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Please, Ambrosia, could you release the Ferazels Wand level format? It would be easy (Ben would just open up the source code, copy the format for levels and conversations, and paste onto this topic), and it would be great for MASCOT users. Utilities would be written do do things like make conversations (with a good interface), count the number of Xichrons (including red) in a world, etc. Far more important, a PICT->BG Tiles app could be made.
Please, please, please, please, please, Ambrosia? :frown:
------------------ Most people are swindled into believing stupid things like Santa, the Tooth Fairy, God(s), etc. They later side with common sense and stop believing in most of them. Yet most refuse to let go of the ridiculous notion of the existence of God(s).
Well, it probably couldn't hurt at this point, so I copied most of the important stuff into a file. The structs you see there are written out as binaries in PPC aligned format, so any programmers out there who want to have a go at it should be able to load in the files fairly easily. (url="http://"http://www.mixedmetaphor.com/ferazel/FerazelFormatStuff.h")http://www.mixedmeta...elFormatStuff.h(/url)
-Ben
Quote
Originally posted by Ben S.: **Well, it probably couldn't hurt at this point, so I copied most of the important stuff into a file. The structs you see there are written out as binaries in PPC aligned format, so any programmers out there who want to have a go at it should be able to load in the files fairly easily. http://www.mixedmeta...elFormatStuff.h
-Ben**
THANK YOU!! Ingore the OBW post I just made! The level format is released! Horay! :: opens CodeWarrior, and chooses "New Project..."::
(This message has been edited by aschaaf_86 (edited 04-16-2001).)
Does this mean you can make utilities so we don't have to memorize what number belongs to what object?
------------------ Chack out an awsome shareware game, MacBrickout:(url="http://"http://www.leapfrogsw.com")leapfrogsw.com(/url) I made the Mania Levels!
Ive been working on Ferazel DropStatistics. It counts the number of sprites, the number of Xichrons (gold, red, and total (total == gold+(red*100))) What Ive done so far can be found at: (url="http://"http://www.imrom.com/FWDropStatistics.sit.bin")http://www.imrom.com...tistics.sit.bin(/url) If anyone tries it, when you click Generate, the dialog that comes up is asking you for the world you want stats on. I will make that more clear in later versions.
I finally figured out how to find out how many sprites there are - just loop through all 512, and see which are valid.
Ben, If youre busy, dont continue reading, but if not, I have some questions:
How are the tiles stored? In FerazelFormatStuff.h, it says: short *pxBackTileMapPtr; short *pxMidTileMapPtr; short *bgTileMapPtr; short *fgTileMapPtr; short *fgPatternTileMapPtr; short *fgOverlayTileMapPtr;
How are they stored? Is it a 2d array of one-byte tiles? if so, would (*fgTileMapPtr)(y)(x) work? Also, is fgPatternTileMapPtr what happens when you control click? Im sorry if Im asking too many questions.
Originally posted by cat99: **Does this mean you can make utilities so we don't have to memorize what number belongs to what object? **
Yes. However, a full-blown, very-high-quality conversation editor would take a **** of a lot of work, and I don't plan to make one.
Originally posted by aschaaf_86: **However, a full-blown, very-high-quality conversation editor would take a **** of a lot of work, and I don't plan to make one.
**
Oh please aschaaf? It would be a hell of a lot better if you did.
------------------ Quote ViaVoice, "Hal Cohen help build Satam sand scratch a flat surface scratches that some scratch that scratches that scratch facts scratcher wraked this scratched tax costs tax this. " Is this ViaVoiceian?
Originally written by FerazelFormatStuff.h: **#include "flame.h" #include "MascotSprite.h" #include "MascotWorlds.h" #include "MascotScanline.h"
Can you post these files Ben? It would also make it easier.
Originally posted by ferazel_09: **Oh please aschaaf? It would be a hell of a lot better if you did. **
I might... Maybe someone with RealBASIC should do this, RB is easy (I hear) to make GUIs in.
I have REALBasic beta 3.0. I could try if Aschaaf shows me how he did the reporter.
Originally posted by ferazel_09: **I have REALBasic beta 3.0. I could try if Aschaaf shows me how he did the reporter. **
Hmm... It's C code.
You know, I think I'll try to make it. Even though I won't make any money on it, I could include it in a resumé when I try to get a job.
Originally posted by aschaaf_86:
You know, I think I'll try to make it.
aschaaf, a king among men
------------------
(quote)Originally posted by Furhyde: **aschaaf, a king among men;)
------------------ Most people are swindled into believing stupid things like Santa, the Tooth Fairy, God(s), etc. They later side with common sense and stop believing in most of them. Yet most refuse to let go of the ridiculous notion of the existence of God(s). **
Oh great C Programmer, we marvel at your incredible knowledge.
------------------ Your pet poodle is flying loop-de-loops over my microchips! The poodle is coming! The poodle is coming! (Don't ask )
(quote)Originally posted by AVN: **Oh great C Programmer, we marvel at your incredible knowledge.;)