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Does anyone know if the almightly R&R; editors for EV Nova will be made OS X native, or will OS X people have to run them under the classic 9.1 OS? If its the latter, how well do they run under OS X's classic mode? Or will there be both classic and a carbonized versions?
Thanks in advance for any who can answer; though I'm aware no one may know yet.....perhaps I will get lucky and DrRalph will see this.
UEC
------------------ (url="http://"http://www.oxy-web.com/uec/7thAxis.htm")7th Axis: A Round 5 Planetarion Galaxy(/url) We will strive for nothing but excellence and success. We've got 20 spots left, secure yours today!
(This message has been edited by UE Crusader (edited 08-05-2001).)
Quote
Originally posted by UE Crusader: **Does anyone know if the almightly R &R; editors for EV Nova will be made OS X native, or will OS X people have to run them under the classic 9.1 OS? If its the latter, how well do they run under OS X's classic mode? Or will there be both classic and a carbonized versions? **
The editors run under ResEdit, so they are Classic-only because ResEdit is.
mcb
------------------ "If it's not on fire, it's a software problem."
NovaTools run inside ResEdit. They work on any colour mac from system 7.0 to OSX, becasue they run in ResEdit. They run great in OSX under classic, and I use them under OSX and OS 9.1 all the time.
There are no plans for a Carbon version - there really is no need. That said, ResKnife (which does come in a crabon version) might be able to host the NovaTools with a bit of work, but there are no plans immediately for that.
Hey, they are free!
Cheers DrRalph
PS Beta testing is wel underway, and goign reasonably well
------------------ NovaTools are coming.
Ralph, I was wondering if you could give me the URL for missionwrite? I can't seem to find it anywhere.
------------------ Whoever said nothing is impossible never tried slamming a revolving door. -The poster formerly known as The Catacomb
Try: (url="http://"http://www.sutherland-studios.com.au/family/evo_software.html")http://www.sutherlan...o_software.html(/url)
Also, why does Dr.Ralph have only 3 karma? He is making the Nova Tools and in my book that makes him blessed.
------------------ Bushes are nice 'cause they don't have prickers -- unless they do. This one did. Ouch! -Ralph Wiggum Download (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ferazel/addons&file;=Extemporaneous.sit.hqx")Extemporaneous 0.5(/url) for Ferazel's Wand. Visit the (url="http://"http://homepage.mac.com/emudevelopers/ferazel.html")Extemporaneous Website(/url).
Originally posted by Emperor Ent: **Try: http://www.sutherlan...o_software.html
**
Thanks, but MisnWrite I can't find on that page. It used to be there. What happened to it?
(This message has been edited by Demosthenes (edited 08-06-2001).)
Because karma is something given to people who present and act as good webboard citizens. Someone could be making the w00tRalphTools, and be a complete A S S, and have a negative 5 karma. Being someone who's making some neet tool doesn't mean you are entitled to be a moderator, and have your karma be blessed. SO I ON YOU!
-Anatole The Redeemer
------------------ Whee!
(quote)Originally posted by Emperor Ent: **Try: Also, why does Dr.Ralph have only 3 karma? He is making the Nova Tools and in my book that makes him blessed. But thanks anyway.
DrR
------------------ NovaTools are coming. **
Originally posted by DrRalph: **There are no plans for a Carbon version - there really is no need. That said, ResKnife (which does come in a carbon version) might be able to host the NovaTools with a bit of work, but there are no plans immediately for that.
Cheers DrRalph **
Just tell me what you'd like and I'll put it there. There are no limitations, there are no boundries, there are no rules. (Well, I probably can't get it to make your coffee ;))
------------------ Nicholas Shanks Author of HexEdit and ResKnife: Available at (url="http://"http://nickshanks.com/mac/")nickshanks.com(/url)
(quote)Originally posted by Nicholas Shanks: **Just tell me what you'd like and I'll put it there. There are no limitations, there are no boundries, there are no rules. (Well, I probably can't get it to make your coffee;)
Seriously, though...how is ResKnife shaping up, Nick? When do you expect to reach version 1.0? Thanks.
--Alexis **
Originally posted by Nicholas Shanks: **Just tell me what you'd like and I'll put it there. There are no limitations, there are no boundries, there are no rules. (Well, I probably can't get it to make your coffee;) )
Excellent! There are a couple of 'features' in the ResEdit API that I'd love to be able to modify, as long as it doesn't wreck the stability of ResKnife in anyway.
When things are settled, as I said on the Nova board, let's talk then.
Thanks DrRalph
Originally posted by DrRalph: **Excellent! There are a couple of 'features' in the ResEdit API that I'd love to be able to modify, as long as it doesn't wreck the stability of ResKnife in anyway.
Thanks DrRalph **
The API I have in place in ResKnife right now has grown out of a collaboration with Uli Kusterer (who was writing Resurrection). He has, however, put that project on ice, probably for ever. Although I do not implement the ResEdit API, I did toy with the idea of creating a shim through to the nearest equivalent, and even looked seriously at supporting RSSC editors, but it proved both to be too much of a hassle and limited what I could do with Carbon & OS X. As such the API has remained internal, being extended as I see fit and on a need-it-now basis. Having another person to comment on it would be very useful.
The whole project is documented using HeaderDoc, so I can generate documentation whenever you request it (note, this is only for the Classic/Carbon version).
Regarding stability, the Cocoa version has the folowing known bugs:
The Carbon version has the following bugs:
I updated the Version History of my (url="http://"http://nickshanks.com/resknife/")ResKnife page(/url) with some other bugs in my current builds.
When you're ready to chat (like, after the rush has died down), just email me.
(quote)Originally posted by Phoenix155: **...compatibility with the Nova tools?:p The shell is in place, it just needs lots of editors.
Currently it has a hexadecimal editor, which works very well, and about half a template editor, which—when complete—will support Resourcerer templates too. It also has a PICT viewer, but that isn't anything special.
Currently, you can:
Also, most of the foundation for supporting data-fork based resources is present, but there's a small bug which prevents the file being opened in the first place! Once I've nailed that, you should be able to save to the data or resource fork as you choose.
Any more questions?
(quote)Originally posted by DrRalph: **I'm just a normal person.
(quote)Originally posted by Nicholas Shanks: **Any more questions? ****(/quote)
When are you going to implement my suggestions....
------------------ Tom (url="http://"http://www.ambrosiasw.com/news/upcoming/novabible.html")Nova Bible(/url) | (url="http://"http://www.ambrosiasw.com/webboard/Forum18/HTML/000007.html")Progress Log(/url) | (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=30&SUBMIT;=Go")FAQ(/url) | (url="http://"http://www.ambrosiasw.com/news/upcoming/ev3_betashots.html")Screenshots(/url) | (url="http://"http://www.ambrosiasw.com/webboard/Forum26/HTML/001841.html#")Info Thread(/url) | (url="http://"http://www.sutherland-studios.com.au/family/sgg.html")R&R; software's(/url) Nova (url="http://"http://www.ambrosiasw.com/cgi-bin/custom/imagedisplay.pl?image=evn_editors.jpg")Editors(/url) (url="http://"http://www.ambrosiasw.com/webboard/Forum26/HTML/001659.html") Beta Info(/url) | (url="http://"http://www.AmbrosiaSW.com/games/evn/preambles.html")Preambles(/url)