How do I create Explosians?

I'd like to be able to create some realistic looking explosians, either in Photoshop or Infini-D, mainly because they are the only graphics programmes I feel 100% confident with (except for programmes like Fireworks and Illustrator :)). Anyone gimme any tips?

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Have a look at the physics first.

The EVO explosions are atmosphere explosions — they're kind of retro,like something you might find in Flash Gordon.

A real space explosion wouldn't feature much fire — after all, what is there to burn? Star ships capable of hyper-drive (ok, we're already in fantasy here) wouldn't be burning kerosene — they would have to be fusion driven. In any case, there would be insufficient oxygen in the ship for anything but the briefest burn.

My idea of a space explosion would be a sudden very bright flare, like a tiny supernova, followed by tonnes of debris moving out at very high speed.

Anybody got a better conceptualisation?

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M A R T I N • T U R N E R

I think he ment does anybody know how to make one. not what a good one would look like.

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"I'm getting out of this place alive even if it kills me!"

Although now that I've heard MT's description I will never be able to go back to normal EV explosions again without thinking it could be better.

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MartinTurner: Have you ever played Pax Imperia?

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Originally posted by Bubaganoosh:
**MartinTurner: Have you ever played Pax Imperia?

**

I have! I have! 😄 Great game...won't run on my G3 minitower. :frown:

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But wouldn't most ships in the EV/O cosmos have plasma in common? (No, not the blood product, but the electrically neutral, highly ionized gas.) Many of them could have fusion reactors, for example, which would necessitate the presence of plasma. If such a ship exploded, we might see an effect very similar to the typical EV/O explosion.

Then again, perhaps the ships all run on Jolt cola. 🙂

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PlanetPhil
i'm only one man

:rolleyes:...sigh...I don't think I'll be getting an answer soon... :frown:

I wonder if Onyx or Weepul knows?

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Y'know, Necro, I'd been wondering the same thing. (not if I know, silly, but how to make explosions! 😉 )

Anway, the following is nothing but untested, unproven, theoretical ramblings at 6:40 in the morning (who takes 20 minutes to connect to an ISP, and no, I wasnn't getting busy signals?) I'm planning on sometime in the future making a trailer with explosions, so I need to figure this out...

For still images:
1. enter photoshop. You can simply draw on the image, if you think you can draw a decent explosion. Or, you can go find a picture from somewhere of an explosion and layer that on top. The latter would probably make for a more convincing result.

For movies (or still images also):
1. if you don't have a movie-editing piece of software (like me) you have to do it all in your 3D app, essentially. Martin Turner's suggestion sounds cool, and not too hard. Lens flares are easy to set up and animate in Infini-D, and depending on your skill level, you can model some debris and make a whole lot of junk fly out of the explosion. Alternately, you can use the less-realistic but way-easier particle systems.
2. Shockwaves are pretty easy. I downloaded a shockwave imagemap somewhere that can be put on a square and animated. It's easy and fun. 😉
3. For a more earth-based explosion, you'd need to find some stock video of an explosion. Then, you can use it as a texture for a square object (point it at the camera) and with some hoping, tweaking, texture-composing and more hoping, you can get animated explosions into your animation. Also, this could be done with a movie-editer, but I don't have one and I'm not assuming you do either.
4. Re-enter photoshop - and enter a new level of tedium. You can map explosions into your movie as if they were for a still one frame at a time...

I'd heard ATMOS has hired a pyrotechnics team to film their own explosions they can use in movies and such.

Y'know, when I have some time, I might play around with this. Anyone know where I can get some decent stills/movies of explosions for free?

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Slightly off topic (sorry) but both "Mugabi and Destiny" and "EVO Magma" had some interesting in-plug explosion variants. Perhaps asking Martin Kloppers and/or Meowx how they did it would yield some helpful results.

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Jon Potter
Thank you for your cooperation. Good night.

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Originally posted by the Necromicon:
**I'd like to be able to create some realistic looking explosians, either in Photoshop or Infini-D, mainly because they are the only graphics programmes I feel 100% confident with (except for programmes like Fireworks and Illustrator:) ). Anyone gimme any tips?
**

Hmmm, I dont know but I'll have a play around in Photoshop and see what I can do... results later.

Oh, and thanks for the ideas MT.

-Gildor

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Originally posted by shayborg:
**I have! I have!:D Great game...won't run on my G3 minitower. :frown: **

Yeah it is pretty fun. Anyway, the reason I asked is because a few of the system names are similar to Frozen Heart system names. I'm wondering if either he got the names off that game or if they are just popular system names.

For example:
Tau Ceti
Rigel

Ever tried to play multiplayer Pax?? Is there anyway we could play??

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(This message has been edited by Bubaganoosh (edited 12-06-2000).)

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It is written in the Book of Bubaganoosh:
**I'm wondering if either he got the names off that game or if they are just popular system names.

For example:
Tau Ceti
Rigel**

Those are astronomical star names. There's acutally a Tau Ceti and Rigel in space (btw, there's a Tau Ceti and Rigel in the original EV too. And Tau Ceti was the stage for the game Marathon too.)

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"Stuff happens, so don't worry untill it hits the fan" --Anonymous

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Originally posted be JereIC:
Those are astronomical star names. There's acutally a Tau Ceti and Rigel in space (btw, there's a Tau Ceti and Rigel in the original EV too. And Tau Ceti was the stage for the game Marathon too.)

Oh, cool. I knew he must have found those names somewhere else. Also, I've never really played EV so I didn't know that.

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Hippopotomonstrosesquippedaliophobia -
Fear of long words.

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Originally posted by Bubaganoosh:
**Yeah it is pretty fun. Anyway, the reason I asked is because a few of the system names are similar to Frozen Heart system names. I'm wondering if either he got the names off that game or if they are just popular system names.

For example:
Tau Ceti
Rigel

Ever tried to play multiplayer Pax?? Is there anyway we could play??

**

Most FH system names are real names, start and constellation names

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I bet Martin Turner's Explosion idea could be done easily with a Photoshop lens flare and a bunch of random pixels that gradually fade to black.

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Relax, were not in trouble yet!

try using particle effects in Infini-D...

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