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Originally posted by VoinianAmbassador: **The Miranu are the most sinister race of all. They casually employ the Emalgha and the Humans as a buffer against Voinian expansion, while assisting neither of them. They get rich while trading with every side in the Strand War. They employ the Zachit, instead of fighting their own battles. They claim to be peaceful, yet they have a secret weapon development programme underway. They are actively engaged in the export of fuzzes, to the point where that species is facing extinction. Finally, they don't seem to belong to our galaxy at all; humanity, the Zidagar, the Azdgari and the Igadzra are all represented by monoliths on one of the Council's planets... there's no mention of the Miranu.
**
Amen brother. Finally, someone sees the light of the absolute and undeniable evil of the Miranu Empire.
------------------ Do you have any idea how many YEARS it has been since I actually completed an in-game Central Objective?
(This message has been edited by Lonevoinian (edited 02-10-2003).)
LoneVoinian, I would allow your post normally, but I warn you, this topic was last updated one month ago. If you do deeper archaeology than that, then you will get warning like mine from different people.
------------------
Originally posted by kauthor: **LoneVoinian, I would allow your post normally, but I warn you, this topic was last updated one month ago. If you do deeper archaeology than that, then you will get warning like mine from different people.
As much as I agree with what you're saying, (it is annoying) the EVO board needs the traffic. Anything to get people posting again and talking about the game is pretty welcome (at least from me, anyway). A month isn't too bad. A year or two, that's uncalled for..
_bomb
------------------ "I want to tell you about a time I almost died...."
Originally posted by Lonevoinian: **Amen brother. Finally, someone sees the light of the absolute and undeniable evil of the Miranu Empire.
Similar minds think alike, says the proverb. Because Lonevoinian is a Voinian supporter too , he agrees. :rolleyes: I show my earlier post. And Blackdogs reply.
Ugh. So this kind of reasoning Voinian supporters use. They use arguments that things cant be proven to be bad are bad. They make the only completely peaceful race evil.
Not nearly as ridiculous as Lonevoinian's description of how the war started.
------------------ I am eager to try to ansver mission questions
(This message has been edited by General Cade Smart (edited 02-11-2003).)
Ah yes, the old "UE vs. Voinian" thing...
Let's assume for a moment that the UE and the Voinians had no external help. That means; no Emalgha, no Hinwar, and no Miranu. What would happen?
As everyone probably knows, a Voinian Frigate is not a match for the UE Destroyer. Couple a UE Destroyer with a few fighters and then you really have a problem if you're the captain of a Frigate. However, what if the Frigate has help? Two frigates will very much spell doom for a UE Destroyer, as will a few extra Heavy Fighters thrown into the mix.
However, what of the Voinian Cruiser vs. the UE Carrier? If I am correct (I haven't played EVO in a while), Voinian Heavy Fighters are more heavily armed than UE Fighters, which means that the Voinian Cruiser has a slight advantage in the area of availible fighter firepower. It also has a very large amount of hull armor, but it is extremely slow. The end result is that if the Voinian Cruiser is far away when it engages the UE Carrier, Hunter Missiles will be a severe pain to the Cruiser. Frigates, Interceptors, and Heavy Fighters are all less vulnerable because of their speed and maneuverability, but Cruisers, because of their pure bulk and lack of speed, are extremely vulnerable. However, if the Cruiser can get close fast, then it will almost certainly win (if I remember correctly. I did several tests with this a while ago). Neutron Turrets, especially in mass numbers, are possibly the most deadly weapons in EVO. If a Cruiser were to engage a Destroyer, its firepower would quickly destroy the Destroyer whether or not it was nearby or far away.
But what of the UE Cruiser? Yes, it is quite a formidable warship; almost too formidable to be realistic. But can it really defeat a Voinian Cruiser? Sometimes yes, sometimes no. Once again, it's all about Hunter Missiles. Voinians lack any sort of accurate long-range ordinance to counter the UE's guided missiles. The Voinians are too slow to do anything about them, and so the UE have an advantage in that area. The UE Cruiser has quite a lot of weapons, but it is still possible for a Voinian Cruiser to destroy one of them if it gets close enough fast enough.
And what of weapons? Voinian Neutron weaponry is deadly, but bulky and slow to fire if you don't have enough of them. The turreted rocket launchers can be quite useful and are very powerful. The primary weapon of the UE is the famous Blaze Cannon, which is inaccurate but fast firing. Each individual blast does little damage, but the power of hundreds of blasts streaming out can be devastating. Rockets are also powerful but not turreted, and Hunter Missiles provide a powerful advantage when dealing with Voinians at long range. UE weaponry seems totally built, as you would expect, around blowing up Voinians. Blaze weapons do heavy damage to armor, and Hunter Missiles have no counter in the Voinian Military. Voinian Neutron weaponry also have a bit of Anti-UE engineering as they do considerable damage per blast to shields. In long-range weaponry, the UE definitely have the advantage, as rockets can be quite inaccurate even if they are turreted. However, in close range weaponry, the Voinian Neutron Cannon and Turret, combined with the power of their turreted rockets, seem to have the upper hand.
And finally, there is the fighters. The Interceptor is about equal to the UE Fighter in firepower, but the Voinian Heavy Fighter has quite a lot of guns and room for lots more. The UE Fighter, however, has much greater maneuverability, and so I would have to say, fighter wise, the UE and Voinians are about equal.
In fact, the UE and Voinians are about equal in every respect. However, it has been my observation that there seems to be more Voinian Cruisers than UE Carriers. This would be expected, seeing as the Voinians lack very good fighters, and they probably know that, which is why they seem to concentrate on their warships more than the UE do.
Looking at the tactical situation, Outpost Theta (and later Outpost Omicron, if I remember the names correctly) are both rather remote and could be taken if a large Voinian fleet were to attack them. Reinforcements could be blocked with secondary attacks on Outposts Alpha and Gamma to divert UE fleets. Once Outpost Theta was taken, Voinian forces could capture Outpost Gamma simply by moving through Dogover into Eltor with a large fleet. Another large fleet would then move into DSN-114. These two fleets would effectively cut off any reinforcements that would otherwise reach Outpost Gamma. The main fleet would then move into Yandros, destroy the UE forces, and then have the other two fleets in Eltor and DSN-114 to move into Yandros for extra protection. The only way to effectively destroy and/or capture Outpost Alpha would be to create a diversionary attack. The Voinians would send large fleets against Saalia, Verril, Tulir, and Ariane. This would draw away considerable amount of the UE fleet while the main task force would enter Bakka and rapidly deal with the opposing vessels. Once Outpost Alpha was secured, the fleets would withdraw to Outpost Alpha or one of the others to reinforce for a UE reprisal. With these simple tactics, the entire UE frontier would be captured or destroyed, leaving the center of the UE open to invasion.
And though the UE and Voinians seem rather equal, I would have to say that the Voinians would, in the end, prevail against the UE.
However...
Remember that I said that we will assume that the Emalgha, Hinwar, and Miranu do not exist or at the very least are not involved at all in the war.
What if they were involved?
Though the Miranu would probably not be much of a threat (phase weapons would do little to dent Voinian armor), they would (once the UE make contact with them) be able to support the UE in other ways. The Miranu are, after all, the greatest traders in the known galaxy, and thus could suppor the UE economically, bringing in supplies, resources, raw materials, etc. And, of course, they could share some of their technology; their powerful shield emitters, and pursuit missile guidance technology which would greatly improve Hunter Missiles. Other than that, however, their influence would be limited. Miranu Crescent Fighters are no match for Voinian warships, phase cannots are useless against them, and even the Gunship does not have sufficient firepower to put up any more than a meager fight.
The Hinwar are not a very big player, but they are useful. If properly supplied, the Hinwar could become somewhat powerful and dangerous, as was shown in the UE Mission string. However, alone, they are not much of a threat, and their power is limited, but they can distract Voinian fleets, which would hamper large-scale offensives.
The Emalgha are probably the biggest players aside from the UE and Voinians themselves, obviously. Their navy is powerful and is well equipped to deal specifically with the Voinians. If the Emalgha were to recieve technology from the Miranu and/or UE, they would become even more dangerous with enhanced armor and shields. However, they are weak in some areas, and their warships are not much of a challenge against Voinian Cruisers. But, the Emalgha and Hinwar combined could easily tie up many ships and perhaps even whole fleets, distracting the Voinians from their main threat, the UE, and costing them just enough to prevent a wide-scale offensive against themselves. If the Voinians were to place the brunt of their entire military soully against the Emalgha and Hinwar, it would be devastating for the UE. The Hinwar would then be silenced and unable to attempt another uprising, and the Emalgha would also be in serious peril. The best way to deal with them would be to make a diversionary attack against Emalghion while the main fleet attacks Kelmaon, as was done in the Voinian mission string. However, the next step would be for a three-pronged attack directly against Emalghion. Coming from Kelmaon, DSN-4743, and DSN-2061, the three Voinian fleets would simply overwhelm the Emalgha defense forces. Once the Emalgha and Hinwar were dealt with, the Voinians could then consontrate on the UE, and though they would find it much harder to conquer them, they might still win.
However, the concentrated attacks against the Hinwar and Emalgha would leave the Voinian-UE frontier vulnerable. The UE could attack the Voinians in a sudden lightning offensive, overwhelm the defending fleets, and do a great deal of damage before withdrawing back to the UE Frontier. The UE could also leave a fleet lying in wait in DSN-8209, ready to attack the Voinians the moment they jump into Kelmaon. With the Voinians in Kelmaon delt with, the attack on Emalghion would be in jeopardy. The two remaining Voinian fleets (plus the survivors from Kelmaon) might just be able to destroy the Emalgha fleets, but there would still be the issue of the UE fleet returning to Emalghion from Kelmaon. The Voinians would, in all likelyhood, be doomed. With the Voinian offensive against the Emalgha now crippled, the UE (during the actual battles) could begin a sudden offensive which would deal a lot of damage to the Voinian fleets on the UE-Voinian frontier. The Voinians would have to go into a defensive mode until their fleets were strong enough. During this time, however, the Emalgha could rebuild and even enlarge their fleet, while the UE also built up for another offensive.
Simultaneous attacks on Vorik, Obron, and Avann would distract the Voinians while a combined UE and Emalgha Task force could make attacks on Niot and Fridion. While the attack on Niot would be more of a diversionary attack, the assault against Fridion would be the main prong of the offensive. With Fridion captured, the Emalgha and UE task force in Fridion could then aid the attack in Niot, capturing that system as well. While consolidating their borders in the north, the UE could make concentrated two-pronged attacks against Avann and Vorik. Obron would be a bad choice for an assault, as it is hard to get to (there is only one availible hyperlink into it without straying into Vorik as well), and it is close to other major Voinian military bases. Depending on where the Voinians shift most of their weight, the UE would bring in their main task force of Destroyers and Cruisers and capture Vorik or Avann. Vorik would be the better choice, because fleets could then move through unfortified Mihal and attack Avann, making it possible for a three-pronged attack against the enemy defenders. Once the captured base was fortified against reprisal, the UE could then concentrate against the second base. Once that fell, the UE and Emalgha would then build up their fleets again.
Romit would be the next logical choice for an assault. The refueling bases on the way to Tientu could be delt with easily or simply ignored. The attack on Romit could then be supported by a second thrust from Avann. Meanwhile, a detachment of Destroyers and Cruisers could be sent off to deal with Isled, either capturing or destroying the cut off station. The UE could then send in a large task force into Gamur. This would hopefully draw some of the enemy forces away from Obron. At this point, two UE fleets would attack Obron. One fleet coming directly from Yandros, the other going through Gamur to create a pincer against the Voinian defenders. Obron could then be taken, and UE forces would then concentrate on taking Gamur. Once Gamur fell, Hinavar (did I spell that right?) would be the next target. The Hinwar would then be free and able to aid in the war effort.
However, the Voinians could defend against these moves as well. Depending on how they used the Dreadnought, the Voinians could use it more logically against the UE, or first to deal with the Emalgha. A Dreadnought supported by just two Voinian warfleets would be unstoppable even if the Emalgha had some help. With the Emalgha gone, the entire northern campaign would fall apart. Now, of course, the UE could counter this (if they someone found out about the Voinians plans) by sending a large task force of Cruisers, Destroyers, and Carriers to destroy the Voinian fleet. But this would be costly for the UE, especially if the Voinian went for overkill and sent three or four fleets to escort the Dreadnought. And even then, it is not a guaranteed win for the UE.
There are also many other things which you must consider. What of Huron? This leaves doubts about the stability of the UE government. And what of the Renegades? They seem to able to amass large and powerful fleets to attack either Independents or the UE. At the Battle of Pariah the UE lost a considerable number of destroyers. What if, during the offensive against the Voinians, the Renegades see that the UE is weak on their southern frontier, and proceed to launch a wave of devastating raids against the UE. This would be costly for the UE navy, and would force the UE to divert more ships to the southern frontier with the Renegades. This would not only weaken the UE's offensives, but also possible delay it, providing the Voinians with more time to build up their own forces. There is also the possibility that the UE would loose one of their colonies, hampering their ability to construct ships and support their navy. And what if the Igadzra suddenly and inexplicably decide to conquer the UE?
However, the Voinians have their own issues. The Voinian defector incident leaves doubts as to the loyalty of Voinian scientists and officers. And then there is the very basis of Voinian government. They are an empire, a dictatorship bent on conquering and/or destroying other worlds and people, and enslaving them to do their bidding and to fuel the Voinian war machine. Throughout history, it is these kinds of governments that fall apart and crumble. The Voinian defector incident was an example of this.
So, basically, it's a standoff. It all depends on which side makes the right decisions, and the circumstances which may benefit or hamper a side. If the war were simply to continue as is with no major offensives, it will remain a standoff. There are a variety of different moves which can be used in different ways. Timing and coordination is essential. In conclusion, I believe both the Voinians and UE have a good chance of winning.
Now was that a long post or what?
-Captain Carnotaur
------------------ If at first you don't succeed...Hit it harder! - Me -------------- Millennium. Its coming, prepare for it. Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).
(This message has been edited by Captain Carnotaur (edited 02-11-2003).)
It was a absurdly long post. Htyang length. The longest post Reality webstory length. But is was as insightful too. You forgot SADs. They are deadly. With extreme power and extreme accuracy, Voinians have no chance. 40 SADs is enough to disable a Frigate. Because you like speculating so much ;), what if phase was modified to be armor-crunching? I was amazed you said Emalgha navy is powerful. Everyone else has thought they are the worst in galaxy (even worse than Human Renegades), their only good thing being anti-armor cannon. What do you mean by "almost too formiddable to be realistic"? and "it is still possible for a Voinian Cruiser to destroy one of them if it gets close enough fast enough"? Are you a Voinian supporter too?
UE are people that blame people and get mad at the slightest provocation while the voinians are big ******** that need power, power and more power.
Both are dumb
------------------ Cooldude
Haha, now watch as I pick your post apart piece by piece!
Originally posted by General Cade Smart: It was a absurdly long post. Htyang length. The longest post Reality webstory length. But is was as insightful too.
Thank you.
Originally posted by General Cade Smart: You forgot SADs. They are deadly. With extreme power and extreme accuracy, Voinians have no chance. 40 SADs is enough to disable a Frigate.
Actually, it has been my obeservation that SAD's do little damage to armor. Combined with their slow reload, it would take a long time to take down any Voinian ship Frigate and up. By that time, a Voinian ship could get close enough to start unloading its rocket compliment and shredding your hull with Neutron Cannons. It is because of this that I do not consider the Miranu Gunship a big player if the Miranu joined the UE in the war against the Voinians. And, of course, we are assuming that the Miranu would actually want to join in the war. It is my opinion that the Miranu would at the most support the UE economically, boosting their ability to produce more ships and so forth.
Originally posted by General Cade Smart: Because you like speculating so much;) , what if phase was modified to be armor-crunching?
Phase weapons are based upon the idea that they cannot do much damage to armor. It has been postulated in numerous EVO-based webstories that Neutron and Phase weaponry could be combined to form a fast-firing powerful primary weapon, but you must also note that Neutron Weaponry does not do an incredible amount of damage to armor, even though it is powerful.
The main advantage the Miranu would bring to the UE, in my opinion, would be guidance technology. Make it impossible to run from a Hunter Missile. Perhaps even turn a Rocket into a semi-guided weapon. SADs, however, do not seem like the kind of weapon that could be easily converted for use by the UE, though it possibly and probably would be useful in engagements against the Renegades. With the Renegades less of a threat because of UE ships equipped with SADs, more UE ships would be availible for use against the Voinians.
Originally posted by General Cade Smart: I was amazed you said Emalgha navy is powerful. Everyone else has thought they are the worst in galaxy (even worse than Human Renegades), their only good thing being anti-armor cannon.
Yes, their navy is rather weak, but only compared to governments like the Miranu, the UE, the Strands, and the Human Renegades. All of these use their shields as their primary defense against attacks. The Emalgha are fighting the Voinians, a race who focuses on armor. Thus, the Emalgha can be quite dangerous against the Voinians. They would be even more dangerous if equipped with UE shield generators.
And after all, who else is better than them in the fight against the Voinians? The Hinwar are close but still not a particularly large threat. There is simply no other force fighting the Voinians that has any real power, which would place the Emalgha as the second most powerful race fighting the Voinians.
Originally posted by General Cade Smart: What do you mean by "almost too formiddable to be realistic"?...
What I mean is that I have sometimes classified the UE Cruiser as a ship almost too powerful for the UE to build. Just seems unusual that they suddenly get this uber-cruiser which everyone claims can toast every ship in the Voinian navy.
Originally posted by General Cade Smart: ...and "it is still possible for a Voinian Cruiser to destroy one of them if it gets close enough fast enough"? Are you a Voinian supporter too?
No, that is fact. I have tested it before, and found that whether or not a Voinian Cruiser can win depends on how far away it is when it begins the engagement. Generally, if it is close, it will destroy the UE Cruiser. If it is far away, the Hunter Missiles of the UE Cruiser will damage the Voinian Cruiser, and by the time it gets close enough to fight, the UE Cruiser will have begun using its Rockets, its Fighters will be deployed, and the Voinian Cruiser will most likely loose.
I personally like both sides. The UE Destroyer is cool, but I also like the Voinian Cruiser and find it quite powerful when dealing with Crescent or Strand races. I also like the UE because they seem to have a better and more expansive mission string to some degrees. The Voinian mission string seems purposefully underdone and incomplete.
Hey Carnotaur: did you do 7100 posts as long as the ones here or are these the only long onesyou did?
I can't really say. Some are very short, some are not so short, some are about average, but many are very long. My long posts are usually for webstories or in debates like this one.
Now back to the subject at hand...
Originally posted by Captain Carnotaur: **Haha, now watch as I pick your post apart piece by piece!;) I personally like both sides. The UE Destroyer is cool, but I also like the Voinian Cruiser and find it quite powerful when dealing with Crescent or Strand races. I also like the UE because they seem to have a better and more expansive mission string to some degrees. The Voinian mission string seems purposefully underdone and incomplete.
Why do you pick it apart piece by piece? Because it contains stuff important enough to do it that way? I like the Voinian Cruiser in the Cresnt too. For doing the Zidagar string (the hardest of the three)... muhaha! Upgraded with Broven Plating, Dospect Armor, 6 Neutron Turrets and speed ugrades, it fight two Adzgari Warships at the same time and still be alive. First rip the 12 Azdaras off by standing in one place, pressing R, and firing until Azdara dies.Repeat. Then fire at Adzgari Warship until its dΓsabled. Then fire at another one. After doing that, UE Cruiser felt awful for against the Crescent. I had a UE Cruiser pilot that had 5 Neutron Turrets and all speed upgrades. And because it was Beyond the Crescent, I had Bronev Plating too. Yet, in a mission to destroy Renegades at Mavs, it got first its shields down from the SADs from two Crescent Warships, and then exploded as the Neutron Turrets didnt fire fast enough to destroy the swarming Crescent Fighters. I could do this mission only by capturing a Crescent Warship. Even then, I got down to armor, some damaged.
Yes, the Voinian Cruiser is THE perfect warship for fighting in the Crescent. However, I would think that a UE Cruiser would do better fighting in the Crescent than a Crescent Warship. After all, it has more shields, more armor, and a lot more space for weapons.
Originally posted by General Cade Smart: **It was a absurdly long post. Htyang length. The longest post Reality webstory length. But is was as insightful too. You forgot SADs. They are deadly. With extreme power and extreme accuracy, Voinians have no chance. 40 SADs is enough to disable a Frigate. Because you like speculating so much;) , what if phase was modified to be armor-crunching? I was amazed you said Emalgha navy is powerful. Everyone else has thought they are the worst in galaxy (even worse than Human Renegades), their only good thing being anti-armor cannon. What do you mean by "almost too formiddable to be realistic"? and "it is still possible for a Voinian Cruiser to destroy one of them if it gets close enough fast enough"? Are you a Voinian supporter too?
one of the large Emalgha fighter craft(the freiter refited to fight battles, forgot its name though) can defeat a vionion frigie ono on one, both under comp control. the Voinian frigete died, but the Emalgha had greter then 9% sheilds after both the frigie and it blowing up. for the Human figter, it takes out voinian fiters as it is faster, so missiles miss them. plus if a voinian fighter is hit by a rocket it disabled, but the U.E fighter still has sheilds left! the carrier can defeat a voinion carrer esaly; better fighters, and they do strafing runs on the carrrer so they can't hit the fighter al all. say the fighter exchange rocke's, and they book have 5, 1 vs 1 battles.they will shoot rockets at eachother and, the U.E. fighter will it be shooting after that, but the Voinian fighters will all be disabled and soon destoyed. the ue fighter can reload with it's carrier.(the comp some times does do this). now look the voinion lost sheilds and some aromur and all it'a fighters, but the U.E has lost obly a few hunter-missls. and remeber that the U.E can deploy it's fighters in about a few seconds, but it takes the voinion far longer. the new crusser can blow up any thing sent at it, espally if you put fighters and or more hunter missle/lauchers on bourd(for comp).
Originally posted by Gen_Duke: one of the large Emalgha fighter craft(the freiter refited to fight battles, forgot its name though) can defeat a vionion frigie ono on one, both under comp control. the Voinian frigete died, but the Emalgha had greter then 9% sheilds after both the frigie and it blowing up.
Yes, but oftentimes a Voinian Frigate will toast an Emalgha Warship. Unfortunately, I haven't played EVO in a while, so I don't remember the outcomes of battles between Warships and Frigates. I would think that a Frigate would have a bit of an upper hand; it's weapons are longer range and more accurate, and its only real disadvantage is a lack of speed.
Originally posted by Gen_Duke: for the Human figter, it takes out voinian fiters as it is faster, so missiles miss them. plus if a voinian fighter is hit by a rocket it disabled, but the U.E fighter still has sheilds left!
Hmmmmm... I don't recall Voinian Heavy Fighters getting disabled that easily. Also note that the UE Fighter has less raw firepower and a lot less room for expansion.
Originally posted by Gen_Duke: the carrier can defeat a voinion carrer esaly;
I would have to generally disagree on that.
Originally posted by Gen_Duke: better fighters...
Which is only a matter mainly of opinion, where in truth they both have advantages and disadvantages regarding firepower and protection.
Originally posted by Gen_Duke: ...and they do strafing runs on the carrrer so they can't hit the fighter al all.
Not really. Fighters, especially in large capitol ship battles, are quickly toasted. A rocket and a few neutron blasts will generally destroy a UE Fighter. The only real way that UE fighters can survive is if the UE Carrier comes in quicker and distracts the Voinian Cruiser; the Voinian warship can't direct enough weapons to the fighters because it has to deal with the Carrier as well. Of course, there is also the Voinian Heavy Fighters, which will then deal some fairly hefty damage to the UE Carrier as well.
Originally posted by Gen_Duke: say the fighter exchange rocke's, and they book have 5, 1 vs 1 battles.they will shoot rockets at eachother and, the U.E. fighter will it be shooting after that, but the Voinian fighters will all be disabled and soon destoyed.
As I said earlier, I don't recall Voinian Fighters getting destroyed that quickly and easily, and it is often the Voinians who get off the first shot. Also note that Neutron weaponry has a great range.
Originally posted by Gen_Duke: the ue fighter can reload with it's carrier.(the comp some times does do this). now look the voinion lost sheilds and some aromur and all it'a fighters...
The Voinians actually seem to reload their fighters more than the UE do. Also note that UE Fighters, even though they are faster, will not always win against Voinian Heavy Fighters, so the Voinians would not loose all their fighters that quickly.
Originally posted by Gen_Duke: but the U.E has lost obly a few hunter-missls.
Much more than a few Hunter Missiles. Mostly likely it will have lost most if not all of its fighter compliment. Same with the Voinians. It has been my experience that, usually, both ships will loose their entire fighter compliments. This is especially true if they start engaging from longer distances. Each warship has more time to deal with their opponents fighter wings.
Originally posted by Gen_Duke: and remeber that the U.E can deploy it's fighters in about a few seconds, but it takes the voinion far longer.
That is true, but it is only a small advantage.
Originally posted by Gen_Duke: the new crusser can blow up any thing sent at it, espally if you put fighters and or more hunter missle/lauchers on bourd(for comp).
Actually, as I have stated and proven through experiments (unless my memory is really bad), the Voinian Cruiser CAN defeat the UE Cruiser if given the right circumstances. You also cannot put more UE fighters and hunter missiles on an AI-controlled ship. If you're talking about player-controlled ships, I can take out any UE ship, including the Cruiser, easily with a Voinian Cruiser. But that's only when I control the ship.
The Emalgha Warship can generally take a Voinian Frigate one on one, because of the Emalgha weapons' effectiveness against armor. I would take a frigate over an Emalgha warship any day, but in one on one combat the Emalgha ships are pretty good against Voinians.
My opinion on the (url="http://"http://www.andrew.cmu.edu/~dsghosh/evosite/shipyard2.html#vheavyfighter")heavy fighter(/url) and (url="http://"http://www.andrew.cmu.edu/~dsghosh/evosite/shipyard2.html#vinterceptor")interceptor(/url) is well known -- I absolutely hate them both, desite VoinianAmbassador's attempts to convince me to the contrary. They're slow, easy to kill, and all in all aren't cut out to be fighters. They might have been all right if they were a little bigger and converted into gunships or something ...
I have to go finish a homework assignment, so I can't write any more now. Suffice to say the (url="http://"http://www.andrew.cmu.edu/~dsghosh/evosite/shipyard1.html#uemilitary")UE military ships(/url) are better than their (url="http://"http://www.andrew.cmu.edu/~dsghosh/evosite/shipyard2.html#voinian")Voinian counterparts(/url).
------------------ Visit my EVO web site at (url="http://"http://www.andrew.cmu.edu/~dsghosh/evosite")http://www.evoverride.com(/url)! (Note: this URL is temporarily not working. The link works, but typing in (url="http://"http://www.evoverride.com")http://www.evoverride.com(/url) will take you to one of those evil search pages. I will fix this ASAP.) "What a piece of work is man! how noble in reason! how infinite in faculties! in form and moving how express and admirable! in action how like an angel! in apprehension how like a god! the beauty of the world! the paragon of animals! And yet, to me, what is this quintessence of dust?" -- Hamlet, Hamlet , II.ii
(quote)Originally posted by shayborg: **My opinion on the heavy fighter and interceptor is well known -- I absolutely hate them both, desite VoinianAmbassador's attempts to convince me to the contrary.;)
------------------ If at first you don't succeed...Hit it harder! - Me -------------- Millennium. Its coming, prepare for it. Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url). **
Originally posted by Captain Carnotaur: **Hmmmmm... I don't recall Voinian Heavy Fighters getting disabled that easily. Also note that the UE Fighter has less raw firepower and a lot less room for expansion. -Captain Carnotaur
they are disabled that fast. I done it, the UE fighter done it, and the UD desroyer done it. all with a standerd heavy rocket, and theat fighter is out of action.
Originally posted by Captain Carnotaur: **Not really. Fighters, especially in large capitol ship battles, are quickly toasted. A rocket and a few neutron blasts will generally destroy a UE Fighter. The only real way that UE fighters can survive is if the UE Carrier comes in quicker and distracts the Voinian Cruiser; the Voinian warship can't direct enough weapons to the fighters because it has to deal with the Carrier as well. Of course, there is also the Voinian Heavy Fighters, which will then deal some fairly hefty damage to the UE Carrier as well.
actully no. when the UE fighter gets hit by a missle, it loses about 75 sheilds and pushed back, so it can't be hit by the neutrons, and will shoot while being pushed back. it sheilds regenerate fast, and there tend to be a few there, not one. these other UE fighers distract for each other, and the frigite/carrier can't kill one off, esp. if thay come from a UE carreir. the UE fighter AI makes us of it's fast speed, and charges in a wide ark, makeing it hard to hit with the heavey reocket, guided or not. as for neutrons, there two slow fireing to hit most of the time.
Originally posted by Captain Carnotaur: **As I said earlier, I don't recall Voinian Fighters getting destroyed that quickly and easily, and it is often the Voinians who get off the first shot. Also note that Neutron weaponry has a great range.
as I said, there are taked out by a heavey rocket. the UE figher i sence shots a heavy rocket of at the same time, but they can take a heavy rocket hit. Also the UE figher tends tends not to stay in one place, rahter they circle the target shhoting blaze and rockets at them, while the vionion figherts stay in one spot and misssing. I've seen this two meny time to meny times to count. as for range it not that great of a difference, and the UE blaze cannon and turet is faster fireing and knocks smaller ships back. remember that the comp does not make use of hte longer range ither. they shooting at about 80-87% of there normal range, lowering the small gap even smaller.
one more note: the shileds of all UE ship regenerate rather fast, while the seild of a voinion sheet never comes back online after being lost when controled by compter. they hull takes forever to repair, too
Originally posted by Captain Carnotaur: **That is true, but it is only a small advantage. -Captain Carnotaur
it is a big antvanage. the UE fighter are all out and shooting at the voinion carrerer, but the voinion one come out one at a time, alloying the carrerer to kill them esey, and sopport there fighter besides with missle that not only damage the voinion, but distract him from the fighter as well.