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If you register EVO do you get more ships because i can only find 4 ships with the unregisted version.
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All ships are availiable. You just have to do the missions that is necessary to get the missions. The downside of unregistering is HECTOR.
kauthor's right, you already have all the ships avalible in the unregistered version, but you can only find four ships? have you found Miranu/Egmalpha/Crescent space yet, or are you only exploring UE territory? because i know for a fact that there are more ships than just four.
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ive only been exploring UE territory i guess thats why.
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Originally posted by project x: **because i know for a fact that there are more ships than just four. **
Is that so? Wiseguy.
Anyway.. my advice is to get a scoutship (and some spare money and a ramscoop) and venture into the north or east.. going to the north is easier, though.
------------------ I'd say there's one in every crowd, but in this crowd there's at least twenty or so... -Frandall
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Originally posted by Celestial Storm: **Is that so? Wiseguy.;)
**
Nah, you want to go west. But it can get pretty rough so arm yourself with plenty of phase cannons.
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:slaps Zax on the head: Now come on! Do you want him to be destroyed by the Voinians? Come on! Go North.
Uhm, people, i think that by now he's already headed north. How many days has it been since this topic was made and answered? My point is made. Let the thread die already...
------------------ Insanity has its advantages
lol i already beat the three main objectives
Originally posted by noba man: **lol i already beat the three main objectives:)
Doesn't he learn fast? You get a gold star mate.
--gav
------------------ ~~ SARZ, WZ ~~ **SARZ ~~ |-(DUKEr)-| // ~~ ~~ -(FOX)- ~~ **
Originally posted by kauthor: **:slaps Zax on the head: Now come on! Do you want him to be destroyed by the Voinians? Come on! Go North.
bah, seriously though. A scoutship with some voinian armour, an afterburner and a couple of ramscoops can go pretty far in Voinian territory, since it can outrun any other ship, and voinian weapons are less effective against armour (plus, there's this small trading post in the far west with just UE trading ships to guard it. It's a milk run to dominate it).
Right.....
Originally posted by kauthor: **Right..... lol **
------------------ hi
Originally posted by Zax: **bah, seriously though. A scoutship with some voinian armour, an afterburner and a couple of ramscoops can go pretty far in Voinian territory, since it can outrun any other ship, and voinian weapons are less effective against armour (plus, there's this small trading post in the far west with just UE trading ships to guard it. It's a milk run to dominate it).
Wow. For a minute, I actually believed you there.
------------------ Maniak hacks like crazy!
What are the 3 main objectives?
First- Explore the Nebulas Second-Destablize the Strands War Third-Help the UE advances.
------------------ http://shack.admiral...sername=kauthor
Wasn't there a fourth? I don't know what, but I thought it was UEs, Strand War, something else combat related and Nebulas.
I'm not sure, as it's been literally years since I've played any race that actually has a central objective.
Oh and Maniak: Zax is actually right.
1. Voinian Weapons do about 1/3 the damage to armour that they do to shields.
2. Scoutships can outrun anything Voinian. :frown: Heck, he doesn't even need the afterburner.
3. There is an outpost on the far western rim of the Voinian Empire that(as of my most recent update) had a fleet of Shuttles, Cargo Transporters, and a few Voinian Fighters/Interceptors.
Trick is not getting anywhere close to the Voinians as you are zipping through. If they can nail you and stop you with one rocket, you're dead. But the rockets aren't that hard to avoid.
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