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ok, maybe you hate my graphics, the point still remains, my latest invention is right here :)...behold the power of cheese, i mean graphics, gah, nevermind...
This is the faceplate...it serves as the sturdy point of the engine, and does uh, stuff :... (url="http://"http://members.aol.com/comgeek7/faceplate.jpg")The Faceplate(/url)
This is the actual two engines of the get-up, which, well, propels the damn thing :p... (url="http://"http://members.aol.com/comgeek7/engines.jpg")The Engines(/url)
This is the engines core protection, because of course, they are very fragile :)... (url="http://"http://members.aol.com/comgeek7/enginesprotection.jpg")The Engine's Core Protection(/url)
This is the outer shielding, which is thrusted outwards, upon firing up, of the engines... (url="http://"http://members.aol.com/comgeek7/shields.jpg")The Outer Shielding(/url)
This is the back plate, which does what the front plate does, except, er, it's in the back... (url="http://"http://members.aol.com/comgeek7/backplate.jpg")The Back Plate(/url)
This is the control arm, which holds the engine onto any standard size vessel... (url="http://"http://members.aol.com/comgeek7/drillarm.jpg")The Control Arm(/url)
And finally, the entire get-up in all of it's glory (except for the fact that it is far from completion, i haven't even modeled the back of it yet, and obviously haven't textured it :p) (url="http://"http://www.geocities.com/TimesSquare/Bridge/6896/hyperengine.jpg")The Hyper Engine(/url)
All praise is welcome, please, no criticism (just kidding )
------------------ Jeremy Woodruff as, THE WHITE SHADOW
nice... mind showing a bigger picture of it? (single perspective viewport) because, its really small, making it hard to see detail.
------------------ DeAdBoY- (url="http://"http://www.grybs.com/harzius")Harzius Productions(/url) (url="http://"http://www.IcedEarth.com")Iced Earth(/url)
wow, a compliment from deadboy tear
here you go (url="http://"http://www.geocities.com/TimesSquare/Bridge/6896/hyperengine1.jpg")1(/url) (url="http://"http://www.geocities.com/TimesSquare/Bridge/6896/hyperengine2.jpg")2(/url) (url="http://"http://www.geocities.com/TimesSquare/Bridge/6896/hyperengine3.jpg")3(/url)
(i'm too lazy to actually render something out :p)
Sorry, I am not sure what this has to do with Nova, now I may be missing something, if I am please feel free to email me. But for now, this is taking up new residence in the Developer's Corner.
Also, I could only open few of the images.
------------------ Tom "A friendship isn't Pic'n'Mix." - me
nice one Jezza, cool looking engine. What's it going to be used for?
------------------ Ladies and Gentlemen, as you know we have something special for you at Birdland this evening. A recording for Blue Note Records... Let's take it back to the concrete streets, original beats and real live MC's... "We find it hard to strike a good balance between reality and fun. The reason being? Reality is often not fun." - _pipeline
thats good except i cant open the last one.
------------------
nova plug-in
Quote
Originally posted by Jeremy Woodruff: **wow, a compliment from deadboy tear
here you go 1 2 3
**
hint: while in modeler/layout press the 'd' key. it will open the display settings window, and you can change it to a single viewport
Er, just a suggestion here but you might want to try Raytracing some stuff at some point. Yes I know all you LW guys just love your QD3D previews, but I mean shaded images kinda suck . . . can't you just load it into the other 1/2, the composer part or whatever its called, the non-modeller part?
- Squinky
------------------ WARNING: THIS OBJECT DOES NOT EXIST - the existential negation campaign (url="http://"http://www.tufts.edu/~nrolan01")My Stuff(/url) (url="http://"mailto:nrolan01@tufts.edu")mailto:nrolan01@tufts.edu(/url)nrolan01@tufts.edu
no, it's impossible
(ok it's possible, but it's not even done yet, so what's hte point)