Spďt resource

Does anyone know how the spďt resource is calculated? It is said to represent the total number of sprites in the plug, but what does that mean? It can't be the total number of spďn resources, nor total number of sprites and masks. The value of the spďt resource in the Override Graphics file is 1675, which is way too large for either of those.

So, does anyone have any insight? Thank you.

(Wow, I haven't been to this board in ages...)

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The Americans spent a million dollars in the space program trying to develop a pen that worked in space. The Russians used a pencil.

I don't know, but I'd guess that it has something to do with the actual size of the plug.

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(Insert Signature Here)

Yeah, all it does is control how long it takes for the startup bar to cross the screen. Set it higher and the bar takes longer, so if you make a plug with double the stuff that EVO has double the spit resource, if its half, then cut it in half, it doesn't affect how long it takes to start up, so just try adjusting it so that it ends at the right time for your plug.

Chamrin

Perhaps it's the number of spins multiplied by 36

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"Never underestimate the power of stupid people in groups."

It's the total number of pict resources in the game.

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