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Originally posted by Thok: **(Sorry for digging up this old topic- just got a few ideas for it.)
You get Carpel Tunnel Sydrome playing FW.**
You get Carpet and Tunnel Syndrome from Magical Mystery Tour.
------------------ Unlikely, sir. They spell and pronounce their names differently. -- Mr. Smithers Extemporaneous since November 2, 2000 Download (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl?path=ferazel/addons&file;=Extemporaneous.sit.hqx")Extemporaneous 0.5(/url) for Ferazel's Wand. Visit the new (url="http://"http://homepage.mac.com/emudevelopers/ferazel")Extemporaneous Website(/url).
You did up old-ass topics like this one and actually have something relevant to post in it.
------------------ Bleeding is breathing.
10/31/96
Actually, I would like to pass the blame; I did not bring up said topic. Thok did it, bop him on hte noggin, not me!
When you design levels in the middle of a math test.
When you whine that the Ferazel boards doesn't have as much traffic as the EV NOVA ones...
------------------ "There is only one thing in the world worse than being witty, and that is not being witty." -- (url="http://"http://www.montypython.net/cgi-bin/dl2/sketches.cgi?witty.wav")Not Oscar Wilde(/url) (5.12)
Originally posted by spamguy: **When you design levels in the middle of a math test. **
Now you're making me feel bad...
------------------ (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World(/url): an upcoming World for Ferazel's Wand.
Originally posted by spamguy: **When you design levels in the middle of a math test.
**
That's slacking and unproductive! You should be reprimanded for your supreme lack of judgement! You should at least have designed a few worlds!
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Consider that Well-Paid in Newfoundland is twice the size of Ben's largest level. Mean-bastardness is the thing, my friend, nothing else.
------------------ "The businessman who wishes to gain a market by throttling a superior competitor...will not achieve a market, a fortune or an immortal fame--they will merely destroy production, employment and art." -- Ayn Rand, Atlas Shrugged (6.20)
Very true. Very true. My daily activity a year ago in school was to design a world. Course, I would make it so that it would drive people crazy. The fact was, they were virtually unbeatable. I'm so mean...
(This one is totally made up but here it is.)
If your journeying in caverns and you see a weird tall green creature behind boulders and run away because you know it's a boulder throwing goblin.