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This is the continuation of my previous topic, "New Plug-in." It is primarily for me and my team to talk about the plugin, post our latest work, make requests, etc. If you have any comments or contributions for us, go ahead and post here.
Skyblade, post the graphics here as you make them.
------------------ --ares "If a woman has to choose between catching a fly ball and saving an infant's life, she will choose to save the infant's life without even considering if there are men on base." -- Dave Barry Check out my EV website: (url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url).
Alright, I got the list. I'll try to get started on the armor soon. Hope you don't mind Photoshop work instead of Infini-D.
------------------ -Cap'n Skyblade (url="http://"http://www.saberstudios.f2s.com")Saber Studios(/url) - Your source for original EV/O/N graphics. the Confederation Graphics Expansion Set: Coming soon
Photoshop is great. I don't care what you use, as long as it looks okay.
Okay, I fixed the cannon problem. I had the weapons numbered 192 and 193, but I can only go up to 190. :rolls eyes:
Ok, I have run into a problem The landing of Andre Vandal does not include the planets or masks that go with the landing/docking pics. In some cases, that is okay, but like with the stations it is important to have the station pics, too. He has little thumbnails of them, but they are not big enough to use and do not have masks.
What should I do?
Quote
Originally posted by ares1: **Ok, I have run into a problem The landing of Andre Vandal does not include the planets or masks that go with the landing/docking pics. In some cases, that is okay, but like with the stations it is important to have the station pics, too. He has little thumbnails of them, but they are not big enough to use and do not have masks.
What should I do? **
Pop me a link to that site again, I can't remember it. I can probably do something with them.
------------------ - Macavenger | e-mail: (url="http://"mailto:e-gamerguy1@home.com")mailto:e-gamerguy1@home.com(/url)e-gamerguy1@home.com
(url="http://"http://cosmics.tripod.com/ArtPage/evohtml/")http://cosmics.tripo...rtPage/evohtml/(/url)
OK, I think I can deal with those. Just tell me which ones you want, and at what sizes. Standard ststions in EV are 48x48 I think, and planets are 75x75 (80x75 to satisfy the xSize 8 rule). I should be able to make any of those into a proper Sprite/Mask pair for you. Planets too, if you want them.
Interesting... looking through those pages, I'm recognizing some of those stations as being used in MAGMA. I didn't know Meowx used any outside sources for any of its graphics work.
Originally posted by Macavenger: **Interesting... looking through those pages, I'm recognizing some of those stations as being used in MAGMA. I didn't know Meowx used any outside sources for any of its graphics work.
**
Pardon my ignorance, but Meowx is doing the graphics for Nova? I didn't think that he worked for Ambrosia.
Ok, I will go through those and pick out the ones I want. Will post them in about 5 minutes.
Yeap, I noticed that about a year ago. I was using some of the landing scenes of this website for the "Dreden War" plugin, and then found out that the same ones were used in MAGMA.
ares: Alright then. Photoshop it is...
Originally posted by ares1: Pardon my ignorance, but Meowx is doing the graphics for Nova? I didn't think that he worked for Ambrosia.
He doesn't. Where'd you get that idea? MAGMA isn't an Ambrosia plug ya'know.
On page 1:
Candra Ek Chuah Hours Jabru Leukothea Osande Qeskina'qu Rahu Unumbote
Page 2:
Huang Ti Kuju Ouranos Usins Wu'squus
Page 3:
Ryujin
Page 4:
Heimdall Kybele
Is that too many? Mainly do the stations, but if you can get a few of those planets done, that would be great. I don't need all of those, so whatever you can get done easily and quickly will be fine.
Originally posted by ares1: Is that too many? Mainly do the stations, but if you can get a few of those planets done, that would be great. I don't need all of those, so whatever you can get done easily and quickly will be fine.
Not at all. I should be able to crunch through that whole list tonight. I'll decide what to do with the file of all the graphics when I finish it, depending on size I'll either post it somewhere or e-mail it to you.
(quote)Originally posted by Macavenger: **He doesn't. Where'd you get that idea?:p
------------------ --ares "If a woman has to choose between catching a fly ball and saving an infant's life, she will choose to save the infant's life without even considering if there are men on base." -- Dave Barry Check out my EV website: (url="http://"http://home.cfl.rr.com/aresev/")The Legion(/url). **
Originally posted by Macavenger: **Not at all. I should be able to crunch through that whole list tonight. I'll decide what to do with the file of all the graphics when I finish it, depending on size I'll either post it somewhere or e-mail it to you.
You really don't have to do all of those. Just get the stations done, and do as many planets as you feel like. The plugin will still work without 100 new planets...
One other thing: do you want them all at their default sizes I mentioned above? I assume so, since you haven't said otherwise. If you have any you'd like at a special size, let me know.
Originally posted by Macavenger: **One other thing: do you want them all at their default sizes I mentioned above? I assume so, since you haven't said otherwise. If you have any you'd like at a special size, let me know.
Just the normal, standard EV sizes are perfectly fine.
How do you plan to enlarge them without losing the quality? Or at least most of the quality?
Human Armor:
(Just dragging this over here so it will be easier to get to)
New armour - human New heavy rocket + launcher - human Light turreted beam - pirate/alien Heavy beam - pirate/alien Some sort of powerful seeking projectile + launcher - pirate/alien Space mine - pirate/alien Turret with green bolts (Proton bolts made green would be great) - pirate/alien Armour - pirate/alien
Hey, that's pretty cool. But is it supposed to be sort of grainy? It may have lost quality when you converted it or something.