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Hi,
I was thinking of a temporary solution for making plugs on a PC.
This is what I found:
You need two applications a "creator" and a "convertor". The creator is to be used on a PC (windows) and the convertor on a mac. Here is how it works: On a PC you create plugins like in Mission Computer or Novatools with creator but instead of writing the data to a plug-in it writes the data to a text file. Then you send the file to a mac user (there are always people willing to help you out), or you use an emulator. The mac user/emulator then reads the text file and creates a plugin. Then you stuf/zipf the plugin and send it back to the PC.
I think it can be done in REALbasic/Java. I would do it myself but I'm too busy. Hopefully someone will use my idea (or parts of it) .
Entarus,
------------------ -Nothing lasts forever- (url="http://"http://www.apple.com")iMac, Therefore, I am(/url) (url="http://"http://www.ariossoftware.com/upcoming/")EVONE 1.0.0, the plugin editor for EV/EVO/EVN(/url)
Quote
Originally posted by Entarus: You need two applications a "creator" and a "convertor". The creator is to be used on a PC (windows) and the convertor on a mac. Here is how it works: On a PC you create plugins like in Mission Computer or Novatools with creator but instead of writing the data to a plug-in it writes the data to a text file. Then you send the file to a mac user (there are always people willing to help you out), or you use an emulator. The mac user/emulator then reads the text file and creates a plugin. Then you stuf/zipf the plugin and send it back to the PC.
Yes, this is very similar to the concept I've worked out for MissonComputer for Windows (or at least a Nova editor for Windows), except that I'm hoping to be able to decode the file format used by the Windows version of EV Nova so as to allow the convertor to run on Windows. Failing that, though, I could still probably put together something along the lines of what you described, if there was a sufficient market for it.
------------------ David Arthur (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url) | (url="http://"http://www.ev-nova.net/")EV-Nova.net(/url) | (url="http://"http://www.evula.com/survival_guide/")EV Nova Survival Guide(/url) Developers: Check out the (url="http://"http://www.ev-nova.net/forums/viewtopic.php?t=1150")MissionComputer 2.1 Preview(/url)!
Originally posted by David Arthur: **Yes, this is very similar to the concept I've worked out for MissonComputer for Windows (or at least a Nova editor for Windows), except that I'm hoping to be able to decode the file format used by the Windows version of EV Nova so as to allow the convertor to run on Windows. Failing that, though, I could still probably put together something along the lines of what you described, if there was a sufficient market for it.
**
Well, if you consider me a sufficient market, there is one..
_bomb
------------------ "I want to tell you about a time I almost died...."
posted by David Arthur:
HELL YES THERE IS!
------------------ "A great many people think they are thinking when they are merely rearranging their prejudices." -William James
Originally posted by UE Crusader: **HELL YES THERE IS! **
Agreed
MickyBIs
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Well then, I'll start some more active explorations of Windows-based resource editing. At the moment what I'm thinking of is largely along the lines of ResEdit templates, perhaps progressing to a partial implementation of MissionComputer, and a convertor that could run on a Mac or a Mac emulator, hopefully with the possibility of a Windows-based convertor for the Windows EV Nova format at some point in the future.
You might start out at this really good programming sight (url="http://"http://www.programmersheaven.com/")Programmers Heaven(/url) and start looking through all their guides or asking around on their foras.
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Yes. There is definitely a market for a PC plugin creator thingie. I'm part of it.
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I doubt it'd be difficult for an experienced programmer (which I'm not -- you probably are)...the format is nothing more than an ordinary plug-in file encoded with MacBinary II. At least, that's what my understanding is; I might be wrong.
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Originally posted by Firebird: I doubt it'd be difficult for an experienced programmer (which I'm not -- you probably are)...the format is nothing more than an ordinary plug-in file encoded with MacBinary II. At least, that's what my understanding is; I might be wrong.
What I've seen seems to suggest that while Windows EV Nova can convert MacBinary files, it actually uses a custom plug-in format.
------------------ David Arthur (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url) | (url="http://"http://www.ev-nova.net/")EV-Nova.net(/url) | (url="http://"http://www.evula.com/survival_guide/")EV Nova Survival Guide(/url) Truth! Justice! Freedom! And A Hard-Boiled Egg!