Nova Graphics

Rather then guess, I might as well ask. What angle from the horizontal are nova graphics rendered at?

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Democracy is like a Reimann sum...
www.sfu.ca/~kberg/

Nevermind... I guess it really is 45 degrees. I've tried 10, 30 and 45, and out of those 45 looked to be by far the closest to Nova's graphics. If anyone's interested I can make my test renders available.

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Democracy is like a Reimann sum...
www.sfu.ca/~kberg/

I'd be very interested in seeing your test renders.

Any news on the EV:MP project? I still play build 13 every once in a while, but Nova adds many of the nice features in it.

Welcome back, kberg.

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Eytee
farpoint@mac.com

(This message has been edited by Eytee (edited 03-27-2002).)

If anyone is interested in the Mech canmera angles that seem the closest to me to Nova's graphics, I've been using either
x 0
y 1.5
z -2
or
x 0
y 3
z -4
Anything to those proportions seems right. I have two(almost three) shans done for Rift and they seem pretty darn good.

Quote

Originally posted by kberg:
**Nevermind... I guess it really is 45 degrees. I've tried 10, 30 and 45, and out of those 45 looked to be by far the closest to Nova's graphics. If anyone's interested I can make my test renders available.

**

Correct. I asked the same question a while back and I believe it was someone from ATMOS who confirmed that it was 45 degrees.

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Less movie, more chapstick

Quote

Originally posted by Nadir:
**Correct. I asked the same question a while back and I believe it was someone from ATMOS who confirmed that it was 45 degrees.

**

Isn't there a field in the nova shan resource that one can garner this information from? The Up/Dncompress?

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Modo Numerus Nemo Vir Est.
Sic Semper Omnibus!

Quote

Originally posted by SD:
**
Isn't there a field in the nova shan resource that one can garner this information from? The Up/Dncompress?

**

The Up/DnCompress fields only affect the calculation of weapon exit points. They are not related to anything, merely gotten by trial and error.

I would find the original topic, but that would be a waste of time.

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