ResEdit or EvEdit?

Which is better? I am a begining developer, so which should I use? Which is easier to make plugins with, has more features etc.


Ummmmm.... EV-Edit is for people who want to waste time.

ResEdit is for people who want a bug-free (unless they actually make the bug themselves) plug-in. ResEdit is a programmer's tool, EV-Edit is a program designed to make plug-ins more "quickly", when all it most does is make a whole bunch of errors you have to use ResEdit on to fix.

With EV-Edit you don't need to memorize flag types, recall what ID# of the certain thing you want is... EV-Edit is "easier", but if you want to design a serious plug... learn how to do it in ResEdit.

tear it down

I think it is better to use a different plug editor for different things. Schmelta V for missions, dudes and pers, EEEV for governments, Map developer for maps and Res-Edit for finishing off things you made in EEEV (it doesn't let you do everything for govts) and for anything else like spins etc.

Fear is not owning a baseball bat
Fear is also when a guy pulls the bat out of your hands and throws it behind him grinning
THATS when you run!

You have to ask? Res, and EVO Dev Map 1.0b2


PBS mind in a CNN world