Those 3D objects that were released...

Has anyone bothered to convert them into a different format yet?

Would it be possible to convert them into 3DMF, that way EVERYONE could edit them... well anyone with simpletext could edit them anyways 😃

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tear it down / AIM: G2uidehatr

I used those 3ds to create some awsome battle scenes in PICT format.
If you'd like one, email me (url="http://"http://gajet@pacbell.net")here(/url).

-Slug

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Sorry about your starship, Captain ga'Krüg, but as we say on Earth :
'C'est la vie'!

-Admiral Williams,
Shortly after the defeat of the 3rd Gaitori fleet.

I've grabbed 'em already, and I wouldn't mind converting them for others....but 3dmf? I never knew simpletext could EDIT them, I was under the impression it was solely a view function. Lemme know....

Quote

Soviet mikee wrote:
Would it be possible to convert them into 3DMF, that way EVERYONE could edit them... well anyone with simpletext could edit them anyways 😃

No, they'd only be able to view them. You need a 3D prog to edit 3DMFs. But DXFs would be conceivable though more diffucult than trying to make a sphere in Lightwave.

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OpenGL Avara!

AIM: EVAndrewM

Confucious say; "Man who stand on toilet is high on pot."

Quote

Andrew M wrote:
**No, they'd only be able to view them. You need a 3D prog to edit 3DMFs. But DXFs would be conceivable though more diffucult than trying to make a sphere in Lightwave.
**

3DMetafile ( 1 6 Normal tableofcontents0> )
trimesh6:
Container (
TriMesh (
4 1 0 0 4 0

triangles

0 1 2
0 3 1
0 2 3
1 2 3

vertices

0 -10 5
0 5 0
-10 -5 0
10 -5 0

bounding box:

-20 -20 -20 20 20 0 False
)
AttributeArray ( 3 0 0 0 0

triangle normals

0.391 0 -0.92
0 -0.391 -0.92
0 0.391 -0.92
-0.391 0 -0.92
)
AttributeArray (
2 0 2 0 0

u,v coordinates

0.6 0.6
0.6 0.4
0.4 0.4
0.4 0.6
)
attributeSet1:
Container (
AttributeSet ( )
DiffuseColor( 0 0 1 )
)
)
trimesh4:
Container (
TriMesh (
4 1 0 0 5 1

triangles

2 4 3
0 3 4
2 1 4
4 1 0

vertices

30 10 -20
20 -10 -20
-20 -10 -20
-30 10 -20
0 0 40

bounding box:

-10 -10 -20 10 10 40 False
)
AttributeArray ( 3 0 0 0 0

triangle normals

-0.986 0 0.164
0 0.986 0.164
0 -0.986 0.164
0.986 0 0.164
)
AttributeArray (
2 0 2 0 0

u,v coordinates

0.6 0.1
0.6 0.4
0.2 0.1
0.4 0.6
0.1 0.9
)
attributeSet4:
Container (
AttributeSet ( )
DiffuseColor( 0 .5 .5 )
)
)

Hey look, a 3D object made in simpletext.

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tear it down / AIM: G2uidehatr

And yes, I know it makes something weird looking, but close enough for a few minutes work =P

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tear it down / AIM: G2uidehatr

And how are we supposed to view that 3D object?

Quote

Originally posted by Obormot:
And how are we supposed to view that 3D object?

Copy it, put it in simple text and tell simpletext its a 3DMF file, not text