[ANN] MissionComputer 1.3.0 Features Escape Velocity Support

Today I posted MissionComputer 1.3.0, a new version of my scenario editor that now, for the first time, supports Escape Velocity as well as EV Override. Version 1.3.0 also includes several other relatively minor enhancements. MissionComputer is not intended at this time to completely replace traditional plug-in editing tools such as ResEdit, but complements them to provide an easier way of editing missions, descriptions, governments, fleets, düde resources, commodities, and the game's year offset. It also provides an easier way to look up the resource IDs needed when setting up plug-ins.

MissionComputer, first released on 22 December 2001 after several months of development, is available both in a Carbon version designed for Apple's Mac OS X and in a Classic version for Mac OS 9 and below. Version 1.3.0 supports both the Escape Velocity 1.0.5 and EV Override 1.0.2 file formats. I have not yet decided whether future versions of MissionComputer or other similar utilities will support Ambrosia Software's upcoming new game EV Nova.

Like all previous versions, MissionComputer 1.3.0 is available for free from my web site at (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url).

David Arthur

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David Arthur
(url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in for the original Escape Velocity

You are amazing, David.

Anatole.

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Not all angels have halos. - QW12

Man, you are a saint! to do that without asking anything in return...
my compliments, david! mutters to self jeez, no wonder he's got 15 karma...

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"Violence is the last refuge of the incompetent." --Isaac Asimov, Foundation
"The loss enemies does not make up for the loss of friends." --Abraham Lincoln
"You aren't privileged to call me 'boss'. You're not tax deductible." --Stranger in a Strange Land

Quote

Originally posted by David Arthur:
**Today I posted MissionComputer 1.3.0, a new version of my scenario editor that now, for the first time, supports Escape Velocity as well as EV Override. Version 1.3.0 also includes several other relatively minor enhancements. MissionComputer is not intended at this time to completely replace traditional plug-in editing tools such as ResEdit, but complements them to provide an easier way of editing missions, descriptions, governments, fleets, düde resources, commodities, and the game's year offset. It also provides an easier way to look up the resource IDs needed when setting up plug-ins.

MissionComputer, first released on 22 December 2001 after several months of development, is available both in a Carbon version designed for Apple's Mac OS X and in a Classic version for Mac OS 9 and below. Version 1.3.0 supports both the Escape Velocity 1.0.5 and EV Override 1.0.2 file formats. I have not yet decided whether future versions of MissionComputer or other similar utilities will support Ambrosia Software's upcoming new game EV Nova.

Like all previous versions, MissionComputer 1.3.0 is available for free from my web site at davidarthur.evula.net.

David Arthur

**

COOL! I have always liked editing plugins but scince I don't know where t get anything but resedit or ?EVedit, and evedit is bad and resedit is confusing, I have never beedn able to put new quicktime movie in, or edit good missions. I have always wanted to insert a quicktime moovie so that whenever yu die i shows it.....
Well, good job anyway!
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A man with no brain is fit to scrub then bar, not fly a ship.

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