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I had some ideas when playing, but lack the knowledge to do them myself. So I thought I'd share with others who might be able to do something with them. And maybe I'll one day get my ideas in plug-in form to play my dream game. Here are just a few.
------------------ ...your amazing. "No, I am better than that."
I believe all of these are impossible to achieve with an Escape Velocity or Override plugin; however, many of them at least resemble features of the EV Nova engine.
------------------ David Arthur Talon Plugin for Classic EV: (url="http://"http://members.aol.com/darthur1/talon-ev/")http://members.aol.c...thur1/talon-ev/(/url)
A mission is another way to get escorts, but they only last for the mission, so the mission wouldn't end and they are a bit limited.
You could just create another ship resource without the extra stuff and more space and sell that.
You could dominate planets. EVN has a way to legally dominate planets. But EVN isn't released and EV wasn't designed to allow you to configure what planets do. The closest would be picking which missions to go onin the mission computer. These missions could be to asteroids that you could land on and back. They could even auto-abort and enable a mission bit to a ship that was designed by the plug-in developer, but the user got to pick.
You can change any picture of any ship to any correct PICT resource.
You could create another encrypted plug-in that changed the first system resource to something else and encrypt it with a password that would only be known after you do something in the game.
This is possible with VisBits. You can change any system to a completely new system at the drop of a mission.
You could make Quicktime movies and yes/no questions in mission dialogs, but not much more. If the planetary battles were similar to the current EV interface you could change the color of the stars and make the ships tanks or something.
These are called outfits. Outfits can't be sold for different prices on different planets. If you made a copy that cost more then you wouldn't be able to exchange it from the first to the second planet. You could have missions in the mission computer instead of the outfit ship dialog and show movies when you first bought them, but no other time.
I wanna have a space station of my own.
This is a brilliant idea, and it could be accomplished using visbits and special outfits and some special missions for hiring personnel and the like.
Look for it in Galaxy's Edge.
------------------ :+) <-- About-To-Be-Fragged
You can set Legal Status through missions, and, in fact, dominating a planet is just a matter of legal status (or, at least, it does funny things if you try to dominate a planet with a Dictator level legal status for that government).
Nice idea.
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Originally posted by Travesty ofthe JadenBlade: **I had some ideas when playing, but lack the knowledge to do them myself. So I thought I'd share with others who might be able to do something with them. And maybe I'll one day get my ideas in plug-in form to play my dream game.:D Here are just a few.
**
Check out F-25 2.0 in a few weeks for #3.It'll be more a matter of cost than dominating it, though...
_bomb