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So I'm trying to learn Lightwave by making a small space ship (yes, I do have experience in other 3D programs, so I'm not totally clueless) by starting with a box and extruding, but I can't figure out how to make my selected polys rotate symmetrically on their local axis (I want one poly to rotate in place, and the other to rotate in place in the opposite direction) . All I can do is make both polys rotate in the same direction around the origin. Any help would be greatly appreciated.
Matrix
------------------ "Nothing is fool-proof to a sufficiently talented fool."