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My request, if anyone is listening, is that if there is another update to EVO 1.0.2 that any new ID's that are added, are not slipped in between old ones.. only because if there is an existing Plug made for EVO 1.0.2 and in EVO 1.0.3, and some Miranu Frigate is thrown in between two other Miranu ship ID's, then every ship ID after that is thrown off by one, and the entire Plug can function incorrectly... That is what happened to me somewhere between 1.0.1 and 1.0.2 I hate it when that happens!
------------------ Paul Kopalek Creator, Editor, Fixer, Plug-In Guy