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Would it be possible to make a plugin that shows visible damage on your ship (smoke, flames, sparks, etc.)? Also, would it be possible for your ship's speed, turn rate, etc. to be reduced when you are severely damaged (just before being disabled)?
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I don't think so.
It may be possible to fake the latter situation using the ionisation feature creatively, but I don't think Nova has enough graphical flexibility for the damage to work. Sorry.
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I don't know if this is possible, since I am not a graphics person and mostly ignore that side of things, but if you could change the pattern displayed by ionization to look like waving black, gray, and orange as opposed to waving pastels, and then gave all weapons a little bit of ionization, the ship would slow down more and more (and turn slower, etc) as it took damage, and it would look like damage as opposed to prettyness. Again, I don't know where that is stored or if it editable, but if so that should work.
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I'm currently making a mission pack (which should be out by the end of the week if I can come up with one more idea). One of the missions causes an explosion in your engines. The result is that your ship's turn rate and acceleration are reduced until you get your engine repaired. I did it by using a combination of crons, missions and outfits.
It would be hard (as in I can't think of any way you could do it) to simulate it in normal combat, but you could do it for special battles or something (as in you have to destroy a big ship, but in the process your ship is badly damaged).
Also, I don't think you can have a pattern for ionization - I think it's just a single colour.
Back in the days of the orignal Escape Velocity, I had a go at a plugin where you had to board a badly damaged Confederation Crusier. The ship started out disabled, and I edited the graphic so that it looked like it had been almost destroyed. Again though, it would really only work for special events.
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