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Damn, when you seriously get to exploring plugin possibilities with EVO, you really see some weird bugs...
Ok, has anyone else experienced this bug: I launch a fighter. It gets destroyed, explodes, all nice. But its sprite reamins, floating. I can't target it, fire on it, recall it, anything. Same thing sometimes happens when I try to fly the ship. I'm thinking maybe I missed something in the ship creation. I got ship, spin, pict resources. Anyone know about this?
------------------ Analysis, Mr. Spock?
AIM: obormot345
If you set the destruction period (or whatever it's called - when the ship is blowing up before it explodes) too low - below 5, I think - it won't actually blow up, but remain, drifting. Is this the problem?
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Ah! That might be it. I'll try increasing the DeathDelay.
Ah, found the old topic. I tried the search feature previously I just didn't use a broad enough search. Thanks, I guess I'll just wait till V1.0.2 .
------------------ "I don't know what weapons World War Three will be fought with, but World War four will be fought with sticks and stones." -- Albert Einstein
Al Coholic, I don't know what you are talking about (I've reviewed all your recent posts to find a context) but please don't dig up old topics with nonsensical comments.
Topic locked.
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