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Originally posted by Gordontron: **Thanks for letting me reply. I did not have time to post what was going on in my systems last night, however I would prefer to post before you continue your attack.
**
Only problem is I read your post, then watched you post in the OOC topic 45 minutes later. More than enough time to reply.
RMA
------------------ If someone makes a mistake, it is not my fault. I will however use it to my advantage.
Voted most likely to be a serial killer by Insane Asylum - 2002
There are a few things that seem to have come to light that I would like to address. This pertains especially to Xenocide, Gordontron, and RMA , so I hope that all three of you read this.
Xenocide; you still have not posted what the hell your holographic research is, or what your shipyard expansions are. I'd like to see sensible, logical descriptions. Also, please respond to RMA's assault on your fleets at Vastan with a battlepost.
Gordontron; First off, RMA did control your ships. So he'll have to edit his post regarding the utter annihilation of your ships without you making decisions within it. However, he did have a valid point; you seemed to react rather late to his attack.
Alsoand I realize that I'm doing this latethat jamming system of yours is too powerful. Regardless of what I said in the past of this topicand I likely gave clearance to this while I wasn't completely aware of what it could doit needs to be toned down. Was it supposed to be an ECM (electronic counter measures) ? Or was it a stealth field? Even if it was a stealth field, which would facilitate other ships not being able to lock onto you as well as they normally could, it would (a) not make their turrets shoot their own ships, ( not jam missiles to 90% accuracy, and not jam turrets to 85% accuracy, since ECMs don't even affect turrets, and even a stealth field wouldn't have that kind of capability. So I suggest you tone it down to 50%/50%. It'll still have your opponents wasting a good hunk of their guided ammo. Once again, sorry to be doing this late.
Note: this will not effect the outcome of the Battle of the Rock, as the renegades would still have been annihilated by force of numbers alone.
RMA; Regardless of response time, you controlled their ships in a manner illogical for Azdgari vessels as well as for the Zidagar. Give them a little more time to post replies. If there's no tangible battle posts from either of them regarding your assault within two days, then we'll assume you annihilated them during that time.
Thanks all, Solel
------------------ All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king. J. R. R. Tolkien (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/search.cgi?action=intro&default;=26")The Search Feature(/url)
"However, he did have a valid point; you seemed to react rather late to his attack.
Alsoand I realize that I'm doing this latethat jamming system of yours is too powerful. Regardless of what I said in the past of this topicand I likely gave clearance to this while I wasn't completely aware of what it could doit needs to be toned down. Was it supposed to be an ECM (electronic counter measures) ? Or was it a stealth field? Even if it was a stealth field, which would facilitate other ships not being able to lock onto you as well as they normally could, it would (a) not make their turrets shoot their own ships, ( not jam missiles to 90% accuracy, and not jam turrets to 85% accuracy, since ECMs don't even affect turrets, and even a stealth field wouldn't have that kind of capability. So I suggest you tone it down to 50%/50%. It'll still have your opponents wasting a good hunk of their guided ammo. Once again, sorry to be doing this late."
I know I am sorry that I posted so late. Sometimes I only have snipits of times to post. I will try and post what happens. Thank you for your patience, I realize that it must be annoying having to wait for me to post what my ships do.
Yeah great timing like you said. I posted that a number of days ago. After I based much of my defense on relying on the technology. a) no not shoot their own ships just have an side effect of the jaming having the turrets fire in all directions, I will edit that out if you wish b)In the game the ECM already effectively jams missiles 50% of the time, or at least it seems like that when I play. I do not mind toning down the turret effectiveness but I will not lower the missile effectiveness very much. 50% effectiveness for the missiles, would be a complete waste of my time. -Until this is decided I am suspending my defense posts, sorry :frown:
-Red if you think that the rock outcome should be different I am open to your changes. I just had to start moving my fleet back down to my space. If you want me to change the story or my ship counts I will do so.
------------------ "Chaos is our ally, discipline our mortal foe" --Azdgari Commander Long live the Azdgari! Thanks Bush, great job at protecting oil fields. Oh but next time, protecting the first known artifacts of writing, and the first calendar might be preferable.
Blackmailing me has no effect. If you don't post your defense against his attack, it'll only make RMA kill you faster.
MOD: Your ECM has 90% missile jamming effectiveness and 25% turret jamming.
Sorry, but only making 50% of an enemies guided weapons useless isnt worth it? 25% is a high number. 50% is just plain nice. 90% is...over the top.
Modify your message, Xenocide. Double-check your message.
------------------
"Blackmailing me has no effect. If you don't post your defense against his attack, it'll only make RMA kill you faster." Talk about blackmail (kidding). I am postponing my defense posts because I need to know how effective my technology is. For example if it was 50 compared to 70 percent effective that would change my ship tallies and how good my defense is. I will post later to night about my defense, I am very sorry for the delay RMA. -Oh and black mail is a very serious thing. The definition is: "Extortion of money or something else of value from a person by the threat of exposing a criminal act or discreditable information. Something of value extorted in this manner."
"MOD: Your ECM has 90% missile jamming effectiveness and 25% turret jamming. " Grubles. Ah, could I lower the missile jaiming to 85% in exchange for 33% turret jamming.
"Sorry, but only making 50% of an enemies guided weapons useless isnt worth it? 25% is a high number. 50% is just plain nice. 90% is...over the top."
Then laughs. Yes if guided weapons were the only option for attacking. They are not worthless just a lot less effective. So you are saying that if the U.S. spent a long time making a defesne against Surface to Air Missiles that only works 25% of the time? It is over the top, that is if you did it over night and just dropped that fact out of the blue. While discussing it with Sole earlier I did say something like, it is very very good. You were not the one sitting around for that time just waiting for my main technology to be developed. The fact is upgrading all ships with forward attacking weapons that would be 100% effective would take only a few days, that is compared to the weeks it took me to research this tech.
Originally posted by Gordontron: ** Oh was the problem the hacking into the computer systems. I just thought I would let Seleria use her skills if she wanted to. If there is some problem I am always happy to edit my post if you change your mind.
No problem with me here
Man! All the action seems to happen when I'm not here. :frown:
------------------ -Everyone has a photographic memory, just not everyone has film. -Never underestimate the power of stupid people in large groups. -Great minds think alike but fools never differ.
That is why you have to get AIM, Cresent. I was taking in all the actions.
Done. Your jammer is 85% effective against missiles and 33% effective against turrets. Now let's end it.
Agreed. Finally. I never thought I would have to argue for so long about it. RMA it used to be 100% effective when we first agreed so I think you have nothing left to whine about. If anyone, else, has any bone to pick with the tech do so now;I don't want to have to argue about it down the line.
Edit: fleet report:
start: Azdgari 100 Azdgari Warships 250 Azdaras 250 Azdgari Aradas
now: as of 4/15/03 171 Azdgari Warships (used to be 175) 404 Azdaras (used to be 450) 282 Azdgari Aradas (used to be 430) 85 G2 Azdaras (used to be 15)
production: 10 Azdgari warships per RTD, 15 G2 Azdaras, 5 Azdgari Aradas, 25 G1 Azdaras
Raiger: 10 Azdgari Warships --- Azdaras:27 ---Azdgari Aradas:30 Muid: 10 Azdgari Warships --- Azdaras:30 ---Azdgari Aradas:32 -In Tinar: Dirach: 10 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:22 -In Tinar: Toi: 10 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:22 Molar: 10 Azdgari Warships --- Azdaras:32 ---Azdgari Aradas:27 Azdgari:41 Azdgari warships --- Azdaras:54 ---Azdgari Aradas:42 In tinar: ---G2 Azdaras:30 -In Tinar: Meagh: 10 Azdgari Warships --- Azdaras:22 ---Azdgari Aradas:22 ////Apeart: 0 Azdgari Warships --- Azdaras:0 ---Azdgari Aradas:0 ////Diudir: 0 Azdgari Warships --- Azdaras:0 ---Azdgari Aradas:0 ////Chak: 0 Azdgari Warships --- Azdaras:0 ---Azdgari Aradas:0
One full production (see above) is blockading Niwom
Blockade at Tollb: 13 Azdgari Warships, 22 Azdaras, 10 Azdgari Aradas, and my battle group: My battle fleet: 40 (other 30 at Tinar) Azdgari Warships, 170 Azdaras , 80 Azdgari Aradas, 40 G2 Azdaras, so in total: 53 Azdgari Warships, 192 Azdaras, 90 Azdgari Aradas, 40 G2 Azdaras,
Blockade at Tinar:, Azdgari Warships: 70, Azdaras: 91, G2 Azdaras: 45, Azdgari Aradas: 71
------------ Traveling Patrol: 1 Azdgari Warship, 5 Azdaras, 30 Azdgari Aradas Defended in Diudir and added to the Iggy casualties
Loses from renegades: (-10) Azdgari Warships, (-35) Azdaras , (-55) Azdgari Aradas, (-5) G2 Azdaras, Loses from RMAs iggy fleet: 30 Azdgari warships, 86 Azdaras, 81 Azdgrai Aradas Damage inflicted on crusading forces: still pending ----- Technology: -Upgrade Cresent station with: Azdgari Shield Generator and Azdgari Jamming device, and phase turret finished 4/17/03 -Study and application of voinian technology: 4/18/03 -New G2 Azdara factory will be completed on 4/16/03, being able to output 25 Azdaras per RTD
------------------ "Chaos is our ally, discipline our mortal foe" --Azdgari Commander Long live the Azdgari! -Thanks Bush, great job at protecting oil fields. Oh but next time, protecting the first known artifacts of writing, and the first calendar might be preferable.
(This message has been edited by Gordontron (edited 04-16-2003).)
Surely your ship production would have suffered some from the loss of 2 minor systems, and the loss of the Azdgaris greatest armoury?
True that is up to debate. The materials to make the ships have nothing to do with any of those systems. Chak is a dumping ground from raids however I am not sure that they use the parts they get in ships.
Gordontron; RMA has taken a few systems from your empire. Your overall production will decrease from this. If you want to talk to me about it, go ahead. Otherwise, I'd recommend you decrease it by proportion of how many systems you have.
Xenocide, could you explain this?
posted by Xenocide on 4/16/03: 5 Zidagar Carriers 10 Zidagar Aradas 20 Zidagar fighters per RTD 20 Zidagar Mori (production halted) 30 Zidaras per RTD
Now, apparently this must come from your shipyard expansions, yes? But wait...
posted by Xenocide on 4/15/03: Factory Building (Station Hesap) Fleet production expansion Started 4-9-03 Finished 4-??-02 -3 days 9) Factory Building (Station Hesap) Weapon expansion Started 4-9-03 Finished 4-??-02 -3 days 10) Factory Building (Station Hesap) Fleet production expansion Started 4-9-03 Finished 4-??-02 -3 days
That three days meant that those would finish in three days from the day you posted that, right? Meaning it would be done on 4/18/03. Thus, your current shipyard production is out of line and is revoked.
Also, you also moved too many ships into Vastan. I calculate that you can only have 300 Zidaras and 200 Zidagar fighters there, even with your modded up production. Thus, you'll need to fix that as well.
And you still have not informed us of what holographic research is.
Solel
(This message has been edited by Solel (edited 04-16-2003).)
Ok. It did just finish the G2 Azdara production line. That produces 25 Azdaras a RTD. What do you purpose my adjusted production is.
Note: I will not be here from monady to friday next week. If anyone wants to take over my posistion then please let me know.
Xenocide: Just wondering did you adjust your ships counts from the attack on the Rock? Just wondering, I did not read everything super closely so do not feel like I am attacking you.
Ok Solel I know that you have ignored my stuff for 7 days. I have told you 5% EACH. Point 2 I do legally have that many ships because I moved them in from Zidagar/ other stations. I stopped all of my ships along the Azdigari boarder and moved most of them to vasten to shoe him off. Point 3 I did explain holographic research but you didn't listen. I said that I told my scientists to work on something at their own pace. They wanted to work more on the holographic research so I paid them to. It does NOTHING It was just for them to get paid and to fun work. So I am nice to imaginary people.
------------------ Are we sad because it rains or does it rain because we are sad?
Xenocide, get on AIM NOW!
OH...that finally clears up my question regarding the holographic stuff.
I'll disregard the fleet movements, as it's just not worth my time anymore to try to wade through all of this...
Well, a few responses to Xenocides post in the main Topic
2)I destroyed your military base in Vastan. How that equates to 6 billion civilians I dont know. I suggest you actually check these things first.
3)As for my fleets, I list them every other post. How you dont get it when I say this amount of ships is in every system I dont know.
4)You forgot most of your Zidaras where destroyed.
I happen to have taken the liberty of reviewing the original battleposts in Chak. When you did finally control your own ships, Gordontron, and you charged him, those were the tactics that RMA said you were using when he destroyed you (at the point where he ignored his initial unfair battleposts, but did account for your real response in the correct one). Thus, he did not control your ships because they were following the path you had set for them. On the other hand, when you attacked him recently, you controlled his ships in a way that is not fair, as he left his ships in that shell formation because he never said they extricated themselves from the formation. Why should they? Like he said, the logical commander won't give up a formation that works. So no, your attack is not a massacre. You'd lose plenty of ships, and he probably would too.
And Xenocide, no one gives a damn about that propaganda you keep spewing out in the IC thread, since most of us can see it's all lies. He blasted your planet with SAEs, which wiped out military infrastructure, not civilian residences. Vastan IV is described as nothing more than a staging point against the Igadzra. Translation: it's a military outpost. Thus, you wouldn't have civilians there anyway, since the only service on the planet is outfitting. Also, there's no reason for Miranu to be on Vastan. There's no commodity exchange there. But oh well...
And please, for all future battleposts everybody, please remember the Zeroth Rule of the webstory: Use logic and reason at all times.