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I'm starting work on a plugin that basicly add a new class of Leviathan (among other things). So I created a new resedit file and changed its type and creator to a nova plugin. That works fine. Then I created a new ship resource and copied all the existing ships from the nova data 1 file. I copied the leviathan and gave it a res id of 406 and made it cheap and available from the start for testing purposes. I also created a new desc resource and made this new ships description with an id of 13406(or whatever it is suppose to be,that part worked fine) It all worked until I bought the ship... When I buy the ship the game crashes when I leave the planet. Also there is no shipyard pic for the new ship. I figure I forgot something but I don't know what. As you can guess I am new to doing plus for EV but am learning quickly. More questions to follow
It probably doesn't have a spďn. Just copy the original Leviathan spďn and give it the new ID#. As for the shipyard pic, just use the formula for it and copy/paste the original Leviathan picture, giving it the new ID#.
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Actually, the shän is what you need for the Leviathan if you want to keep the animation, but that is just a minor detail. Just duplicate and re-number the original.
~Charlie Sibbach
Thanks you guys... It is now working