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@lamkin, on Jul 21 2008, 08:15 PM, said in Giant Microbes (beta version):
Perhaps someone could let me know by suggestion what enemies, etc., could or should be added to this version. It needs something , as it's kind of boring now (to me). Thanks! Lamkin
After playing the most recent version, (It took me 19.46 ) here's my comments: Way less Big Lava Blobs If you add more enemies, please don't make them lava blobs or fighters (Those drive me nuts!) I suggest maybe little carriers in the open spaces carrying diseases (Mines??) Also maybe some drones More Health and Save Stations Very cool concept, I like how you keep coming back to the thermometer area to see how it changes Good Job!
By the way, this guy you're in has had way too many sweets! Where are all the white blood cells?!
I agree, you need to have at least two more save stations in there. I kept dying when I was in sight of a station, which was real frustrating. You can keep the lava blobs, just give me a blue pellet gun.
I added bombs and drones, but they didn't seem to have too much of an effect. I think I'll simply add some health in certain spots that are very far away from the save stations, as I agree that it's kind of annoying to keep having to backtrack to a save station. Maybe I'll upgrade the pellet gun, but I think it'd be too skewed on the side of the player if I were to let you have the blue gun at any point. I'll make these changes and post the update here (later). Thanks for the feedback, guys. On a side note, I'd also love to do a zoo or laboratory level, as the current prison levels have an appeal to me. Lamkin
This post has been edited by Lamkin : 22 July 2008 - 01:03 PM