Plug-in Problem: game crashes at startup

Jericon sent me over here with my problem:

I'm working on my plug and decided to take for a test run, but Nova crashes whenever I try to load it! Here's a debuglog:

EV Nova debug log

Output on 11/28/2002 at 11:13 AM

game engine was compiled Aug 25 2002
game engine version is 1.0.2

opening data files & loading prefs
initializing monitor
getting available window positioning bounds
opening RezLib
main display at startup was 800x600 / 32 bits / 95 Hz
switching to 16 bits
system software version is 1022
initializing QuickTime
building trig table
opening platform tool
opening file tool
opening draw tool
opening interface tool
opening registration tool
initializing arrays
opening data files
opening files in Nova Files folder:
Nova Data 1 (NDät/Növä)
Nova Data 2 (NDät/Növä)
Nova Data 3 (NDät/Növä)
Nova Data 4 (NDät/Növä)
Nova Data 5 (NDät/Növä)
Nova Data 6 (NDät/Növä)
Nova Graphics 1 (NGrƒ/Növä)
Nova Graphics 2 (NGrƒ/Növä)
Nova Graphics 3 (NGrƒ/Növä)
Nova Music (MPEG/Növä) - failed or has no resource fork
Nova Ships 1 (NShď/Növä)
Nova Ships 2 (NShď/Növä)
Nova Ships 3 (NShď/Növä)
Nova Ships 4 (NShď/Növä)
Nova Ships 5 (NShď/Növä)
Nova Ships 6 (NShď/Növä)
Nova Ships 7 (NShď/Növä)
Nova Sounds (NSńd/Növä)
Nova Titles 1 (NTďt/Növä)
Nova Titles 2 (NTďt/Növä)
Nova Titles 3 (NTďt/Növä)
Nova Titles 4 (NTďt/Növä)
Race 1.mov (MooV/TVOD)
Race 2.mov (MooV/TVOD)
Race 3.mov (MooV/TVOD)
Race 4.mov (MooV/TVOD)
opening files in Nova Plug-Ins folder:
Activates Hypergates (Npďf/Növä)
Auroran Shields (Npďf/Növä)
Civ Shields (Npďf/Növä)
Combined Fixes For 1.0.2 (Npďf/Növä)
EVula's 3D EVN Targets (Npďf/Növä)
Fed Shields (Npďf/Növä)
Pirate Shields (Npďf/Növä)
Polaris Shields (Npďf/Növä)
RavenFix (Npďf/Növä)
Rebel Shields (Npďf/Növä)
Ships of the Webboard (Npďf/Növä)
loading sounds
creating window
main window rect: (21432, 130, -1776, -16385)
initializing sprite world
creating scratch frames
creating offscreen buffers
starting music
initializing strings
initializing status bar
initializing objects
initializing buttons
loading object data
warning: Scarab (261) has a trade-in value of 6640000 but costs only 6500000
warning: Scarab (270) has a trade-in value of 6700000 but costs only 6500000
warning: Rebel Fighter (412) has a trade-in value of 2030550 but costs only 450000
warning: Rebel Corvette (413) has a trade-in value of 2402800 but costs only 1100000
warning: govts 141 and 196 are simultaneously allies and enemies
warning: govts 144 and 196 are simultaneously allies and enemies
warning: govts 152 and 196 are simultaneously allies and enemies
warning: govts 153 and 196 are simultaneously allies and enemies
warning: govts 164 and 196 are simultaneously allies and enemies
loading mission data
propagating mission bit effects
showing splash screen
loading sprites
checking memory
loading ship sprites
(crash occurs here)

I know the Ships of the Webboard (my developing plug) is causing the problem, as Nova works fine without it, but I'm totally at a loss as to what the problem is. Perhaps the govt resource the log warns about is causing a problem (SWB Plug adds govt 196), or maybe the termination at "loading ship sprites" hints a graphics error.

Any help?

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Try deleting your pilot file. See if that works, it does for me

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A: Bad sprite file.
B: Not enough Memory
😄 Conflicting Sprite Rescources.

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"...For what we see now is only a shadow of things to come..."

Quote

Originally posted by Skyfox:

😄 Conflicting Sprite Rescources.

(/B)

Couldn't you use Duped to check this?

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"I'd hate to fight a war on drugs. I have a hard enought time playing EV Nova on drugs."

Quote

Originally posted by sumpothed:
Couldn't you use Duped to check this?

I suppose...

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"...For what we see now is only a shadow of things to come..."

This problem is usually caused by and empty shän. I know, I went through it before.

If there is another cause, then tell me now so I don't freak out later searching for empty shäns.

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I ran it through Duped and did find some conflicting files. I fixed them, but the problem persists. I'm FrEaKiN' OUT, MAN!

Maybe some would volunteer to try it on their computer?

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