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I made a cool ship with Strata 3D and I do not know how to make a spin rescource out of it. Can someone tell me how please? David Evans
(url="http://"http://www.evula.org/ewan/tutorials.html")http://www.evula.org.../tutorials.html(/url) has the basics of it, though that is slightly out of date (for ev/evo).
You will have to replace the spin resource with the shรคn resource if you wish to use it for nova.
------------------ Eat blazing electric death!
Thank You so much! David Evans
------------------ David(THE DAVID)
Ah yes...Spinning Ships for Sprites....
When I asked Ewan (aka Jules) to show me how to make sprites for EV in Strata, he made that, which has put me in he debt.
But, when EVN was released, I didn't play it much for lack of a fast computer, and when I got my G4, I started playing it again (about a month ago).
Since then, I got re-interested in this, and asked him about the angle and stuff used for EVN. This was his exact reply: **
Quote
Ok, the simple answer is 45 degrees. However, there are a few more issues to be addressed when making NOVA sprites.
The first is how you get the 45 degree angle. For EV/O all you did was select top in the view list and render - for NOVA, this obviously doesnt work. What I do is add a camera at say (x=0, y=8, z=-8) and centre the ship over the origin (0, 0, 0). Then you make the ship the camera's target and you have a perfectly 45deg angle.
This brings up your next problem - engine glows! Now in the past (for EV/O), all I used to do was group the engine glows as part of the ship, but this caused a problem - when its a group, when you spin it, it doesnt spin with the ship over the origin, but the centre of the ship AND the glows over the origin. To fix this, instead of grouping them, you have to link them to the ship object. Linking works pretty much the same way as grouping, but it doest become part of the group. It will move and rotate with the object when you move the object, but the object itself stil retains its original properties and therefore centre. This also makes it easier to just delete the engine glows when you want the ship on its own.
Hope this makes some sort of sense to you
ewan
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