could add this to the walkthrough):
Rogue Mage These guys have green robes with red trim and black hoods. Their attacking spells look like white balls of light with a flickering red glow. They can be found most commonly near the original headquarters of the Order of Crystal, and throughout the Northern Territories. Rogue Mages, though they don't give very good XP, give the best items of any Mage.
Wild Mage Wild Mages have violet robes with indigo trim, and their hoods are violet as well. Their attacking spells look like large green sparks.
Rogue Archmage Rogue Archmages have red robes with indigo trim and an indigo hood. Their attacking spells are fireballs. Rogue Archmages give the most XP.
------------------ The only sovereign you can allow to rule you is reason Å Wizard's Sixth Rule, Faith of the Fallen. Å Cafall
Cafall!!! Sheesh, now you're going to make me place a bestiary in for V2.0! Ugh, more work...
Ok, V1.0 has been called done and uploaded to the addons page. I've also taken the suggestoin and placed a link on the web links page to the compendium.
Furthermore I uploaded a skeleton of what I'd like to have in V2.0 and uploaded it to: (url="http://"http://www.avalon.net/~honda/pog/pogwalkthrough2a.htm")http://www.avalon.ne...lkthrough2a.htm(/url) (it is listed as V2.0a because until I get information fleshed out and into it it will be considered an alpha version and thus highly changeable).
Also this is a formal request/invitation for those wishing to see segments added to V2.0 that were not in V1 to make suggestions and for those wishing to write segments(plug-in walkthroughs/compendium info, bestiary write-ups, etc) to do so and send them to me. My email is listed in the above "email" button link.
Thanks
The bestiary needs pictures.
Originally posted by SuperNova: **The bestiary needs pictures.
I certainly agree. I'm hoping the majority(if not all) the npc's can be pulled off the coldstone CD(which I have). I haven't had the time nor the desire yet to check, but it is on my "things to do" list.
Thanks for the suggestion.
The sprite pics for all the NPCs in PoG are on the CGE CD.
This is an incredibly minor thing, but its Fungus's Getaway, not Fungus's Hideaway. I'd also be willing to do some sections for v2
------------------ "it cannot be seen, cannot be felt, cannot be heard, cannot be smelt. It lies behind stars and under hills, and empty holes it fills It comes first and follows after, ends life, kills laughter"-Golum's riddle, the hobbit, J.R.R. Tolkien
Originally posted by ShadowFire: **This is an incredibly minor thing, but its Fungus's Getaway, not Fungus's Hideaway. I'd also be willing to do some sections for v2
The version on the webpage and the version uploaded both should say "Fungus's Getaway." I mis-typed waaaay up on the post list but that has been corrected. Thank you for pointing it out though. I'd much rather have several people point out an error than no one.
My rule of thumb is that anything not written is free game for submission. I would recommend dropping me an email(address is above, just click on the "email" button) and letting me know what you would like to write. This way if someone else has notified me already I can let you know that someone else is doing it so that you do not waste your time.
I especially would like some people to write sections for the various plug-ins out there, trinity included. Again email me if you would like to contribute and let me know what you would like to write.
New update uploaded: (url="http://"http://www.avalon.net/~honda/pog/pogwalkthrough2a.htm")http://www.avalon.ne...lkthrough2a.htm(/url)
This is really nothing major; I'm posting because I added a few npc pictures to display a possible format/layout. Let me know what you think of it.
------------------ "Good...Bad...I'm the one with the gun. Kaboom!" -- Ash, Army of Darkness
Originally posted by Stark Bledfast: **New update uploaded:http://www.avalon.ne...lkthrough2a.htm
Info you can use for your Bestiary.
Sapphire plug:
Blue Dragon 90hp 1500xp Bite
Wildspider 115hp 680xp Bite
PoG:
Dwarf 75hp 0xp Sword
Goblin 10hp +5xp Spear Goblin 10hp +5xp Javelin
Boulder 30hp +22xp Scythe arm
Rockimp 60hp +60xp Blade
MushOoze 20hp +13xp Acid
Jellytor 30hp +15xp Mace
White Devil Termite 35hp +25xp Tail whip Red Devil Termite 75hp +150xp Tail whip
Kobold 17hp +10xp Axe Kobold 14hp +10xp rock thrower Demonic Kobold (mission related) 30hp +30xp Axe
Brown Thief 15hp +8xp Dagger
Blue Thief 25hp +17xp Dagger Blue Thief 20hp +17xp Dagger toss
Red Thief 35hp +50xp Dagger Red Thief 35hp +50xp Dagger toss
Manticore 90hp +400xp Paw swipe
Ookwasp 20hp +15xp Sting Demonic Ookwasp (mission related) 40hp 30+xp Sting
Red Molespider 30hp +20xp Bite Red Molespider 30hp +20xp Web
Wrym 75hp +100xp bite
Troll 50hp +55xp Dagger
Forest Ogre 55hp 70xp Axe
White Zombie 30hp +35xp Punch Red Zombie 75hp +250xp Punch
Purple Mage 35hp 150xp Green energy pulse Black Mage 45hp 200xp Red energy pulse
Death Knight 150hp 2500xp Flame Sword
Thivuk 55hp +80xp Glave
Cyclops *hp +600xp Punch
Azarath *hp +500xp Bite
Karnack *Hp +3000xp Giant glave
Earth Elemental *hp +400xp Fist Earth Elemental *hp +400xp earth attack
------------------ NO ONE EXPECTS THE SPANISH INQUISITION! (url="http://"http://homepage.mac.com/arcangel_c/PhotoAlbum2.html")Rogue Thoughts(/url)
Thanks AAC.
Another update uploaded includes more npcs(including guardian and sea giant) and a more table-like format listing hps and xp.
If anyone has info on damage range that the npc's do, I'd love to include that as well. (url="http://"http://www.avalon.net/~honda/pog/pogwalkthrough2a.htm")http://www.avalon.ne...lkthrough2a.htm(/url)