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Okay 1)What do you use to do the maps? 2)How many pixels in a inch or centimeter? 3)How do you do sprites in reedit? 4)How does the hexdecimal system work in ResEdit? 5)How do you get systems to change?
------------------ "Veni, Vidi, Vici" "I came, I saw, I conqeured." Julius Caeser
(This message has been edited by zhouj (edited 10-01-2000).)
Got a question...consult the FAQs. Please try to do so before posting...it could save you more time.
PEACE YO!
------------------ D.A.R.E D rugs A re R eally E xpensive
"Quoted the Kwanza Man...Nevermore."
AIM: Kwanzar26
(url="http://"http://www.crosswinds.net/~kwanza")Kwanzasoft Graphics(/url)
Quote
Originally posted by zhouj: **Okay 1)What do you use to do the maps? 2)How many pixels in a inch or centimeter? 3)How do you do sprites in reedit? 4)How does the hexdecimal system work in ResEdit? 5)How do you get systems to change?
**
like Kwanzar said you should really look at the FAQ and atleast flip through the bible. 1 and 5 are basically the same. 3 is irrelevant(you don't do them in ResEdit) all the info you need can be found in the bible and on the faq
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i've checked the EVO bible and there is no sign of the conversion between pixels and any other form of measurement i mean how do you attach the pic to the ship or weapon, etc.
What maps? :p. If you're asking about the systems map then I'd recommend a certain program called (url="http://"http://members01.chello.se/warlordpontus/ev/evomap.html")EVO Developer's Map(/url).
Depends on your monitor, and the picture. Usual mac picts are 72 pixels/inch
You do the spin in resedit, but the sprites in Pic2Sprites or a graphics program.
Like it always does, except $ is used to show something is in hex. Ex $0400 is a hex value equaling the decimal value 1024.
You use visbits. Copy the system you want to change and change the copy. Set the visbit of the copy to x (where x is an unused mission bit). Set the visbit of the original to x+1000. Make a mission that sets mission bit x on completion.
If you want to know how to attach picts to outfits, etc. then I'd recommend (url="http://"http://members01.chello.se/warlordpontus/ev/evocalc.html")EVO Formula Calc(/url)
And I'm not partial to these programs because I wrote them
------------------ Pontus Ilbring
(url="http://"http://members01.chello.se/warlordpontus/ev")Pontus' EV & EVO Page(/url)
Pontus's programmes are truly great.
For the other missing pieces, you should check out (url="http://"http://www.sutherland-studios.com.au/")www.sutherland-studios.com.au/(/url) for some pics to sprites and other goodies stuff.
------------------ M A R T I N • T U R N E R
Originally posted by zhouj: **i've checked the EVO bible and there is no sign of the conversion between pixels and any other form of measurement i mean how do you attach the pic to the ship or weapon, etc.
i don't think pixels are important and how to attach a pic to a ship or weapon as in outfit/shipyard pic IS in the bible.
Originally posted by Martin Turner: ** For the other missing pieces, you should check out www.sutherland-studios.com.au/ for some pics to sprites and other goodies stuff.
Thats mum's page for R & R Software's page go to: (url="http://"http://www.sutherland-studios.com.au/family/evo_software.html")http://www.sutherlan...o_software.html(/url)
------------------ R & R software