Plug-in Questions

Okay
1)What do you use to do the maps?
2)How many pixels in a inch or centimeter?
3)How do you do sprites in reedit?
4)How does the hexdecimal system work in ResEdit?
5)How do you get systems to change?

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"Veni, Vidi, Vici"
"I came, I saw, I conqeured."
Julius Caeser

(This message has been edited by zhouj (edited 10-01-2000).)

Got a question...consult the FAQs. Please try to do so before posting...it could save you more time.

PEACE YO!

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D.A.R.E
D rugs A re R eally E xpensive

"Quoted the Kwanza Man...Nevermore."

AIM: Kwanzar26

(url="http://"http://www.crosswinds.net/~kwanza")Kwanzasoft Graphics(/url)

Quote

Originally posted by zhouj:
**Okay
1)What do you use to do the maps?
2)How many pixels in a inch or centimeter?
3)How do you do sprites in reedit?
4)How does the hexdecimal system work in ResEdit?
5)How do you get systems to change?

**

like Kwanzar said you should really look at the FAQ and atleast flip through the bible. 1 and 5 are basically the same. 3 is irrelevant(you don't do them in ResEdit) all the info you need can be found in the bible and on the faq

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i've checked the EVO bible and there is no sign of the conversion between pixels and any other form of measurement
i mean how do you attach the pic to the ship or weapon, etc.

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"Veni, Vidi, Vici"
"I came, I saw, I conqeured."
Julius Caeser

Quote

Originally posted by zhouj:
**Okay
1)What do you use to do the maps?
2)How many pixels in a inch or centimeter?
3)How do you do sprites in reedit?
4)How does the hexdecimal system work in ResEdit?
5)How do you get systems to change?

i've checked the EVO bible and there is no sign of the conversion between pixels and any other form of measurement
i mean how do you attach the pic to the ship or weapon, etc.

**

  1. What maps? :p. If you're asking about the systems map then I'd recommend a certain program called (url="http://"http://members01.chello.se/warlordpontus/ev/evomap.html")EVO Developer's Map(/url).

  2. Depends on your monitor, and the picture. Usual mac picts are 72 pixels/inch

  3. You do the spin in resedit, but the sprites in Pic2Sprites or a graphics program.

  4. Like it always does, except $ is used to show something is in hex. Ex $0400 is a hex value equaling the decimal value 1024.

  5. You use visbits. Copy the system you want to change and change the copy. Set the visbit of the copy to x (where x is an unused mission bit). Set the visbit of the original to x+1000. Make a mission that sets mission bit x on completion.

If you want to know how to attach picts to outfits, etc. then I'd recommend (url="http://"http://members01.chello.se/warlordpontus/ev/evocalc.html")EVO Formula Calc(/url)

And I'm not partial to these programs because I wrote them 😉

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Pontus Ilbring

(url="http://"http://members01.chello.se/warlordpontus/ev")Pontus' EV & EVO Page(/url)

Pontus's programmes are truly great.

For the other missing pieces, you should check out (url="http://"http://www.sutherland-studios.com.au/")www.sutherland-studios.com.au/(/url) for some pics to sprites and other goodies stuff.

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M A R T I N • T U R N E R

Quote

Originally posted by zhouj:
**i've checked the EVO bible and there is no sign of the conversion between pixels and any other form of measurement
i mean how do you attach the pic to the ship or weapon, etc.

**

i don't think pixels are important and how to attach a pic to a ship or weapon as in outfit/shipyard pic IS in the bible.

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Quote

Originally posted by Martin Turner:
**
For the other missing pieces, you should check out www.sutherland-studios.com.au/ for some pics to sprites and other goodies stuff.

**

Thats mum's page 🙂 for R & R Software's page go to: (url="http://"http://www.sutherland-studios.com.au/family/evo_software.html")http://www.sutherlan...o_software.html(/url)

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R & R software