EV (classic) Asteroids

According to the EV Bible, there are 10 IDs reserved for use as asteroid sprite / mask information in the spin and graphic resource. I've created some extra asteroids of my own and given them correct IDs, but how do I actually get these added asteroids to appear in the game?

Any replies appreciated. Live long and prosper.

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I think of the top of my head, you have to use a roid. CHeck out Nova file 2 I think had roids.

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Quote

Originally posted by decswxaqz:
**I think of the top of my head, you have to use a roid. Check out Nova file 2 I think had roids.

**

The EV Classic engine does not support roďd ressources.

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Spin ID's 800 and 801 are for asteroids.

Check to make sure that the spins work and point to the new asteroid graphics.

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(This message has been edited by 21st Century Digital Boy (edited 08-07-2002).)

Quote

Originally posted by 21st Century Digital Boy:
**Spin ID's 800 and 801 are for asteroids.

Check to make sure that the spins work and point to the new asteroid graphics.

**

No, no... I've already gotten my asteroids with the IDs 800 through 804 to work just fine, since they are the standard IDs for the normal EV asteroids (all I did was replace the graphics, change the frame size in the spin resource, and nothing else). So I'm doing fine as far as that's concerned. But I still have six extra (or available) IDs available for asteroids, so I created another asteroid spin and gave it the ID of 805 and the mask 806, and created a proper spin resource for this new asteroid. Now, how do I get this added 'roid to appear in the game now?

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MaxAsteroids being 10 refers to the max that you can have in a system at one time.

Links of reference: (url="http://"http://www.evula.com/ev_bible/part1.html")Game Constants(/url) | (url="http://"http://www.evula.com/ev_bible/part2-syst.html")s˙st resource(/url)

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Quote

Originally posted by EVula:
**MaxAsteroids being 10 refers to the max that you can have in a system at one time.

Links of reference: Game Constants | s˙st resource

**

Ah, so you can only have two different classes of asteroids then?

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Quote

Originally posted by Captain Skyblade:
Ah, so you can only have two different classes of asteroids then?

Probably.

Maybe you should switch to Nova. 😉

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(quote)Originally posted by EVula:
**Probably.

Maybe you should switch to Nova. 😉

By the way, did you get my response to your e-mail? If not, I want the same password I had before.

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Quote

Originally posted by Captain Skyblade:
By the way, did you get my response to your e-mail? If not, I want the same password I had before.

Yeah, I already emailed you the settings. If you didn't get that email, just use the same settings you use already, just switch out the username.

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Quote

Originally posted by EVula:
**Yeah, I already emailed you the settings. If you didn't get that email, just use the same settings you use already, just switch out the username.

**

Ok, great. Thanks.

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