Swordsman - Bagging that hooch...

The arena inside the Swordsman's Guild is quite fun to level up in, until I kill all the baddies on the last level. So I talk to the guy who trains the goblins, hoping to help them get some more monsters. Unfortunately, capturing those goblins is a drag, so after the third goblin, I just got tired and dropped my goblin bag. Was there any point that, other than gold and experience? And are the lower levels of the Guild accessable by my swordsman?

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I think there is only one level of the Swordsman Guild. The lower levels are only refered to, probably for plugin fodder. Other than gold and experience, I never saw any point in capturing goblins.

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1800 posts as of 9.05.2002 8:36 AM (11:36 ASW time)
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I have been considering developing a plug-in that greatly expands to the swordsman's guild. Even better, the player completes missions to implement these changes. Of course, that's among several other things that I want to create in a plug-in that I think that PoG really has missing. I have never messed with Coldstone (except for a little with the beta), but I like its layout and I think it'll be easy enough. It shouldn't be harder than designing for EVN.

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Quote

Originally posted by DataSpot:
I have never messed with Coldstone (except for a little with the beta), but I like its layout and I think it'll be easy enough.

Mr. DataSpot,

Yeah, Coldstone is fairly easy to use. It takes a bit of fiddling to get the hang of it, but it is fairly simple.

Grab yourself the latest version(several squished bugs, thankfully), and have at it! 🙂

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The fact that DataSpot has actually posted makes this topic worthy of being archived. 😛

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