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Is there a way anyone could e-mail the model of the miranu ginship, in a format other than Infin-D. Best would be 3d Studio, or .dxf, but most formats that dont contain a resource fork would be fine (.lwo, lightwave) not sure is strata does, but any of these would be fine. Any help in this area would be greatly appriciated. Thanks. -Joe
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look on the EVO addon files page.
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Originally posted by DeAdBoY: look on the EVO addon files page.
The files on the addons page are in Infini-D format, which some people - including, it seems, jdh545 - can't read.
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Infini-D files aren't easily converted to other formats. So you should probably forget about trying to get the EVO 3D Designs in another format, but if you have to, the (url="http://"http://allmacintosh.iol.it/files/infinid.hqx")demo(/url) might be able to export individual objects into things like DXF or 3DMF, but I doubt it.
My best advice, would be to buy a copy of Infini-D somewhere (ebay, etc.) or make your own model of the Miranu Gunship in the 3D program of you're choice.
I have no problem designing my own model, infact i have done quite a few lately, I was asked however to retexture a gunship. The problem is not obtaining a copy of Infin-D, i have acces to one of those, the problem is obtaining a model without a resource fork. I do not know how to use Infin-D, but a colegue of mine has it, for the PC. I wanted to do the models in a few unix modeling programs that i have, and there is no resource fork in unix, even if there was, i would have no way of opening the files, because none of my unix software will import infin-D Esentially i am asking anyone with infin-d to export it to a dxf or 3ds format, if that is possible (mabey there is a file conversion util that could do it.) If it is i would greatly appriciate it. -Joe
if you have infini-d, just open the file you want, go down to export (in the file menu), and select objects. it'll give you the little file save dialog, with a little menu allowing you to choose the format (i don't remember all the options, but 3dmf is the default, i think)
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Problem is is that the copy of infin-D that i do have access to is on my friends PC which doesnt support resource forks. So if anyone could convert and mail it to me thay would have my thanks. -Joe
Originally posted by jdh545: **Is there a way anyone could e-mail the model of the miranu ginship, in a format other than Infin-D. Best would be 3d Studio, or .dxf, but most formats that dont contain a resource fork would be fine (.lwo, lightwave) not sure is strata does, but any of these would be fine. Any help in this area would be greatly appriciated. Thanks. -Joe **
I just did a quick search on the web and this is what I came up with. Hope it helps. (url="http://"http://www.3dlinks.com/software_converters.cfm")http://www.3dlinks.c..._converters.cfm(/url)
There's also a Infini-D -> POV converter for the Mac I found. I don't have the link directly with me right now, though I could find it again.
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Originally posted by jdh545: **Problem is is that the copy of infin-D that i do have access to is on my friends PC which doesnt support resource forks. So if anyone could convert and mail it to me thay would have my thanks. -Joe **
Maybe you should've tried opening the scene files on your friends computer, because Infini-D scene files, don't have resource forks. (Alright, they do. But it's just a #%$@ing version number!)
Can you get the original Escape Velocity Infini-D models on the downloads page? I haven't ever seen it...
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Originally posted by Captain Skyblade: **Can you get the original Escape Velocity Infini-D models on the downloads page? I haven't ever seen it...
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The models from the original EV have not been released, and there are no plans that I am aware of, to do so. (Anyways your recreations kick the butt of the orignal models, so what'do you care? :p)
Oh, BTW, what program did you use, skyblade?
He uses Photoshop and Infini-D.
Infini-D can export objects as DXF and 3DMF. They loose all textures as DXF and its a fairly old version, some programs might read the file a little different than intended. For example Auto-CAD reads my rose model as 35,000 different little triangles, which makes manipulation very hard.
If you can get Carrara if can read Infini-D, 3DS, DXF, 3DMF etc. and I think has a better export/import engine.
- Squinky
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Originally posted by MadFax7: **The models from the original EV have not been released, and there are no plans that I am aware of, to do so. (Anyways your recreations kick the butt of the orignal models, so what'do you care?:p
You like my recreations? That's good news...I didn't even know you were familiar with my Confederation / Rebel ship re-makes, sense I don't ever see you commet at the Image Gallery. :p)
Originally posted by MadFax7: **
As Squinky said, Infini-D and Photoshop. While I still enjoy 2D art, I've began to invest some serious time into 3D modelling. I also have Cinema 4D, but don't use it sense it's currently rather hard to use (I'll put off using Cinema 4D until I get really good with Infini-D). My copy of Cinema 4D is also screwed up, so I need to get my older brother to fix it up.
(This message has been edited by Captain Skyblade (edited 07-27-2001).)
Originally posted by Captain Skyblade: As Squinky said, Infini-D and Photoshop. While I still enjoy 2D art, I've began to invest some serious time into 3D modelling. I also have Cinema 4D, but don't use it sense it's currently rather hard to use (I'll put off using Cinema 4D until I get really good with Infini-D). My copy of Cinema 4D is also screwed up, so I need to get my older brother to fix it up.
Infini-D 'eh? I thought that's what you used, but I wasn't quite sure.
Originally posted by Captain Skyblade: You like my recreations? That's good news...I didn't even know you were familiar with my Confederation / Rebel ship re-makes, sense I don't ever see you commet at the Image Gallery.:p )
I only visit the Image Gallery briefly and infrequently. As a general rule, I only post places that I visit frequently, (That way, I can have a chance at replying) so I don't much post on the EV B&B;, Image Gallery, or anywhere else other then the Developers Corner and EVO/N boards.