Please Help

I got this wierd problem whenever I make plugins for EV or EVO. If I make a homing weapon, buy it, target someone and fire away, my projectiles ALWAYS pass right over 'em like they were Captain Hector or something. What am I doing wrong? Please help me 🙂

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Working for the Ph'for is like being flogged gently to death with a moist shoelace.

Do you by any chance have the flag set that makes the projectile a decoy for missiles? If so, disable that and you should be good to go.

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Jon Potter

Thank you for your cooperation. Good night.

Funny you should mention that...I did! That clears that up, and thanks bunches 🙂 But now I got a New Problem...I just made a turret that fires
homing shots.

Specs:
custom graphics
(pict and masc multilpes of 😎
used a sound
proper strings, descs, and outfit&graphics;

everything should be kosher!
but when I fire it, EVO crashes! Now what? please help...again 🙂

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Working for the Ph'for is like being flogged gently to death with a moist shoelace.

can turrets fire homing shots? i thought guidance was either homing or turreted. how are you implementing it? it could be your problem

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I'll try it, but I use the EV Override Bible and it has a field for beeing able to seek, turret is just a flag in the misc flags box...Also, seeking is defined in the weap rescource but turret is defined in the outf rescource.

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Working for the Ph'for is like being flogged gently to death with a moist shoelace.

Oh, wait...just looked it up, and I was wrong... 🙂
Thanks!

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Working for the Ph'for is like being flogged gently to death with a moist shoelace.