Rain&wind;

How do you make rain BUT NOT WIND??? Ive got wind but not rain and i can't understand it! :mad:

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Quote

Originally posted by BigCythraCheater:
**How do you make rain BUT NOT WIND??? Ive got wind but not rain and i can't understand it!:mad:
**

It's some sort of level info flag.
Probably covered on the Readme.
If it's not, you could copy "Storm Valley"'s info.

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“I do remain confident in Linda. She'll make a fine labor secretary. From what I've read in the press accounts, she's perfectly qualified..” -- George W. Bush
"I hope the ambitious realize that they are more likely to succeed with success as opposed to failure." -- G.W. Bush
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(url="http://"http://www.opposeashcroft.com/")http://www.opposeashcroft.com/(/url)

While we are on the topic of wind- How do I make my whole level windy, but no rain? One of the ice peaks in my world is going to be windy. laughs evily

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Quote

Originally posted by Thok:
**While we are on the topic of wind- How do I make my whole level windy, but no rain? One of the ice peaks in my world is going to be windy. laughs evily
**

That's some sort of level flag also.

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“I do remain confident in Linda. She'll make a fine labor secretary. From what I've read in the press accounts, she's perfectly qualified..” -- George W. Bush
"I hope the ambitious realize that they are more likely to succeed with success as opposed to failure." -- G.W. Bush
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(url="http://"http://www.opposeashcroft.com/")http://www.opposeashcroft.com/(/url)

I know for sure that the rain is just a level info flag. Set flag #0 to status 1

I've never heard of anyone making a "windy level" using info flags, however, one of my levels is a "windy levels" using wind tiles, as the wind tiles will blow Ferazel around wether or not he's in a hangglider. If you can make a level windy using a flag I'd be interested to hear about it.

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Dr. Tall says: Taller is Better

Quote

Originally posted by Dr Tall:
**If you can make a level windy using a flag I'd be interested to hear about it.
**

How do you think “Storm Valley” is windy, then?
I'm almost posotive they used a flag.

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“I do remain confident in Linda. She'll make a fine labor secretary. From what I've read in the press accounts, she's perfectly qualified..” -- George W. Bush
“I hope the ambitious realize that they are more likely to succeed with success as opposed to failure.” -- G.W. Bush
------------
(url="http://"http://www.opposeashcroft.com/")http://www.opposeashcroft.com/(/url)

Quote

Originally posted by Dr Tall:
**If you can make a level windy using a flag I'd be interested to hear about it.
**

Level 2 in One Ferazel Against the World uses info (0) to make the wind. I believe it's called "Global Player Air Push"

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Nostradamus (supposedly) predicted that "In the new millineum, in the most powerful country in the world, the village idiot will take power." Hmm, of course he made so many other predictions that some are bound to be true...

(This message has been edited by Bob the Mediocre (edited 01-28-2001).)

Quote

Originally posted by Dr Tall:
**I know for sure that the rain is just a level info flag. Set flag #0 to status 1

I've never heard of anyone making a "windy level" using info flags, however, one of my levels is a "windy levels" using wind tiles, as the wind tiles will blow Ferazel around wether or not he's in a hangglider. If you can make a level windy using a flag I'd be interested to hear about it.
**

Go to the "extra level flags" located in the world menu.
Info field 19 is used as global wind, just like in Storm Valley.

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"This is supposed to be a happy occasion. Let´s not bicker and argue about who killed who."

Quote

Originally posted by aschaaf_86:
**That's some sort of level flag also.
**

No it's not ANDREW! Wind ONLY is Extra Level info. It's in the first box. Negitave (-) numbers push you back, possitive numbers push you forward. Rain only is Level Falg (1) set to 1.

Quote

Originally posted by hello:
No it's not ANDREW! Wind ONLY is Extra Level info.

What I meant by that was extra level info, level info, or level flags.

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Measuring energy in kilowatt-hours is as stupid as measuring distance in knot-seconds.