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Originally posted by BariSaxGuy5: **I remember in my first EV game (This was way back when it first came out), I bought a scoutship. Then, I hailed a confed frigate and it said the "blast every rebel you see" line, so I landed on the planet and then started shooting at a rebel cruiser when I came back up shakes head saddly
**
/Me hopes your settings were not on "strict play."
no, I had an escape pod. Then I bought some laser cannons for my shuttlecraft and blasted a confed one and bought a defender(this was v1.00 when the shuttlecraft had 100,000 in them). In my defender, I tried to attack a corvette. After I died from the a heavy rocket, I decided to try being a merchant for a while. After those first 2 misshaps I've been a relatively normal player (sometimes I do some bizarre things to my enemies, but we won't go into that right now).
------------------ Every time I went to a wedding, my aunts used to poke me and say "you're next!", but they stopped when I started doing it to them at funerals.
I remember the first time I figured out that you had to buy a gun before you shot, after several unsucessfull attempts to play EV. I was overjoyed, and started playing EV religiously..... and the rest is history. That was a good day. Ah, memories.
------------------ "The problem with freedom of speech is that you have to put up with so much dumbness of speech." - Shoe "It is your fault, you have forced me to say what I think." - Plato may the farce be with you
I remember the first time I made my friend be my secondary weapon gunner. That was actually quite fun.
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How did I defeat the aliens? Christ, that was ages ago. Erm, well, hang on (he goes and loads up EV with GS and the appropriate pilot file)... I was using a rebel destroyer - do the rebel missions available to you, and they'll make sure you have access to the destroyer before you engage the alien - with many mods - shield capacitors, all armour upgrades available, maxxed out the proton turrets, and because you're fighting the aliens, fit fixed as many guns as possible. In theory, neutron cannons should help no end, but their range isn't enough for my tactic, so I just used as many proton cannons as possible. What I did was circle the cruiser, using the autopilot button when necessary to bring my ship to bear to bring the guns round to the target. I also drew the pesky fighters away from the cruiser before returning, and let them shoot as many seeker drones as possible, because they really are annoying. Then do wide circles around the cruiser, and watch for the beam - do not, under ANY circumstances, allow them to shoot you with the beam, it drains your shield at a prodigious rate - until you defeat it. The annoying thing is having to break away to avoid the fighters, and so the cruiser recharges. It took me MANY times to finish that mission, and when i finally did my destroyer had 5% armour left. It's worthwhile, the later missions are excellent. I find that the destroyer's speed and manoeveravility help no end in the battle, but you'll need to keep an eye on the radar to check where the fighters are, they like to doiuble-team you so their beams combine to take down your shields super-quick. Godspeed and good-hunting. Dismissed!
------------------ "This lady needs to be taken to a hospital immediately" "A hospital, what is it?" "It's a big building with patients in, but that's not important right now"
Yep, I have access to a bunch of ships including the destroyer, but what are seeker drones?
------------------ Go Red Sox! Down with the Yankees!
Seeker Drones are annoying little red spike bombs that chase your ship. Think of it as a homing space bomb that lasts a little shorter than a torpedo.
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But they shoot in swarms.
Originally posted by Pikeman: **I remember the first time I figured out that you had to buy a gun before you shot, after several unsucessfull attempts to play EV. I was overjoyed, and started playing EV religiously..... and the rest is history. That was a good day. Ah, memories.
Heh, sounds like the time I tried to fire a missile without a launcher. Couldn't figure out why the darn thing wouldn't fire...
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