Stuck in the Voinian String

Destroy UE convoy

I'm towards the end of the Voinian missions, but I can't complete the UE convoy mission for some reason. I go to the Bakka System, destroy the battlegroup, the red arrow disappears from the map, I land on outpost Ylynn, and then nothing happens. Is there something I'm forgetting?

here's a pilot log in case the answer's hidden in there.

EV Nova pilot data dump

Output on 11/13/2007 at 0:36 AM

Game version: 1.0.A

Plugins loaded:
none

Pilot name: GREEDYBONES
Pilot nickname: Scar
Pilot gender: male
Strict play: no
Seen intro screen: yes
Ship name: Heart of Thunder
Ship type: Lazira (173)
Current system: Vorik (160)
Legal status: 1204 (in system 160)
Game date: 7/18/2154
Fuel: 800.00
Cash: 8838989
Kills: 20481

Current cargo:
none

Active missions:
Destroy UE Convoy (285):
travelObjComplete: yes
shipObjComplete: no
missionFailed: no
flags: 0244
flags2: 0000
canAbort: yes
timeLeft: -32000
destStellar: -1
returnStellar: 163
initialShipCount: 10
specialShipCount: 0
specialShipDude: 128
specialShipGoal: 4
specialShipBehavior: -1
specialShipStart: 1
specialShipSyst: 6
specialShipsKilled: 10
specialShipsBoarded: 0
specialShipsDisabled: 10
specialShipsJumpedIn: 2
specialShipsJumpedOut: 0
specialShipNameIndex: 3
specialShipSubtitleIndex: -1
specialShipPreselectType: -1
auxShipCount: 3
auxShipsLeft: 2
auxShipDude: 180
auxShipSyst: 134
cargoType: -1
cargoQty: 0
pickupMode: -1
dropoffMode: -1
cargoLoaded: no
scanMask: 0000
compGovt: 129
compReward: 20
datePostIncrement: 0
pay: 150000

Defend <RST> (234):
travelObjComplete: yes
shipObjComplete: no
missionFailed: no
flags: 0044
flags2: 0000
canAbort: yes
timeLeft: -32000
destStellar: -1
returnStellar: 163
initialShipCount: 5
specialShipCount: 5
specialShipDude: 128
specialShipGoal: 6
specialShipBehavior: -1
specialShipStart: 1
specialShipSyst: 32
specialShipsKilled: 0
specialShipsBoarded: 0
specialShipsDisabled: 0
specialShipsJumpedIn: 0
specialShipsJumpedOut: 0
specialShipNameIndex: -1
specialShipSubtitleIndex: -1
specialShipPreselectType: -1
auxShipCount: 3
auxShipsLeft: 3
auxShipDude: 180
auxShipSyst: -3
cargoType: -1
cargoQty: 0
pickupMode: -1
dropoffMode: -1
cargoLoaded: no
scanMask: 0000
compGovt: 129
compReward: 20
datePostIncrement: 0
pay: 150000

Mission bits currently set:
b3
b4
b8
b9
b15
b16
b99
b100
b101
b125
b134
b136
b137
b138
b144
b145
b146
b147
b161
b165
b166
b167
b168
b169
b170
b196
b197
b198
b199
b200
b201
b202
b203
b204
b1005
b1008
b1009

Escorts:
none

Items currently owned:
1 Neutron Turret (135)
1 Dospect Armour (140)
2 External Fuel Tank (153)
1 Density Scanner (155)
1 IFF Decoder (156)
1 Afterburner (157)
2 Phase Turret (164)
1 SAD launcher (166)
2 Fuel Scoop (168)
1 Auto-Refueller (169)
1 Zidagar ECM System (199)

Stellars currently dominated:
none

Stellars currently destroyed:
none

Active ranks:
none

Active disasters:
A recession (140) on Tibidat (377) - 0 days left
A serious drought (141) on Motif (376) - 0 days left
A large quantity of skulls (142) on Kayia (350) - 0 days left
A successful raider (143) on Dirach (344) - 0 days left
A Zidagar offensive (144) on Pimre Station (358) - 0 days left
An Igadzra offensive (145) on Outpost Terapin (324) - 0 days left
An enormous food surplus (146) on Ragni (359) - 0 days left
An incredible harvest (147) on Saffera III (322) - 0 days left
A manufacturing surplus (148) on Fluor (306) - 0 days left
Industrial expansion (149) on Filider (304) - 0 days left
A massive brawl (150) on Hizdriar (276) - 0 days left
A new invention (151) on Station Pybin (264) - 0 days left
A bizarre training accident (152) on Outpost Zachit (238) - 1 days left
Decreased demand (153) on Mira (235) - 0 days left
Increased demand (154) on Blaga (234) - 0 days left
The jubilant workforce (155) on Liadon (229) - 0 days left
Constant celebration (156) on Krotun (226) - 8 days left
A Voinian attack (157) on Emalghia (194) - 4 days left
A supply shortfall (158) on Huron (170) - 0 days left
Extreme boredom (159) on Gorky (189) - 0 days left
Renegade extortion (160) on Iothe Prime (184) - 0 days left
An excessive renegade incursion (161) on Gribn (181) - 0 days left
An excessive renegade incursion (162) on Thehir (180) - 0 days left
The tourist season (163) on New Rome (158) - 0 days left
A new influx of colonists (164) on Molos (157) - 6 days left
A new outbreak of plague (165) on New Calcutta (154) - 0 days left
An efficiency drive (166) on New Tokyo (153) - 7 days left
A logistical problem (167) on Knox (148) - 4 days left
A major pollution scare (168) on Earth (128) - 0 days left
A good harvest (169) on Poch (258) - 0 days left
A strike by monks (170) on Omm (183) - 0 days left
A shortage of Munb leaves (171) on Himgro (240) - 8 days left
Toxic rainfall (172) on Giniz (364) - 0 days left
A mining accident (173) on Telnan (152) - 0 days left
A volcanic eruption (174) on Bakoom (355) - 0 days left
The discovery of a new vein of ore (175) on New Riga (134) - 0 days left
A bumper harvest (176) on First Centauri (129) - 7 days left
A Voinian offensive (177) on Outpost Alpha (136) - 0 days left
A Voinian offensive (178) on Outpost Gamma (138) - 0 days left
A Voinian offensive (179) on Outpost Theta (143) - 0 days left

Active cron events:
none

- end of log -

Welcome to the boards, greedybones 🙂

Looks like you've got two missions active here, both to destroy some UE ships, so make sure you're not confusing the two. They both say that the ship objective is not complete (ie. you haven't destroyed all the ships you're supposed to) but the red arrow disappearing from the map would indicate that the ship objective is complete. Perhaps your pilot log is not entirely up-to-date. Open Nova again and reload your pilot - that should force the log to update.

Looks like I got that one solved. I just had to retry and abort until they recognized it in Vorik. Finished the Voinian missions and then got screwed by the Zidagar. I bought a Voinian Cruiser, got full outfits, and then had to buy a smaller ship so that I could do a delivery in a short time. Now I'm flying an arada and have about 3 mil left.

One other question: ECM/Zidagar ECM systems. Do they actually accomplish anything? Anytime, someone shoots missiles/SADs/SAEs at me, they all hit, regardless of the ECM system I'm using. I noticed however, that when flying a Zidara, the ECM system seems to actually work. Is the Zidagar ECM system only meant to work on a Zidara?

Which port are you using? The official "EV Nova: Override" or the unofficial "EV Override for Nova"? The former probably has errors causing the ECM systems to not work.

No matter what I used I always ended up tweaking the jamming strengths in Mission Computer just so I'd be more comfortable around SAEs

@guy, on Nov 13 2007, 12:21 AM, said in Stuck in the Voinian String:

Which port are you using? The official "EV Nova: Override" or the unofficial "EV Override for Nova"? The former probably has errors causing the ECM systems to not work.

I'm using the unofficial newer port. It looks like the regular ECM works pretty well, but the Zidagar ECM is just a waste of 500,000 creds.

Strange, I can't see anything wrong with the data. It should all be working fine.
The ECM should jam 25% of SADs and the Zidagar one should jam 50% (these add together). Additionally, most crescent ships have built-in 25% jamming while Zidagar ships have built-in 75%. SAEs are much less susceptible, requiring over 50% jamming before you can have an effect on them.