A tribute to Escape Velocity

Very nicely done, but if I may humbly critique the graphics gods 😉

  1. The part with the cruiser in the beginning when it's moving onto the screen has a lot of potential, but is very boring. Have the camera move ever so slightly away and constantly point at the front annd it will make it much more ominous. I did that in my StarLance movies.

You can download a movie where I do this (url="http://"http://www.angelfire.com/scifi/slugsoft/Colossus.sit")here(/url) (11.89 MB)

  1. I agree that it is a bit dark sometimes, but I don't think you should lighten it. instead, add some lights to the dark side of the cruiser to make it appear much more complex and it just looks cool.

(url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/postdisplay.cgi?forum=Forum56&topic;=000141&redirect;=http://www.geocities.com/slug1337/Colossus.jpeg")Here(/url)'s an example of what I mean.

  1. I can see that you've encountered the problem of when polygons are constantly trying to overlap each other (see the inside corners of the cruiser wings). This causes a constant flickering when the polygons have dfferent textures/glows/lighting effects. To fix this, I usually shrink the size of the submissive polygon. Maybe I'm wrong, maybe that's that's what you meant to do, but 'tis better to cry wolf when in doubt. 😉

  2. The Alien fighter looked a bit plastic-like. A little less gloss and a slightly brighter texture should do a grand job.

Overall, the movie was superb. Good Job, Dave.

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Never put all your ranking officers in a shuttle.