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Hello everyone. I have just designed a new hypergate and opening animation, but I'm not sure how to implement it into Nova with a plug-in. I know I have to put all the frames into the rleD resource for the hypergate, but how do I get certain ones to repeat like the original hypergate in the game? Thanks
(url="http://"http://www.evula.org/barisaxguy5/Hypergate.gif")Here(/url) is an animation of the hypergate and the few frames I want to repeat.
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From the Nova bible section on spΓΆbs:
Quote
CustPicID
Which custom landscape to show 128 and up ID number of PICT to load instead of the standard landscape display
less than 128 No custom landscape
(Note: for animated hypergates, this field can be optionally used to set the index of the transition between the "opening/closing" animation and the "working" animation. Set to 0 to have the engine use the first half of the frames for "opening/closing" and the second half for "working".)
Additionally, just FYI:
CustSndID
Which ambient sound to play -1 No ambient sound effect Anything else ID number of snd resource to load
(Note: for hypergates and wormholes, this field serves a different purpose - it controls the angle at which ships emerge. Values between 0 and 359 specify an exact angle, while any other value specifies a random direction.)
------------------ (url="http://"http://evula.org/aftermath/")Aftermath(/url). You know you want it.
Weepul, thank you for your prompt reply, I managed to get it in the game successfully with that help.
(This message has been edited by BariSaxGuy5 (edited 07-03-2004).)
Meh, beating the ATMOS hypergate isn't all that hard. We think ours is pretty darn good
(url="http://"http://homepage.mac.com/ragashingo/.Movies/Hypergate.mov")Aftermath Work In Progress(/url)
------------------ (url="http://"http://evula.org/aftermath")Aftermath(/url) What comes next.
I've cleared a lot of replies out of this topic, if people are wondering. pipeline made a (probably unintentionally) inflammatory statement and it got a bit out of hand... move along please.
------------------ -- ** (url="http://"http://www.mazca.com/")Mazca(/url)**
(quote)Originally posted by Mazca: **I've cleared a lot of replies out of this topic, if people are wondering. pipeline made a (probably unintentionally) inflammatory statement and it got a bit out of hand... move along please.:p
Dave @ ATMOS **
(quote)Originally posted by Ragashingo: **Meh, beating the ATMOS hypergate isn't all that hard. We think ours is pretty darn good:D
I guess I missed the excitement. Glad I was actually helpful, and not a part of it, though.
------------------ (url="http://"http://evula.org/aftermath/")Aftermath(/url). You know you want it. **
(quote)Originally posted by Weepul 884: **...WTF?
That doesn't do my work justice at all.
------------------ (url="http://"http://evula.org/aftermath")Aftermath(/url) What comes next. **
(quote)Originally posted by Ragashingo: **You're doing the hypergates? I thought that was my job:)
------------------ The programmer's code of entomology: there's always another bug. There are 10 types of people in the world: those who understand binary and those who have friends. Windows users: stop asking for plugins. (url="http://"http://www.aznt.com/EVN/EVNEW/")Make one yourself.(/url) (url="http://"http://www.cwssoftware.com")Sephil Saga Website(/url) | (url="http://"http://www.evula.org/infernostudios/search.html")Add-ons Search Engine(/url) **
I was going to use Photoshop but found it didn't have to tools or power I needed. Luckily my iBook came with Apple Works.
------------------ (url="http://"http://www.evula.org/aftermath")Aftermath(/url) **
Originally posted by Ragashingo: **We think ours is pretty darn good;) Aftermath Work In Progress **
Ah, that's a joke, isn't it. It is a joke. It must be a joke. Please tell me it's a joke! PLEASE!!!
------------------ ΒIt is interesting that well-protected secrets and complicated puzzles are often solved faster than easy ones. Why? Because the better a secret is protected and the more complicated a puzzle is, the more thinkers it attracts.Β - me (url="http://"http://starlightdev.freewebpage.org")STARLIGHT DEVELOPMENT(/url)
Originally posted by Arion: **Ah, that's a joke, isn't it. It is a joke. It must be a joke. Please tell me it's a joke! PLEASE!!!
**
I dunno. It's new. It's fresh. I like it. I'm sorry, pipeline, I'm switching out all of Nova's default hypergates for Ragashingo's ;).
Matrix
------------------ "Interestingly, according to modern astronomers, space is finite. This is a very comforting thought -- particularly for people who can never remember where they have left things." - Woody Allen
(url="http://"http://htf.mondominishows.com/valentine/main.asp?seed=7375&serial;=214877")The funniest valentine I've ever gotten.(/url)
Originally posted by Ragashingo: I was going to use Photoshop but found it didn't have to tools or power I needed. Luckily my iBook came with Apple Works.
Hehe. Either you are insane you're on drugs, you're an alchoholic, or you're joking. I'm betting the last one.
------------------ The programmer's code of entomology: there's always another bug. There are 10 types of people in the world: those who understand binary and those who have friends. Windows users: stop asking for plugins. (url="http://"http://www.aznt.com/EVN/EVNEW/")Make one yourself.(/url) (url="http://"http://www.cwssoftware.com")Sephil Saga Website(/url) | (url="http://"http://www.evula.org/infernostudios/search.html")Add-ons Search Engine(/url)
Originally posted by orcaloverbri9: **Hehe. Either you are insane, you're on drugs, you're an alchoholic, or you're joking. I'm betting the last one.
No, actually all I wanted to do was quickly make a circle. I didn't see a circle tool in Photoshop so I quit it and used Apple Works and its spray can tool.
Originally posted by Ragashingo: **No, actually all I wanted to do was quickly make a circle. I didn't see a circle tool in Photoshop so I quit it and used Apple Works and its spray can tool. **
Well, it looks good, I can't wait to see your wormhole graphics
Phaa ha ha ha ha ha
The non-constructive parts of this topic (read: all since Raga posted :p) amuse me greatly.
orca: Who says he has to just be one of those?
Maybe when it's done, I'll show my hypergate...remake...maybe.
Hopefully most will see it in-game eventually anyways.
------------------ (url="http://"http://www.evula.org/aftermath")Aftermath(/url)
Originally posted by Ragashingo: No, actually all I wanted to do was quickly make a circle. I didn't see a circle tool in Photoshop so I quit it and used Apple Works and its spray can tool.
Yeah, in Photoshop that gets complicated. I'm still waiting for an approach that doesn't involve inverting a circular selection and changing the hue/saturation and brightness/contrast...
Weepul: Eh? And what else would it be? Oh, okay, I suppose that maybe insanity is one possibility...
Originally posted by orcaloverbri9: **Yeah, in Photoshop that gets complicated. I'm still waiting for an approach that doesn't involve inverting a circular selection and changing the hue/saturation and brightness/contrast... **
Why can't you just go to the ellipse tool and hold shift while using?