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The guns on my ship (Fixed not turrets) show up about 50 pixles foward of the center point, Its one of the origional EVO guns, fiddling the ofset values for the ship-gun-placement doesn't change anything. This is extremly frustraiting, any ideas?
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Actually, from what I know, guns fire from the center of the forward side of the square that contains the sprite. In other words, distance form forward center of a ship to the gun firing point depends on how "tight" the box containing the sprite is. With an existing sprite, this is very difficult to change. You'd have to fiddle extensively using something like Photoshop, and maybe PictsToSprites.
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soupbox wrote: **The guns on my ship (Fixed not turrets) show up about 50 pixles foward of the center point, Its one of the origional EVO guns, fiddling the ofset values for the ship-gun-placement doesn't change anything. This is extremly frustraiting, any ideas? **
The offest values only apply to turrets. They indicate placement of turrets forward or aft of the center of the ship.
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