Huge screenshots of Coldstone in action

Quote

Originally posted by Good ?, The Chill!:
**SkyBlade brings up a good point, ho do you do that anyway?

(Finish the game before the engine/Have the cart come before the horse)
**

I believe Dee was referring to a tutorial scenario built into the Coldstone game editor, not the full-fledged scenario we'll ship at the same time as Coldstone.

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Andrew Welch / el Presidente / Ambrosia Software, Inc.
(url="http://"http://www.AmbrosiaSW.com/~andrew/")http://www.AmbrosiaSW.com/~andrew/(/url)

Quote

Originally posted by Captain Orne:
**The size of the objects will depend of the scenario creator and I ask too if this scenario will come with the game.

**

Will coldstone give you the ability to zoom out?????

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"I will make this whole planet suffer!" --Frieza
"Are you crazy?" --Tenchi
"You're tuned to the comercial channel! All commercials, ALL THE TIME!" --Mike the TV
"I knew that if I lat this kid wander around, you might show up. The only mistake i made was to underestimate the power of this kid..." --Ganondorf

Quote

Originally posted by andrew:
**I believe Dee was referring to a tutorial scenario built into the Coldstone game editor, not the full-fledged scenario we'll ship at the same time as Coldstone.
**

Oh. I misunderstood. Sorry.

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(url="http://"http://www.drippingchipmunk.com/~skyblade/index.html") Skyblade Software (/url) -- Coming Soon.
(url="http://"mailto:skyblade500@yahoo.com")mailto:skyblade500@yahoo.com(/url)skyblade500@yahoo.com

Quote

Originally posted by GameFanatic:
**Will coldstone give you the ability to zoom out?????

**

Hmmm, that is an interesting concept. Now I would also like to know if it zooms out so you can see the whole map.

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Had to alter sig because it was pissing me off

Check the log I think I saw something about that in the most recent post...

...So Says The Chill!

Quote

Originally posted by Desert Fox:
**Hmmm, that is an interesting concept. Now I would also like to know if it zooms out so you can see the whole map.

**

No -- actually, I think being able to "zoom out" would actually be somewhat detrimental to gameplay in some cases.

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Andrew Welch / el Presidente / Ambrosia Software, Inc.
(url="http://"http://www.AmbrosiaSW.com/~andrew/")http://www.AmbrosiaSW.com/~andrew/(/url)

Oh, i see, now that i realize it, it wouldnt be that much fun to just zoom out and see everything, but if you have a map kind of like the map omen gives you in cythera, that would be GREAT! 😄

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"I will make this whole planet suffer!" --Frieza
"Are you crazy?" --Tenchi
"You're tuned to the comercial channel! All commercials, ALL THE TIME!" --Mike the TV
"I knew that if I lat this kid wander around, you might show up. The only mistake i made was to underestimate the power of this kid..." --Ganondorf

Quote

Originally posted by Desert Fox:
**Hmmm, that is an interesting concept. Now I would also like to know if it zooms out so you can see the whole map.

**

Most games rely on making things look good for your point of view. If you could zoom out, the author would need to add much more artwork than necessary, and it might run very slow. Plus it would be pointless if you could see EVERYTHING ahead of you...

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I am the Walrus, Goo Goo G' joob

It would, however, be nice if you could have the illusion of zooming in/out at certain parts of the game. Not as a feature of gameplay, but (GlueBubble launches into his ideas)

Picture this:

In the background you see yourself and your companions from high above, a new mission is being given, and text is scrolling across the screen (like the missions in Warcraft) as the mission briefing ends, the camera zooms in to regular zoom, and you begin to play.

End.

Anyway, you would be able to get around this, I am sure, but it would be nice if it was a built in feature, so you wouldn't have to go mucking around with doing a QT movie or something like that.

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The sentient Glue
Bubble waves to
everyone.

Quote

Originally posted by theGlueBubble:
**

In the background you see yourself and your companions from high above, a new mission is being given, and text is scrolling across the screen (like the missions in Warcraft) as the mission briefing ends, the camera zooms in to regular zoom, and you begin to play.
**

You can easily simulate this using the Coldstone engine as it is currently.

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Andrew Welch / el Presidente / Ambrosia Software, Inc.
(url="http://"http://www.AmbrosiaSW.com/~andrew/")http://www.AmbrosiaSW.com/~andrew/(/url)

All these screenshots look fabolous.... but can't you give us a tutorial made with coldstone. Just a few scenes to show how you can do...

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Remember - it's never far from shot to kill
ulrik@avara.net

Quote

Originally posted by EnglaBenny:
**...but can't you give us a tutorial made with coldstone. Just a few scenes to show how you can do...
**

Uh, andrew already said that Dee made a tutorial scenario to go with Coldstone -- he said it in this topic, too...

hehe......btw, did you forget your password or something?

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The sentient Glue
Bubble waves to
everyone.

Quote

Originally posted by theGlueBubble:
**btw, did you forget your password or something?
**

I'm in Virginia for the holiday, and the cookies on my browser always remembered my password for me. It sucks.